e5a6eadc45
This patch provides common/mekanism/*.java with standardized indentation (tabs) and also removes trailing whitespace.
165 lines
4.9 KiB
Java
165 lines
4.9 KiB
Java
package mekanism.client.model;
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import org.lwjgl.opengl.GL11;
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import mekanism.client.render.MekanismRenderer;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class ModelAtomicDisassembler extends ModelBase
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{
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ModelRenderer Shape1;
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ModelRenderer Shape2;
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ModelRenderer Shape5;
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ModelRenderer Shape6;
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ModelRenderer Shape7;
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ModelRenderer Shape9;
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ModelRenderer Shape16;
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ModelRenderer Shape10;
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ModelRenderer Shape3;
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ModelRenderer Shape11;
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ModelRenderer Shape4;
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ModelRenderer Shape12;
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ModelRenderer Shape13;
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ModelRenderer Shape14;
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ModelRenderer Shape15;
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ModelRenderer Shape8;
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public ModelAtomicDisassembler()
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{
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textureWidth = 64;
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textureHeight = 32;
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Shape1 = new ModelRenderer(this, 0, 10);
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Shape1.addBox(0F, -1F, -3F, 1, 16, 1);
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Shape1.setRotationPoint(0F, 0F, 0F);
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Shape1.setTextureSize(64, 32);
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Shape1.mirror = true;
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setRotation(Shape1, 0F, 0F, 0F);
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Shape2 = new ModelRenderer(this, 34, 9);
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Shape2.addBox(-0.5F, -3.5F, -3.5F, 2, 5, 2);
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Shape2.setRotationPoint(0F, 0F, 0F);
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Shape2.setTextureSize(64, 32);
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Shape2.mirror = true;
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setRotation(Shape2, 0F, 0F, 0F);
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Shape5 = new ModelRenderer(this, 42, 0);
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Shape5.addBox(0F, -4F, -4F, 1, 2, 10);
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Shape5.setRotationPoint(0F, 0F, 0F);
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Shape5.setTextureSize(64, 32);
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Shape5.mirror = true;
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setRotation(Shape5, 0F, 0F, 0F);
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Shape6 = new ModelRenderer(this, 24, 0);
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Shape6.addBox(-5F, -5.7F, -5.5F, 3, 3, 6);
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Shape6.setRotationPoint(0F, 0F, 0F);
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Shape6.setTextureSize(64, 32);
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Shape6.mirror = true;
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setRotation(Shape6, 0F, 0F, 0.7853982F);
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Shape7 = new ModelRenderer(this, 0, 0);
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Shape7.addBox(-0.5F, -6F, -7F, 2, 2, 8);
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Shape7.setRotationPoint(0F, 0F, 0F);
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Shape7.setTextureSize(64, 32);
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Shape7.mirror = true;
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setRotation(Shape7, 0F, 0F, 0F);
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Shape9 = new ModelRenderer(this, 60, 0);
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Shape9.addBox(0F, -0.5333334F, -9.6F, 1, 3, 1);
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Shape9.setRotationPoint(0F, 0F, 0F);
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Shape9.setTextureSize(64, 32);
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Shape9.mirror = true;
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setRotation(Shape9, -0.7853982F, 0F, 0F);
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Shape16 = new ModelRenderer(this, 58, 0);
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Shape16.addBox(0F, -9.58F, -4F, 1, 5, 2);
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Shape16.setRotationPoint(0F, 0F, 0F);
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Shape16.setTextureSize(64, 32);
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Shape16.mirror = true;
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setRotation(Shape16, 0.7853982F, 0F, 0F);
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Shape10 = new ModelRenderer(this, 12, 0);
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Shape10.addBox(-0.5F, -8.2F, -2.5F, 2, 1, 1);
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Shape10.setRotationPoint(0F, 0F, 0F);
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Shape10.setTextureSize(64, 32);
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Shape10.mirror = true;
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setRotation(Shape10, 0.7853982F, 0F, 0F);
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Shape3 = new ModelRenderer(this, 56, 0);
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Shape3.addBox(0F, -2.44F, -6.07F, 1, 2, 3);
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Shape3.setRotationPoint(0F, 0F, 0F);
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Shape3.setTextureSize(64, 32);
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Shape3.mirror = true;
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setRotation(Shape3, 0F, 0F, 0F);
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Shape11 = new ModelRenderer(this, 42, 14);
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Shape11.addBox(-0.5F, -0.5F, 3.5F, 2, 1, 1);
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Shape11.setRotationPoint(0F, -4F, 0F);
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Shape11.setTextureSize(64, 32);
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Shape11.mirror = true;
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setRotation(Shape11, 0F, 0F, 0F);
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Shape4 = new ModelRenderer(this, 30, 16);
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Shape4.addBox(-0.5F, -3.5F, -1.5F, 2, 1, 4);
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Shape4.setRotationPoint(0F, 0F, 0F);
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Shape4.setTextureSize(64, 32);
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Shape4.mirror = true;
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setRotation(Shape4, 0F, 0F, 0F);
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Shape12 = new ModelRenderer(this, 42, 12);
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Shape12.addBox(-0.5F, -4.5F, 1.5F, 2, 1, 1);
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Shape12.setRotationPoint(0F, 0F, 0F);
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Shape12.setTextureSize(64, 32);
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Shape12.mirror = true;
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setRotation(Shape12, 0F, 0F, 0F);
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Shape13 = new ModelRenderer(this, 4, 10);
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Shape13.addBox(0F, -5.3F, 0F, 1, 1, 7);
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Shape13.setRotationPoint(0F, 0F, 0F);
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Shape13.setTextureSize(64, 32);
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Shape13.mirror = true;
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setRotation(Shape13, 0F, 0F, 0F);
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Shape14 = new ModelRenderer(this, 60, 0);
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Shape14.addBox(0F, -4F, 6F, 1, 1, 1);
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Shape14.setRotationPoint(0F, 0F, 0F);
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Shape14.setTextureSize(64, 32);
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Shape14.mirror = true;
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setRotation(Shape14, 0F, 0F, 0F);
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Shape15 = new ModelRenderer(this, 26, 9);
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Shape15.addBox(-0.5F, 15F, -3.5F, 2, 4, 2);
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Shape15.setRotationPoint(0F, 0F, 0F);
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Shape15.setTextureSize(64, 32);
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Shape15.mirror = true;
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setRotation(Shape15, 0F, 0F, 0F);
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Shape8 = new ModelRenderer(this, 37, 0);
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Shape8.addBox(0F, -2F, -2F, 1, 4, 1);
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Shape8.setRotationPoint(0F, 0F, 0F);
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Shape8.setTextureSize(64, 32);
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Shape8.mirror = true;
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setRotation(Shape8, 0F, 0F, 0F);
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}
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public void render(float size)
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{
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GL11.glPushMatrix();
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MekanismRenderer.glowOn();
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Shape3.render(size);
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Shape5.render(size);
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Shape9.render(size);
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Shape16.render(size);
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Shape14.render(size);
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MekanismRenderer.glowOff();
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GL11.glPopMatrix();
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Shape1.render(size);
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Shape2.render(size);
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Shape6.render(size);
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Shape7.render(size);
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Shape13.render(size);
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Shape10.render(size);
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Shape11.render(size);
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Shape4.render(size);
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Shape12.render(size);
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Shape15.render(size);
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Shape8.render(size);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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