Mekanism-tilera-Edition/common/mekanism/client/render
2014-01-14 11:28:09 -05:00
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block Remove the old transmitter renderer, enable the new one to render in hand and inventory 2014-01-07 16:22:59 +00:00
entity For some reason yPos isn't centered. I don't know why. 2014-01-08 15:23:15 -05:00
item Organized some classes, began work on balloon entity connections 2014-01-07 20:55:50 -05:00
tileentity Organized some classes, began work on balloon entity connections 2014-01-07 20:55:50 -05:00
MekanismRenderer.java Make a start on the Salination plant. Primitive so far but the multiblock system just about works. 2014-01-11 23:35:39 +00:00
ModelCustomArmor.java Fixed Gas Mask location 2014-01-13 15:49:32 -05:00
RenderPartTransmitter.java Mechanical Pipe rendering adjustments. Couldn't be bothered to make 100 different models in blender. Maybe I'll write a python script to do it for me. Might make a bigger version of the shaped in/out model to better fit the mechanical pipe. 2014-01-08 02:08:41 +00:00
RenderTickHandler.java Work on multiblock algorithm 2014-01-14 11:28:09 -05:00