169 lines
5.2 KiB
Java
169 lines
5.2 KiB
Java
package mekanism.client.model;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import mekanism.client.render.MekanismRenderer.BooleanArray;
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import mekanism.client.render.MekanismRenderer.DisplayInteger;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.renderer.Tessellator;
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import org.lwjgl.opengl.GL11;
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public class ModelRendererSelectiveFace
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{
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public float textureWidth;
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public float textureHeight;
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public float offsetX;
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public float offsetY;
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public float offsetZ;
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public float rotationPointX;
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public float rotationPointY;
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public float rotationPointZ;
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public float rotateAngleX;
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public float rotateAngleY;
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public float rotateAngleZ;
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public boolean mirror;
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public boolean showModel;
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public boolean isHidden;
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public List<ModelBoxSelectiveFace> cubeList = new ArrayList<ModelBoxSelectiveFace>();
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private int textureOffsetX;
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private int textureOffsetY;
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private ModelBase baseModel;
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private Map<BooleanArray, DisplayInteger> displayLists = new HashMap<BooleanArray, DisplayInteger>();
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public ModelRendererSelectiveFace(ModelBase modelBase)
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{
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textureWidth = 64.0F;
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textureHeight = 32.0F;
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showModel = true;
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baseModel = modelBase;
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setTextureSize(modelBase.textureWidth, modelBase.textureHeight);
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}
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public ModelRendererSelectiveFace(ModelBase modelBase, int offsetX, int offsetY)
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{
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this(modelBase);
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setTextureOffset(offsetX, offsetY);
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}
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public ModelRendererSelectiveFace setTextureOffset(int offsetX, int offsetY)
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{
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textureOffsetX = offsetX;
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textureOffsetY = offsetY;
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return this;
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}
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public ModelRendererSelectiveFace addBox(float minX, float minY, float minZ, int sizeX, int sizeY, int sizeZ)
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{
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cubeList.add(new ModelBoxSelectiveFace(this, textureOffsetX, textureOffsetY, minX, minY, minZ, sizeX, sizeY, sizeZ, 0.0F));
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return this;
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}
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public void setRotationPoint(float pointX, float pointY, float pointZ)
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{
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rotationPointX = pointX;
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rotationPointY = pointY;
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rotationPointZ = pointZ;
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}
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@SideOnly(Side.CLIENT)
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public void render(boolean[] dontRender, float scaleFactor)
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{
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if(!isHidden)
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{
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if(showModel)
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{
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DisplayInteger currentDisplayList = displayLists.get(new BooleanArray(dontRender));
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if(currentDisplayList == null)
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{
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currentDisplayList = compileDisplayList(dontRender, scaleFactor);
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}
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GL11.glTranslatef(offsetX, offsetY, offsetZ);
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int i;
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if(rotateAngleX == 0.0F && rotateAngleY == 0.0F && rotateAngleZ == 0.0F)
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{
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if(rotationPointX == 0.0F && rotationPointY == 0.0F && rotationPointZ == 0.0F)
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{
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currentDisplayList.render();
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}
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else {
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GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
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currentDisplayList.render();
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GL11.glTranslatef(-rotationPointX * scaleFactor, -rotationPointY * scaleFactor, -rotationPointZ * scaleFactor);
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}
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}
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else
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{
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GL11.glPushMatrix();
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GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
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if(rotateAngleZ != 0.0F)
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{
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GL11.glRotatef(rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
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}
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if(rotateAngleY != 0.0F)
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{
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GL11.glRotatef(rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
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}
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if(rotateAngleX != 0.0F)
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{
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GL11.glRotatef(rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
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}
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currentDisplayList.render();
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GL11.glPopMatrix();
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}
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GL11.glTranslatef(-offsetX, -offsetY, -offsetZ);
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}
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}
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}
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@SideOnly(Side.CLIENT)
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private DisplayInteger compileDisplayList(boolean[] dontRender, float scaleFactor)
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{
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DisplayInteger displayList = DisplayInteger.createAndStart();
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Tessellator tessellator = Tessellator.instance;
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for(int i = 0; i < cubeList.size(); ++i)
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{
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cubeList.get(i).render(tessellator, dontRender, scaleFactor);
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}
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displayList.endList();
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displayLists.put(new BooleanArray(dontRender), displayList);
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return displayList;
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}
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public ModelRendererSelectiveFace setTextureSize(int sizeX, int sizeY)
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{
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textureWidth = sizeX;
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textureHeight = sizeY;
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return this;
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}
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}
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