68 lines
2.7 KiB
Java
68 lines
2.7 KiB
Java
package mekanism.client.gui;
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import java.util.List;
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import mekanism.api.ListUtils;
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import mekanism.client.gui.GuiEnergyInfo.IInfoHandler;
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import mekanism.common.inventory.container.ContainerChanceMachine;
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import mekanism.common.tile.TileEntityChanceMachine;
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import mekanism.common.util.MekanismUtils;
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import net.minecraft.entity.player.InventoryPlayer;
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import org.lwjgl.opengl.GL11;
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public class GuiChanceMachine extends GuiMekanism
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{
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public TileEntityChanceMachine tileEntity;
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public GuiChanceMachine(InventoryPlayer inventory, TileEntityChanceMachine tentity)
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{
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super(tentity, new ContainerChanceMachine(inventory, tentity));
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tileEntity = tentity;
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guiElements.add(new GuiRedstoneControl(this, tileEntity, tileEntity.guiLocation));
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guiElements.add(new GuiUpgradeManagement(this, tileEntity, tileEntity.guiLocation));
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guiElements.add(new GuiConfigurationTab(this, tileEntity, tileEntity.guiLocation));
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guiElements.add(new GuiPowerBar(this, tileEntity, tileEntity.guiLocation, 164, 15));
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guiElements.add(new GuiEnergyInfo(new IInfoHandler() {
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@Override
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public List<String> getInfo()
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{
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String multiplier = MekanismUtils.getEnergyDisplay(MekanismUtils.getEnergyPerTick(tileEntity.getSpeedMultiplier(), tileEntity.getEnergyMultiplier(), tileEntity.ENERGY_PER_TICK));
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return ListUtils.asList("Using: " + multiplier + "/t", "Needed: " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxEnergy()-tileEntity.getEnergy()));
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}
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}, this, tileEntity, tileEntity.guiLocation));
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
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{
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int xAxis = (mouseX - (width - xSize) / 2);
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int yAxis = (mouseY - (height - ySize) / 2);
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fontRenderer.drawString(tileEntity.getInvName(), 45, 6, 0x404040);
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fontRenderer.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
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super.drawGuiContainerForegroundLayer(mouseX, mouseY);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
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{
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mc.renderEngine.bindTexture(tileEntity.guiLocation);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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int guiWidth = (width - xSize) / 2;
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int guiHeight = (height - ySize) / 2;
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drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
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int xAxis = mouseX - guiWidth;
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int yAxis = mouseY - guiHeight;
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int displayInt;
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displayInt = tileEntity.getScaledProgress(24);
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drawTexturedModalRect(guiWidth + 79, guiHeight + 39, 176, 0, displayInt + 1, 7);
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super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
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}
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}
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