dacc68e6c6
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
198 lines
5.7 KiB
Java
198 lines
5.7 KiB
Java
package mekanism.client.gui;
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import mekanism.api.EnumColor;
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import mekanism.api.Object3D;
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import mekanism.api.energy.IEnergizedItem;
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import mekanism.common.IElectricChest;
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import mekanism.common.Mekanism;
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import mekanism.common.PacketHandler;
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import mekanism.common.PacketHandler.Transmission;
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import mekanism.common.inventory.container.ContainerElectricChest;
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import mekanism.common.network.PacketElectricChest;
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import mekanism.common.network.PacketElectricChest.ElectricChestPacketType;
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import mekanism.common.tileentity.TileEntityElectricChest;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class GuiElectricChest extends GuiContainer
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{
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public TileEntityElectricChest tileEntity;
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public IInventory itemInventory;
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public boolean isBlock;
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public GuiElectricChest(InventoryPlayer inventory, TileEntityElectricChest tentity)
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{
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super(new ContainerElectricChest(inventory, tentity, null, true));
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xSize+=26;
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ySize+=64;
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tileEntity = tentity;
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isBlock = true;
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}
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public GuiElectricChest(InventoryPlayer inventory, IInventory inv)
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{
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super(new ContainerElectricChest(inventory, null, inv, false));
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xSize+=26;
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ySize+=64;
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itemInventory = inv;
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isBlock = false;
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}
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@Override
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public void onGuiClosed()
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{
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super.onGuiClosed();
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if(!isBlock)
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{
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mc.sndManager.playSoundFX("random.chestclosed", 1.0F, 1.0F);
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}
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}
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@Override
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public void initGui()
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{
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super.initGui();
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int guiWidth = (width - xSize) / 2;
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int guiHeight = (height - ySize) / 2;
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buttonList.clear();
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buttonList.add(new GuiButton(0, guiWidth + 93, guiHeight + 4, 76, 20, "Edit Password"));
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}
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@Override
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protected void actionPerformed(GuiButton guibutton)
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{
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if(guibutton.id == 0)
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{
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if(isBlock)
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{
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mc.thePlayer.openGui(Mekanism.instance, 20, mc.theWorld, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord);
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}
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else {
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FMLClientHandler.instance().displayGuiScreen(mc.thePlayer, new GuiPasswordModify(mc.thePlayer.getCurrentEquippedItem()));
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}
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}
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
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{
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int xAxis = (mouseX - (width - xSize) / 2);
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int yAxis = (mouseY - (height - ySize) / 2);
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fontRenderer.drawString("Electric Chest", 8, 6, 0x404040);
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fontRenderer.drawString(getLocked() ? EnumColor.DARK_RED + "Locked" : EnumColor.BRIGHT_GREEN + "Unlocked", 97, 137, 0x404040);
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fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
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if(xAxis >= 180 && xAxis <= 184 && yAxis >= 32 && yAxis <= 84)
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{
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drawCreativeTabHoveringText(MekanismUtils.getEnergyDisplay(getEnergy()), xAxis, yAxis);
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}
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super.drawGuiContainerForegroundLayer(mouseX, mouseY);
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}
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@Override
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protected void mouseClicked(int mouseX, int mouseY, int button)
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{
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super.mouseClicked(mouseX, mouseY, button);
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if(button == 0)
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{
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int xAxis = (mouseX - (width - xSize) / 2);
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int yAxis = (mouseY - (height - ySize) / 2);
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if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106)
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{
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mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F);
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if(isBlock)
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{
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PacketHandler.sendPacket(Transmission.SERVER, new PacketElectricChest().setParams(ElectricChestPacketType.LOCK, !getLocked(), true, Object3D.get(tileEntity)));
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}
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else {
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PacketHandler.sendPacket(Transmission.SERVER, new PacketElectricChest().setParams(ElectricChestPacketType.LOCK, !getLocked(), false));
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ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
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((IElectricChest)stack.getItem()).setLocked(stack, !getLocked());
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}
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}
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}
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
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{
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mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiElectricChest.png"));
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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int guiWidth = (width - xSize) / 2;
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int guiHeight = (height - ySize) / 2;
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drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
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int xAxis = (mouseX - (width - xSize) / 2);
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int yAxis = (mouseY - (height - ySize) / 2);
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if(xAxis >= 179 && xAxis <= 197 && yAxis >= 88 && yAxis <= 106)
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{
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drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 52, 18, 18);
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}
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else {
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drawTexturedModalRect(guiWidth + 179, guiHeight + 88, 176 + 26, 70, 18, 18);
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}
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int displayInt = getScale();
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drawTexturedModalRect(guiWidth + 180, guiHeight + 32 + 52 - displayInt, 176 + 26, 52 - displayInt, 4, displayInt);
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}
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public boolean getLocked()
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{
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if(isBlock)
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{
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return tileEntity.locked;
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}
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else {
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ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
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return ((IElectricChest)stack.getItem()).getLocked(stack);
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}
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}
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public int getScale()
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{
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if(isBlock)
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{
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return tileEntity.getScaledEnergyLevel(52);
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}
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else {
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ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
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return (int)(((IEnergizedItem)stack.getItem()).getEnergy(stack)*52 / ((IEnergizedItem)stack.getItem()).getMaxEnergy(stack));
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}
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}
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public double getEnergy()
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{
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if(isBlock)
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{
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return tileEntity.getEnergy();
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}
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else {
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ItemStack stack = mc.thePlayer.getCurrentEquippedItem();
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return ((IEnergizedItem)stack.getItem()).getEnergy(stack);
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}
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}
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}
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