343 lines
8.1 KiB
Java
343 lines
8.1 KiB
Java
package mekanism.api.transmitters;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.NoSuchElementException;
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import java.util.Set;
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import mekanism.api.IClientTicker;
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import mekanism.client.ClientTickHandler;
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import mekanism.common.Object3D;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.Event;
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import cpw.mods.fml.common.FMLCommonHandler;
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public abstract class DynamicNetwork<A, N> implements ITransmitterNetwork<A, N>, IClientTicker
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{
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public HashSet<ITransmitter<N>> transmitters = new HashSet<ITransmitter<N>>();
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public HashSet<A> possibleAcceptors = new HashSet<A>();
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public HashMap<A, ForgeDirection> acceptorDirections = new HashMap<A, ForgeDirection>();
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private List<DelayQueue> updateQueue = new ArrayList<DelayQueue>();
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protected int ticksSinceCreate = 0;
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protected boolean fixed = false;
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protected boolean needsUpdate = false;
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protected abstract ITransmitterNetwork<A, N> create(ITransmitter<N>... varTransmitters);
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protected abstract ITransmitterNetwork<A, N> create(Collection<ITransmitter<N>> collection);
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protected abstract ITransmitterNetwork<A, N> create(Set<N> networks);
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public void addAllTransmitters(Set<ITransmitter<N>> newTransmitters)
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{
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transmitters.addAll(newTransmitters);
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}
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@Override
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public void removeTransmitter(ITransmitter<N> transmitter)
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{
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transmitters.remove(transmitter);
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if(transmitters.size() == 0)
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{
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deregister();
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}
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}
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@Override
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public void register()
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{
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try {
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ITransmitter<N> aTransmitter = transmitters.iterator().next();
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if(aTransmitter instanceof TileEntity)
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{
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if(!((TileEntity)aTransmitter).worldObj.isRemote)
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{
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TransmitterNetworkRegistry.getInstance().registerNetwork(this);
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}
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else {
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ClientTickHandler.tickingSet.add(this);
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}
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}
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} catch(NoSuchElementException e) {}
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}
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@Override
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public void deregister()
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{
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transmitters.clear();
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if(FMLCommonHandler.instance().getEffectiveSide().isServer())
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{
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TransmitterNetworkRegistry.getInstance().removeNetwork(this);
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}
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else {
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ClientTickHandler.tickingSet.remove(this);
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}
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}
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@Override
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public int getSize()
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{
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return transmitters.size();
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}
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@Override
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public int getAcceptorSize()
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{
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return possibleAcceptors.size();
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}
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@Override
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public void tick()
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{
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if(!fixed)
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{
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++ticksSinceCreate;
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if(ticksSinceCreate > 1200)
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{
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ticksSinceCreate = 0;
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fixMessedUpNetwork(transmitters.iterator().next());
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}
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}
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if(FMLCommonHandler.instance().getEffectiveSide().isServer())
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{
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Iterator<DelayQueue> i = updateQueue.iterator();
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while(i.hasNext())
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{
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DelayQueue q = i.next();
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if(q.delay > 0)
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{
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q.delay--;
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}
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else {
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needsUpdate = true;
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i.remove();
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}
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}
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}
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}
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@Override
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public synchronized void fixMessedUpNetwork(ITransmitter<N> transmitter)
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{
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if(transmitter instanceof TileEntity)
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{
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NetworkFinder finder = new NetworkFinder(((TileEntity)transmitter).getWorldObj(), getTransmissionType(), Object3D.get((TileEntity)transmitter));
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List<Object3D> partNetwork = finder.exploreNetwork();
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Set<ITransmitter<N>> newTransporters = new HashSet<ITransmitter<N>>();
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for(Object3D node : partNetwork)
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{
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TileEntity nodeTile = node.getTileEntity(((TileEntity)transmitter).worldObj);
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if(TransmissionType.checkTransmissionType(nodeTile, getTransmissionType(), (TileEntity)transmitter))
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{
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((ITransmitter<N>)nodeTile).removeFromTransmitterNetwork();
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newTransporters.add((ITransmitter<N>)nodeTile);
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}
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}
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ITransmitterNetwork<A, N> newNetwork = create(newTransporters);
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newNetwork.refresh();
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newNetwork.setFixed(true);
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deregister();
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}
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}
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@Override
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public synchronized void split(ITransmitter<N> splitPoint)
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{
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if(splitPoint instanceof TileEntity)
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{
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removeTransmitter(splitPoint);
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TileEntity[] connectedBlocks = new TileEntity[6];
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boolean[] dealtWith = {false, false, false, false, false, false};
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for(ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
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{
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TileEntity sideTile = Object3D.get((TileEntity)splitPoint).getFromSide(direction).getTileEntity(((TileEntity)splitPoint).worldObj);
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if(sideTile != null)
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{
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connectedBlocks[Arrays.asList(ForgeDirection.values()).indexOf(direction)] = sideTile;
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}
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}
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for(int countOne = 0; countOne < connectedBlocks.length; countOne++)
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{
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TileEntity connectedBlockA = connectedBlocks[countOne];
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if(TransmissionType.checkTransmissionType(connectedBlockA, getTransmissionType()) && !dealtWith[countOne])
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{
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NetworkFinder finder = new NetworkFinder(((TileEntity)splitPoint).worldObj, getTransmissionType(), Object3D.get(connectedBlockA), Object3D.get((TileEntity)splitPoint));
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List<Object3D> partNetwork = finder.exploreNetwork();
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for(int countTwo = countOne + 1; countTwo < connectedBlocks.length; countTwo++)
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{
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TileEntity connectedBlockB = connectedBlocks[countTwo];
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if(TransmissionType.checkTransmissionType(connectedBlockB, getTransmissionType()) && !dealtWith[countTwo])
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{
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if(partNetwork.contains(Object3D.get(connectedBlockB)))
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{
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dealtWith[countTwo] = true;
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}
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}
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}
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Set<ITransmitter<N>> newNetCables = new HashSet<ITransmitter<N>>();
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for(Object3D node : finder.iterated)
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{
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TileEntity nodeTile = node.getTileEntity(((TileEntity)splitPoint).worldObj);
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if(TransmissionType.checkTransmissionType(nodeTile, getTransmissionType()))
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{
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if(nodeTile != splitPoint)
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{
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newNetCables.add((ITransmitter<N>)nodeTile);
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}
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}
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}
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ITransmitterNetwork<A, N> newNetwork = create(newNetCables);
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newNetwork.refresh();
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}
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}
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deregister();
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}
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}
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@Override
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public void setFixed(boolean value)
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{
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fixed = value;
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}
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@Override
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public boolean needsTicks()
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{
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return getSize() > 0;
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}
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@Override
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public void clientTick()
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{
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ticksSinceCreate++;
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if(ticksSinceCreate == 5 && getSize() > 0)
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{
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TileEntity tile = (TileEntity)transmitters.iterator().next();
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MinecraftForge.EVENT_BUS.post(new NetworkClientRequest(tile));
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}
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}
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public static class NetworkClientRequest extends Event
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{
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public TileEntity tileEntity;
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public NetworkClientRequest(TileEntity tile)
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{
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tileEntity = tile;
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}
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}
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public void addUpdate(EntityPlayer player)
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{
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updateQueue.add(new DelayQueue(player));
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}
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public static class NetworkFinder
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{
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public TransmissionType transmissionType;
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public World worldObj;
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public Object3D start;
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public List<Object3D> iterated = new ArrayList<Object3D>();
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public List<Object3D> toIgnore = new ArrayList<Object3D>();
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public NetworkFinder(World world, TransmissionType type, Object3D location, Object3D... ignore)
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{
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worldObj = world;
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start = location;
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transmissionType = type;
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if(ignore != null)
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{
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for(int i = 0; i < ignore.length; i++)
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{
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toIgnore.add(ignore[i]);
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}
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}
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}
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public void loopAll(Object3D location)
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{
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if(TransmissionType.checkTransmissionType(location.getTileEntity(worldObj), transmissionType))
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{
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iterated.add(location);
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}
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else {
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toIgnore.add(location);
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}
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for(ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
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{
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Object3D obj = location.getFromSide(direction);
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if(!iterated.contains(obj) && !toIgnore.contains(obj))
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{
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TileEntity tileEntity = obj.getTileEntity(worldObj);
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if(TransmissionType.checkTransmissionType(tileEntity, transmissionType, location.getTileEntity(worldObj)))
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{
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loopAll(obj);
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}
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}
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}
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}
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public List<Object3D> exploreNetwork()
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{
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loopAll(start);
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return iterated;
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}
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}
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public static class DelayQueue
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{
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public EntityPlayer player;
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public int delay;
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public DelayQueue(EntityPlayer p)
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{
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player = p;
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delay = 5;
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}
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}
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}
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