Mekanism-tilera-Edition/common/mekanism/api/transmitters/ITransmitter.java

65 lines
1.6 KiB
Java

package mekanism.api.transmitters;
import net.minecraft.tileentity.TileEntity;
public interface ITransmitter<N>
{
/**
* Get the transmitter's transmission type
*
* @return TransmissionType this transmitter uses
*/
public TransmissionType getTransmissionType();
/**
* Gets the network currently in use by this transmitter segment.
* @return network this transmitter is using
*/
public N getTransmitterNetwork();
/**
* Gets the network currently in use by this transmitter segment.
* @param createIfNull - If true, the transmitter will try and connect to an
* adjacent network, merging several if necessary, or creating a new one
* if none is available
* @return network this transmitter is using
*/
public N getTransmitterNetwork(boolean createIfNull);
/**
* Sets this transmitter segment's network to a new value.
* @param network - network to set to
*/
public void setTransmitterNetwork(N network);
/**
* Refreshes the transmitter's network.
*/
public void refreshTransmitterNetwork();
/**
* Called when the chunk this transmitter is in is loaded.
*/
public void chunkLoad();
/**
* Remove this transmitter from its network.
*/
public void removeFromTransmitterNetwork();
/**
* Call this if you're worried a transmitter's network is messed up and you want
* it to try and fix itself.
*/
public void fixTransmitterNetwork();
public boolean areTransmitterNetworksEqual(TileEntity tileEntity);
public int getTransmitterNetworkSize();
public int getTransmitterNetworkAcceptorSize();
public String getTransmitterNetworkNeeded();
public String getTransmitterNetworkFlow();
}