Mekanism-tilera-Edition/src/minecraft/mekanism/generators/client/GuiHeatGenerator.java
Aidan Brady d8559e5f4d v5 Polish #4
*Fixed electricity handling.
*Touched up on GUIs.
*Added complete OreDict support.
*Javadoc touch ups.
*Started on Hydro Generator.
*Other minor bugfixes.
2012-12-03 10:10:48 -05:00

53 lines
2.1 KiB
Java

package mekanism.generators.client;
import org.lwjgl.opengl.GL11;
import universalelectricity.core.electricity.ElectricInfo;
import universalelectricity.core.electricity.ElectricInfo.ElectricUnit;
import mekanism.common.MekanismUtils;
import mekanism.generators.common.ContainerHeatGenerator;
import mekanism.generators.common.TileEntityHeatGenerator;
import net.minecraft.src.*;
public class GuiHeatGenerator extends GuiContainer
{
public TileEntityHeatGenerator tileEntity;
private int guiWidth;
private int guiHeight;
public GuiHeatGenerator(InventoryPlayer inventory, TileEntityHeatGenerator tentity)
{
super(new ContainerHeatGenerator(inventory, tentity));
tileEntity = tentity;
}
@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2)
{
fontRenderer.drawString(tileEntity.fullName, 45, 6, 0x404040);
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
fontRenderer.drawString(ElectricInfo.getDisplayShort(tileEntity.electricityStored, ElectricUnit.JOULES), 51, 26, 0x00CD00);
fontRenderer.drawString("Fuel: " + tileEntity.fuelSlot.liquidStored, 51, 35, 0x00CD00);
fontRenderer.drawString(tileEntity.getVoltage() + "v", 51, 44, 0x00CD00);
}
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
int texture = mc.renderEngine.getTexture("/resources/mekanism/gui/GuiHeatGenerator.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.renderEngine.bindTexture(texture);
guiWidth = (width - xSize) / 2;
guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
int displayInt;
displayInt = tileEntity.getScaledFuelLevel(52);
drawTexturedModalRect(guiWidth + 7, guiHeight + 17 + 52 - displayInt, 176, 52 + 52 - displayInt, 4, displayInt);
displayInt = tileEntity.getScaledEnergyLevel(52);
drawTexturedModalRect(guiWidth + 165, guiHeight + 17 + 52 - displayInt, 176, 52 - displayInt, 4, displayInt);
}
}