e5a6eadc45
This patch provides common/mekanism/*.java with standardized indentation (tabs) and also removes trailing whitespace.
126 lines
3.6 KiB
Java
126 lines
3.6 KiB
Java
package mekanism.client.model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ModelElectricPump extends ModelBase
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{
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ModelRenderer PumpHead;
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ModelRenderer Connector;
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ModelRenderer Panel1;
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ModelRenderer Panel2;
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ModelRenderer Panel3;
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ModelRenderer Body;
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ModelRenderer Axil;
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ModelRenderer Axil2;
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ModelRenderer Ring1;
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ModelRenderer Ring2;
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ModelRenderer Plug;
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ModelRenderer Ring3;
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public ModelElectricPump()
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{
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textureWidth = 64;
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textureHeight = 64;
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PumpHead = new ModelRenderer(this, 33, 0);
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PumpHead.addBox(0F, 0F, 0F, 6, 3, 6);
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PumpHead.setRotationPoint(-3F, 19F, -3F);
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PumpHead.setTextureSize(64, 64);
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PumpHead.mirror = true;
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setRotation(PumpHead, 0F, 0F, 0F);
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Connector = new ModelRenderer(this, 33, 10);
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Connector.addBox(0F, 0F, 0F, 4, 1, 5);
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Connector.setRotationPoint(-2F, 14F, 2.5F);
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Connector.setTextureSize(64, 64);
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Connector.mirror = true;
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setRotation(Connector, 0F, 0F, 0F);
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Panel1 = new ModelRenderer(this, 0, 15);
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Panel1.addBox(-3F, -6F, 0F, 6, 6, 1);
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Panel1.setRotationPoint(0F, 21F, -3F);
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Panel1.setTextureSize(64, 64);
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Panel1.mirror = true;
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setRotation(Panel1, 0.5585054F, 0F, 0F);
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Panel2 = new ModelRenderer(this, 15, 15);
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Panel2.addBox(0F, -6F, -3F, 1, 6, 6);
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Panel2.setRotationPoint(-3F, 21F, 0F);
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Panel2.setTextureSize(64, 64);
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Panel2.mirror = true;
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setRotation(Panel2, 0F, 0F, -0.5585054F);
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Panel3 = new ModelRenderer(this, 15, 15);
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Panel3.addBox(-1F, -6F, -3F, 1, 6, 6);
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Panel3.setRotationPoint(3F, 21F, 0F);
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Panel3.setTextureSize(64, 64);
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Panel3.mirror = true;
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setRotation(Panel3, 0F, 0F, 0.5585054F);
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Body = new ModelRenderer(this, 30, 17);
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Body.addBox(0F, 0F, 0F, 6, 10, 6);
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Body.setRotationPoint(-3F, 9F, -3F);
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Body.setTextureSize(64, 64);
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Body.mirror = true;
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setRotation(Body, 0F, 0F, 0F);
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Axil = new ModelRenderer(this, 0, 28);
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Axil.addBox(0F, 0F, 0F, 9, 2, 4);
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Axil.setRotationPoint(-4.5F, 17F, -2F);
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Axil.setTextureSize(64, 64);
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Axil.mirror = true;
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setRotation(Axil, 0F, 0F, 0F);
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Axil2 = new ModelRenderer(this, 0, 0);
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Axil2.addBox(0F, 0F, 0F, 4, 2, 12);
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Axil2.setRotationPoint(-2F, 17F, -4.5F);
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Axil2.setTextureSize(64, 64);
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Axil2.mirror = true;
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setRotation(Axil2, 0F, 0F, 0F);
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Ring1 = new ModelRenderer(this, 0, 35);
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Ring1.addBox(0F, 0F, 0F, 8, 1, 8);
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Ring1.setRotationPoint(-4F, 12F, -4F);
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Ring1.setTextureSize(64, 64);
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Ring1.mirror = true;
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setRotation(Ring1, 0F, 0F, 0F);
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Ring2 = new ModelRenderer(this, 0, 35);
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Ring2.addBox(0F, 0F, 0F, 8, 1, 8);
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Ring2.setRotationPoint(-4F, 10F, -4F);
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Ring2.setTextureSize(64, 64);
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Ring2.mirror = true;
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setRotation(Ring2, 0F, 0F, 0F);
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Plug = new ModelRenderer(this, 0, 45);
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Plug.addBox(0F, 0F, 0F, 6, 6, 1);
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Plug.setRotationPoint(-3F, 13F, 7F);
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Plug.setTextureSize(64, 64);
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Plug.mirror = true;
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setRotation(Plug, 0F, 0F, 0F);
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Ring3 = new ModelRenderer(this, 0, 35);
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Ring3.addBox(0F, 0F, 0F, 8, 1, 8);
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Ring3.setRotationPoint(-4F, 8F, -4F);
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Ring3.setTextureSize(64, 64);
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Ring3.mirror = true;
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setRotation(Ring3, 0F, 0F, 0F);
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}
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public void render(float size)
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{
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PumpHead.render(size);
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Connector.render(size);
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Panel1.render(size);
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Panel2.render(size);
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Panel3.render(size);
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Body.render(size);
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Axil.render(size);
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Axil2.render(size);
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Ring1.render(size);
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Ring2.render(size);
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Plug.render(size);
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Ring3.render(size);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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model.rotateAngleY = y;
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model.rotateAngleZ = z;
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}
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}
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