e5a6eadc45
This patch provides common/mekanism/*.java with standardized indentation (tabs) and also removes trailing whitespace.
263 lines
7.1 KiB
Java
263 lines
7.1 KiB
Java
package mekanism.client.render;
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import mekanism.client.model.ModelArmoredJetpack;
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import mekanism.client.model.ModelFreeRunners;
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import mekanism.client.model.ModelGasMask;
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import mekanism.client.model.ModelJetpack;
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import mekanism.client.model.ModelScubaTank;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ModelCustomArmor extends ModelBiped
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{
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public static ModelCustomArmor INSTANCE = new ModelCustomArmor();
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public static GlowArmor GLOW_BIG = new GlowArmor(1.0F);
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public static GlowArmor GLOW_SMALL = new GlowArmor(0.5F);
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public static Minecraft mc = Minecraft.getMinecraft();
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public ArmorModel modelType;
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public ModelCustomArmor()
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{
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resetPart(bipedHead, 0, 0, 0);
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resetPart(bipedBody, 0, 0, 0);
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resetPart(bipedRightArm, 5, 2, 0);
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resetPart(bipedLeftArm, -5, 2, 0);
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resetPart(bipedRightLeg, 0, 0, 0);
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resetPart(bipedLeftLeg, 0, 0, 0);
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bipedHeadwear.cubeList.clear();
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bipedEars.cubeList.clear();
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bipedCloak.cubeList.clear();
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}
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public void init(Entity entity, float f, float f1, float f2, float f3, float f4, float size)
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{
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reset();
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if(entity instanceof EntityLivingBase)
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{
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isSneak = ((EntityLivingBase)entity).isSneaking();
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isRiding = ((EntityLivingBase)entity).isRiding();
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isChild = ((EntityLivingBase)entity).isChild();
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}
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if(modelType.armorSlot == 0)
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{
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bipedHead.isHidden = false;
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bipedHead.showModel = true;
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}
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else if(modelType.armorSlot == 1)
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{
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bipedBody.isHidden = false;
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bipedBody.showModel = true;
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}
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else if(modelType.armorSlot == 3)
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{
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bipedLeftLeg.isHidden = false;
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bipedLeftLeg.showModel = true;
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bipedRightLeg.isHidden = false;
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bipedRightLeg.showModel = true;
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}
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setRotationAngles(f, f1, f2, f3, f4, size, entity);
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}
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public void reset()
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{
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bipedHead.isHidden = true;
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bipedBody.isHidden = true;
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bipedRightArm.isHidden = true;
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bipedLeftArm.isHidden = true;
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bipedRightLeg.isHidden = true;
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bipedLeftLeg.isHidden = true;
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bipedHead.showModel = false;
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bipedBody.showModel = false;
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bipedRightArm.showModel = false;
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bipedLeftArm.showModel = false;
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bipedRightLeg.showModel = false;
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bipedLeftLeg.showModel = false;
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}
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public void resetPart(ModelRenderer renderer, float x, float y, float z)
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{
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renderer.cubeList.clear();
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ModelCustom model = new ModelCustom(this, renderer);
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renderer.addChild(model);
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setOffset(renderer, x, y, z);
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}
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public void setOffset(ModelRenderer renderer, float x, float y, float z)
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{
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renderer.offsetX = x;
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renderer.offsetY = y;
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renderer.offsetZ = z;
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}
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public class ModelCustom extends ModelRenderer
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{
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public ModelCustomArmor biped;
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public ModelRenderer partRender;
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public ModelCustom(ModelCustomArmor base, ModelRenderer renderer)
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{
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super(base);
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biped = base;
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partRender = renderer;
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}
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@Override
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public void render(float size)
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{
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if(ModelCustomArmor.this.modelType != null)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef(0, 0, 0.06F);
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mc.renderEngine.bindTexture(modelType.resource);
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if(useModel(biped.modelType, partRender, biped))
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{
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if(biped.modelType == ArmorModel.JETPACK)
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{
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ArmorModel.jetpackModel.render(0.0625F);
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}
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else if(biped.modelType == ArmorModel.ARMOREDJETPACK)
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{
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ArmorModel.armoredJetpackModel.render(0.0625F);
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}
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else if(biped.modelType == ArmorModel.SCUBATANK)
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{
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ArmorModel.scubaTankModel.render(0.0625F);
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}
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else if(biped.modelType == ArmorModel.GASMASK)
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{
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GL11.glTranslatef(0, 0, -0.05F);
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ArmorModel.gasMaskModel.render(0.0625F);
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}
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else if(biped.modelType == ArmorModel.FREERUNNERS)
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{
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GL11.glScalef(1.02F, 1.02F, 1.02F);
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if(partRender == biped.bipedLeftLeg)
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{
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GL11.glTranslatef(-0.1375F, -0.75F, -0.0625F);
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ArmorModel.freeRunnersModel.renderLeft(0.0625F);
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}
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else if(partRender == biped.bipedRightLeg)
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{
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GL11.glTranslatef(0.1375F, -0.75F, -0.0625F);
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ArmorModel.freeRunnersModel.renderRight(0.0625F);
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}
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}
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}
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GL11.glPopMatrix();
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}
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}
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}
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@Override
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public void render(Entity entity, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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init(entity, par2, par3, par4, par5, par6, par7);
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super.render(entity, par2, par3, par4, par5, par6, par7);
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}
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public static boolean useModel(ArmorModel type, ModelRenderer partRender, ModelCustomArmor biped)
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{
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if(type.armorSlot == 0)
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{
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return partRender == biped.bipedHead;
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}
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else if(type.armorSlot == 1)
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{
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return partRender == biped.bipedBody;
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}
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else if(type.armorSlot == 3)
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{
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return partRender == biped.bipedLeftLeg || partRender == biped.bipedRightLeg;
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}
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return false;
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}
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public static enum ArmorModel
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{
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JETPACK(1, MekanismUtils.getResource(ResourceType.RENDER, "Jetpack.png")),
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ARMOREDJETPACK(1, MekanismUtils.getResource(ResourceType.RENDER, "Jetpack.png")),
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SCUBATANK(1, MekanismUtils.getResource(ResourceType.RENDER, "ScubaSet.png")),
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GASMASK(0, MekanismUtils.getResource(ResourceType.RENDER, "ScubaSet.png")),
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FREERUNNERS(3, MekanismUtils.getResource(ResourceType.RENDER, "FreeRunners.png"));
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public int armorSlot;
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public ResourceLocation resource;
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public static ModelJetpack jetpackModel = new ModelJetpack();
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public static ModelArmoredJetpack armoredJetpackModel = new ModelArmoredJetpack();
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public static ModelGasMask gasMaskModel = new ModelGasMask();
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public static ModelScubaTank scubaTankModel = new ModelScubaTank();
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public static ModelFreeRunners freeRunnersModel = new ModelFreeRunners();
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private ArmorModel(int i, ResourceLocation r)
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{
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armorSlot = i;
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resource = r;
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}
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}
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public static ModelBiped getGlow(int index)
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{
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ModelBiped biped = index != 2 ? GLOW_BIG : GLOW_SMALL;
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biped.bipedHead.showModel = index == 0;
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biped.bipedHeadwear.showModel = index == 0;
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biped.bipedBody.showModel = index == 1 || index == 2;
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biped.bipedRightArm.showModel = index == 1;
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biped.bipedLeftArm.showModel = index == 1;
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biped.bipedRightLeg.showModel = index == 2 || index == 3;
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biped.bipedLeftLeg.showModel = index == 2 || index == 3;
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return biped;
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}
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public static class GlowArmor extends ModelBiped
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{
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public GlowArmor(float size)
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{
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super(size);
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}
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@Override
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public void render(Entity entity, float par2, float par3, float par4, float par5, float par6, float par7)
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{
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if(entity instanceof EntityLivingBase)
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{
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isSneak = ((EntityLivingBase)entity).isSneaking();
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isRiding = ((EntityLivingBase)entity).isRiding();
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isChild = ((EntityLivingBase)entity).isChild();
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}
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setRotationAngles(par2, par3, par4, par5, par6, par7, entity);
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MekanismRenderer.glowOn();
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super.render(entity, par2, par3, par4, par5, par6, par7);
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MekanismRenderer.glowOff();
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}
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}
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}
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