Mekanism-tilera-Edition/src/main/java/mekanism/common
2016-03-23 08:52:03 -04:00
..
asm Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
base New "InternalMultiblock" framework to allow for easier multiblock component management, added "hot" state to superheating elements 2016-03-22 19:29:18 -04:00
block Reorganized assets 2016-03-23 08:52:03 -04:00
chunkloading More work on teleporters, implemented chunkloading 2015-03-12 22:55:37 -05:00
content New "InternalMultiblock" framework to allow for easier multiblock component management, added "hot" state to superheating elements 2016-03-22 19:29:18 -04:00
entity Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
frequency A few bug fixes, added recipes for Security Desk 2016-03-21 19:43:03 -04:00
integration Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
inventory Start integrating security into all machinery. This is a very rough implementation, there's gonna be a lot of balance and corrections to make before release 2016-03-21 16:53:29 -04:00
item Extend security to generators, gas tanks and energy cubes 2016-03-21 23:14:38 -04:00
multiblock New "InternalMultiblock" framework to allow for easier multiblock component management, added "hot" state to superheating elements 2016-03-22 19:29:18 -04:00
multipart Ship with CoFH energy API (as well as a few item tidbits). It's about time 2016-03-06 12:42:04 -05:00
network Integrate security into more machines 2016-03-21 18:25:27 -04:00
recipe Work on Formulaic Assemblicator, many fixes 2016-03-12 11:43:44 -05:00
security A few bug fixes, added recipes for Security Desk 2016-03-21 19:43:03 -04:00
tile Fixed pumps not outputting 2016-03-22 20:37:16 -04:00
transmitters Tiny cleanup 2015-04-13 08:19:36 -04:00
util Integrate security into more machines 2016-03-21 18:25:27 -04:00
voice Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
world Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
BoxBlacklistParser.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
CommandMekanism.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
CommonPlayerTickHandler.java Better particle rendering, bubbles when scuba tank is active, improved jetpack hover mode to disable when player is grounded 2016-03-05 18:28:52 -05:00
CommonPlayerTracker.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
CommonProxy.java Start integrating security into all machinery. This is a very rough implementation, there's gonna be a lot of balance and corrections to make before release 2016-03-21 16:53:29 -04:00
CommonWorldTickHandler.java Rewrote multiblock data saving, changed simple side names 2015-03-25 21:49:07 -04:00
CoreGuiHandler.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
CreativeTabMekanism.java Make the mod classes significantly less godlike. 2014-08-01 01:35:06 +01:00
CTMData.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
CTMTextureData.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
EnergyNetwork.java EnergyNetwork now only distributes demanded energy to acceptors instead of forcing transfer, should fix interaction issues 2016-03-06 13:51:11 -05:00
FluidNetwork.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
FluidSlot.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
FuelHandler.java Fixed FuelHandler crash 2015-06-29 10:30:52 -07:00
HashList.java Work on security framework 2016-03-19 22:03:17 -04:00
HeatNetwork.java Thermodynamic Conductors function properly, added Thermal Evaporation Plant integration with heat system 2016-02-24 20:29:50 -05:00
IMCHandler.java Shapeless Mekanism Recipes, IMC crafting recipe integration, fixed removal of machine recipes 2016-01-12 18:41:15 -05:00
InfuseStorage.java Lithium! 2015-02-25 08:44:24 -05:00
InventoryNetwork.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
KeySync.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
LaserManager.java Implemented BuildCraft style of dummy player, integrated with BlockEvent.BreakEvent in Digital Miner and Laser logic 2015-05-23 11:36:53 -04:00
Mekanism.java Fixed recipe 2016-03-21 20:34:46 -04:00
MekanismBlocks.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
MekanismItems.java More Assemblicator work, added Crafting Formula item 2016-03-06 19:05:34 -05:00
ObfuscatedNames.java Fixed capes 2015-02-11 08:36:52 -05:00
OreDictCache.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
PacketHandler.java Start integrating security into all machinery. This is a very rough implementation, there's gonna be a lot of balance and corrections to make before release 2016-03-21 16:53:29 -04:00
Resource.java Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) 2015-03-17 19:16:36 -04:00
RobitAIFollow.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
RobitAIPickup.java Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
SideData.java More work. I'm gonna let the configuration component determine send/receive instead of cluttering the GUI more 2016-03-04 12:07:34 -05:00
ThreadGetData.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00
Tier.java Tiered Bins, better tier management! 2016-03-16 21:41:55 -04:00
Upgrade.java Muffling Upgrades! Mute individual machine volumes. 2016-02-02 22:55:26 -05:00
Version.java Move the directory structure around to a more conventional one and start out on the 1.7 update. 2014-04-20 03:44:06 +01:00