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a4f7d615a3
*Merged all block sprites into "terrain.png." *Fixed Obsidian Bow texture. *Merged Platinum Ore, Platinum Block, Redstone Block, Refined Obsidian, Coal Block, and Refined Glowstone into a single block ID. *Added separate thread for retrieving news and newest version. *Lots more javadocs! *Started work on sound system. *Made tile entity handle machine facing. *Added NBT storage to save currentItemBurnTime, isActive, and facing. *Fixed packet system to retrieve block state from server on game startup. *Fixed block direction and isActive state not being loaded on game startup. *Only TileEntityMachine handles NBT saving/loading now. *Fixed strange characters in version number retrieving. *Added Forge Configuration support instead of generic Properties. *Renamed ThreadServerData to ThreadSendData. *Fixed double name-adding for Redstone Block. *Changed version number to 4.0.6. |
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