Mekanism-tilera-Edition/common/mekanism/client/render/block/TransmitterRenderingHandler.java
Ben Spiers a4222a86f0 Update obf
Conflicts:
	common/mekanism/client/render/tileentity/RenderUniversalCable.java
2013-09-28 03:06:41 +01:00

72 lines
2.3 KiB
Java

package mekanism.client.render.block;
import mekanism.client.ClientProxy;
import mekanism.client.model.ModelTransmitter;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.ForgeDirection;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class TransmitterRenderingHandler implements ISimpleBlockRenderingHandler
{
public ModelTransmitter transmitter = new ModelTransmitter();
@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
{
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(180F, 0.0F, -1.0F, 0.0F);
GL11.glTranslated(0.0F, -1.0F, 0.0F);
GL11.glDisable(GL11.GL_CULL_FACE);
switch(metadata)
{
case 0:
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "PressurizedTube.png"));
break;
case 1:
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "UniversalCable.png"));
break;
case 2:
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "MechanicalPipe.png"));
break;
case 3:
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalTransporter.png"));
break;
}
transmitter.renderSide(ForgeDirection.UP, true);
transmitter.renderSide(ForgeDirection.DOWN, true);
transmitter.renderCenter(new boolean[]{true, true, false, false, false, false});
GL11.glEnable(GL11.GL_CULL_FACE);
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
{
return false;
}
@Override
public boolean shouldRender3DInInventory()
{
return true;
}
@Override
public int getRenderId()
{
return ClientProxy.TRANSMITTER_RENDER_ID;
}
}