Mekanism-tilera-Edition/src/main/java/mekanism/common
2014-07-30 22:26:03 +01:00
..
asm Under 1300 errors left now, started on packet/network stuffs. 2014-04-20 21:15:44 +01:00
block Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. 2014-07-30 22:26:03 +01:00
classloading Fixed up logger, added needed overlays 2014-06-03 08:46:03 +02:00
entity Started work on new Digital Miner filter system 2014-07-19 19:55:34 -04:00
integration Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency 2014-07-14 17:14:32 -04:00
inventory Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. 2014-07-30 22:26:03 +01:00
item Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. 2014-07-30 22:26:03 +01:00
miner Finished off the filtering system! Also added new "fuzzy mode" to ItemStack filters in order to ignore metadata checks. 2014-07-20 20:19:01 -04:00
multipart Fix transmitter render pass to stop things occluding incorrectly, make lasers get stronger and weaker as they start and stop 2014-07-22 17:41:34 +01:00
network Added button to remove upgrade, fixed font size. Almost done! 2014-07-22 22:16:20 -04:00
recipe Eliminated the deprecated "getSpeedMultiplier()" and "getEnergyMultiplier()" methods 2014-07-23 10:17:03 -04:00
tank Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
tile Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. 2014-07-30 22:26:03 +01:00
transporter Fix un-checked MFR API usage 2014-07-12 21:04:33 +01:00
util Merge branch 'development' into 1.8 2014-07-28 17:33:38 +01:00
voice Recommit update changes that were seemingly lost in a rebase-pull. 2014-06-27 20:00:10 +01:00
world Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits. 2014-07-09 22:06:36 -04:00
BoxBlacklistParser.java Update box blacklist to parse with block name instead of ID 2014-06-09 17:05:57 +02:00
CommandMekanism.java Sound system work 2014-06-02 23:57:40 +02:00
CommonPlayerTickHandler.java Started work on actual flame implementation 2014-07-17 20:06:51 -04:00
CommonPlayerTracker.java Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too. 2014-07-17 17:18:53 -04:00
CommonProxy.java Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. 2014-07-30 22:26:03 +01:00
CommonWorldTickHandler.java Merge a few more fixes 2014-07-21 16:45:08 -04:00
ConnectedTextureRenderer.java Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture 2014-06-19 15:44:08 +02:00
CoreGuiHandler.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
CreativeTabMekanism.java Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between. 2014-07-09 23:52:01 -04:00
EnergyDisplay.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
EnergyNetwork.java Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working. 2014-07-27 20:45:13 +01:00
FluidNetwork.java Transmitter code cleanup - killed the now-unused merge() method and separated data handlers from ITransmitterNetwork itself. Also added new pipe textures. 2014-07-09 15:31:57 -04:00
FluidSlot.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
HashList.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IActiveState.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IAdvancedBoundingBlock.java Fixed a few recipes, also started work on Digital Miner visual 2014-07-20 23:29:35 -04:00
IBoundingBlock.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IEjector.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IElectricChest.java Portable Buckets...a lot more work than I thought 2014-06-18 19:42:57 +02:00
IElectricMachine.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IEnergyCube.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IFactory.java Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
IFluidContainerManager.java Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. 2014-07-10 17:51:26 -04:00
IInvConfiguration.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ILogisticalTransporter.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
IModule.java Major packet work, I think it's done. 34 errors to go! 2014-06-02 17:33:19 +02:00
IRedstoneControl.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISpecialBounds.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISustainedData.java Started work on a new system of managing sustained data 2014-07-26 18:16:00 -04:00
ISustainedInventory.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ISustainedTank.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ItemAttacher.java Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
ITileComponent.java Alright, almost done with network changes (63 errors!) 2014-06-02 16:52:13 +02:00
ITileNetwork.java Tweaking of lasers for packet-efficiency 2014-07-22 22:34:19 +01:00
IUpgradeItem.java Did some work on actual upgrade system 2014-07-21 20:46:35 -04:00
IUpgradeTile.java Eliminated the deprecated "getSpeedMultiplier()" and "getEnergyMultiplier()" methods 2014-07-23 10:17:03 -04:00
KeySync.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Mekanism.java Salination Plant now auto-forms 2014-07-28 09:27:08 -04:00
ObfuscatedNames.java 0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely. 2014-06-03 00:21:00 +02:00
OreDictCache.java Fix a different, unrelated OreDict issue. 2014-07-13 19:58:00 +01:00
PacketHandler.java Tweaking of lasers for packet-efficiency 2014-07-22 22:34:19 +01:00
Resource.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
RobitAIFollow.java Loads more work. 275 errors. 2014-05-29 19:01:43 +01:00
RobitAIPickup.java Sound system work 2014-06-02 23:57:40 +02:00
SideData.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Teleporter.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
ThreadGetData.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Tier.java Add a Creative Energy Cube that's always half-full so it can sink or provide arbitrary amounts of energy. 2014-07-28 17:18:33 +01:00
Upgrade.java Added effect information to upgrade GUI 2014-07-23 11:06:58 -04:00
Version.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00