Mekanism-tilera-Edition/common/mekanism/client/render/tileentity/RenderLogisticalSorter.java

53 lines
1.7 KiB
Java

package mekanism.client.render.tileentity;
import mekanism.client.model.ModelLogisticalSorter;
import mekanism.common.tileentity.TileEntityLogisticalSorter;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import org.lwjgl.opengl.GL11;
public class RenderLogisticalSorter extends TileEntitySpecialRenderer
{
private ModelLogisticalSorter model = new ModelLogisticalSorter();
@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
{
renderAModelAt((TileEntityLogisticalSorter)tileEntity, x, y, z, 1F);
}
private void renderAModelAt(TileEntityLogisticalSorter tileEntity, double x, double y, double z, float partialTick)
{
GL11.glPushMatrix();
GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalSorter" + (tileEntity.isActive ? "On" : "") + ".png"));
switch(tileEntity.facing)
{
case 0:
{
GL11.glRotatef(90F, 0.0F, 0.0F, -1.0F);
GL11.glTranslatef(1.0F, 1.0F, 0.0F);
break;
}
case 1:
{
GL11.glRotatef(90F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(-1.0F, 1.0F, 0.0F);
break;
}
case 2: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break;
case 3: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break;
case 4: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break;
case 5: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break;
}
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
model.render(0.0625F, tileEntity.isActive);
GL11.glPopMatrix();
}
}