36 lines
1.1 KiB
Java
36 lines
1.1 KiB
Java
package mekanism.client;
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import mekanism.client.sound.SoundHandler;
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import mekanism.common.Mekanism;
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import mekanism.common.PacketHandler;
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import mekanism.common.PacketHandler.Transmission;
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import mekanism.common.network.PacketKey;
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import net.minecraft.entity.player.EntityPlayer;
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import org.lwjgl.input.Keyboard;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class MekanismClient extends Mekanism
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{
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@SideOnly(Side.CLIENT)
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/** The main SoundHandler instance that is used by all audio sources */
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public static SoundHandler audioHandler;
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//General Configuration
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public static boolean enableSounds = true;
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public static boolean fancyUniversalCableRender = true;
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public static double baseSoundVolume = 1;
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public static long ticksPassed = 0;
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public static void updateKey(EntityPlayer player, int key)
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{
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if(Keyboard.isKeyDown(key) != keyMap.has(player, key))
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{
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PacketHandler.sendPacket(Transmission.SERVER, new PacketKey().setParams(key, Keyboard.isKeyDown(key)));
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keyMap.update(player, key, Keyboard.isKeyDown(key));
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}
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}
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}
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