.. |
asm
|
Under 1300 errors left now, started on packet/network stuffs.
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2014-04-20 21:15:44 +01:00 |
block
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Reactor now auto-forms
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2014-08-01 00:55:24 -04:00 |
classloading
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Fixed up logger, added needed overlays
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2014-06-03 08:46:03 +02:00 |
entity
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
integration
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
inventory
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
item
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Fixed the addition of the "creative control circuit"
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2014-07-31 21:08:46 -04:00 |
miner
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
multiblock
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Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging.
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2014-08-01 22:28:13 -04:00 |
multipart
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
network
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Naming standards :)
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2014-07-31 20:55:01 -04:00 |
recipe
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
tank
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Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging.
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2014-08-01 22:28:13 -04:00 |
tile
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More work, currently broken
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2014-08-01 15:49:03 -04:00 |
transporter
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
util
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Started on a new, more modular approach to controller-less multiblocks, allowing for the creation of the EIM
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2014-08-01 13:04:31 -04:00 |
voice
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
world
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
BoxBlacklistParser.java
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Update box blacklist to parse with block name instead of ID
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2014-06-09 17:05:57 +02:00 |
CommandMekanism.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
CommonPlayerTickHandler.java
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Started work on actual flame implementation
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2014-07-17 20:06:51 -04:00 |
CommonPlayerTracker.java
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Major Flamethrower work - finished networking and implemented active state management. Active sound effects work, too.
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2014-07-17 17:18:53 -04:00 |
CommonProxy.java
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Naming standards :)
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2014-07-31 20:55:01 -04:00 |
CommonWorldTickHandler.java
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Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging.
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2014-08-01 22:28:13 -04:00 |
ConnectedTextureRenderer.java
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Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture
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2014-06-19 15:44:08 +02:00 |
CoreGuiHandler.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
CreativeTabMekanism.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
EnergyNetwork.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
FluidNetwork.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
FluidSlot.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
FuelHandler.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
HashList.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IActiveState.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IAdvancedBoundingBlock.java
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Fixed a few recipes, also started work on Digital Miner visual
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2014-07-20 23:29:35 -04:00 |
IBoundingBlock.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IEjector.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IElectricChest.java
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Portable Buckets...a lot more work than I thought
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2014-06-18 19:42:57 +02:00 |
IElectricMachine.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IEnergyCube.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IFactory.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
IFluidContainerManager.java
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Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload.
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2014-07-10 17:51:26 -04:00 |
IInvConfiguration.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ILogisticalTransporter.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
IModule.java
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Major packet work, I think it's done. 34 errors to go!
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2014-06-02 17:33:19 +02:00 |
IRedstoneControl.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ISpecialBounds.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ISustainedData.java
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Started work on a new system of managing sustained data
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2014-07-26 18:16:00 -04:00 |
ISustainedInventory.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ISustainedTank.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ItemAttacher.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
ITileComponent.java
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Alright, almost done with network changes (63 errors!)
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2014-06-02 16:52:13 +02:00 |
ITileNetwork.java
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Tweaking of lasers for packet-efficiency
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2014-07-22 22:34:19 +01:00 |
IUpgradeItem.java
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Did some work on actual upgrade system
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2014-07-21 20:46:35 -04:00 |
IUpgradeTile.java
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Eliminated the deprecated "getSpeedMultiplier()" and "getEnergyMultiplier()" methods
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2014-07-23 10:17:03 -04:00 |
KeySync.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
Mekanism.java
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Started on a new, more modular approach to controller-less multiblocks, allowing for the creation of the EIM
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2014-08-01 13:04:31 -04:00 |
MekanismBlocks.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
MekanismItems.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
ObfuscatedNames.java
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0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
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2014-06-03 00:21:00 +02:00 |
OreDictCache.java
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Make the mod classes significantly less godlike.
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2014-08-01 01:35:06 +01:00 |
PacketHandler.java
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Tweaking of lasers for packet-efficiency
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2014-07-22 22:34:19 +01:00 |
Resource.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
RobitAIFollow.java
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Loads more work. 275 errors.
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2014-05-29 19:01:43 +01:00 |
RobitAIPickup.java
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Sound system work
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2014-06-02 23:57:40 +02:00 |
SideData.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
Teleporter.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
ThreadGetData.java
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |
Tier.java
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Fixed the addition of the "creative control circuit"
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2014-07-31 21:08:46 -04:00 |
Upgrade.java
|
Make the mod classes significantly less godlike.
|
2014-08-01 01:35:06 +01:00 |
Version.java
|
Move the directory structure around to a more conventional one and start out on the 1.7 update.
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2014-04-20 03:44:06 +01:00 |