53323279c7
Still need to configure the build
136 lines
3.1 KiB
Java
136 lines
3.1 KiB
Java
package calclavia.lib.gui;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import calclavia.lib.IPlayerUsing;
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public class ContainerBase extends Container
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{
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protected int slotCount = 0;
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protected int xInventoryDisplacement = 8;
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protected int yInventoryDisplacement = 135;
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protected int yHotBarDisplacement = 193;
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private IInventory inventory;
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public ContainerBase(IInventory inventory)
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{
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this.inventory = inventory;
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this.slotCount = inventory.getSizeInventory();
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}
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@Override
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public void onContainerClosed(EntityPlayer entityplayer)
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{
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super.onContainerClosed(entityplayer);
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if (this.inventory instanceof IPlayerUsing)
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{
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((IPlayerUsing) this.inventory).getPlayersUsing().remove(entityplayer);
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}
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}
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public void addPlayerInventory(EntityPlayer player)
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{
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if (this.inventory instanceof IPlayerUsing)
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{
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((IPlayerUsing) this.inventory).getPlayersUsing().add(player);
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}
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for (int y = 0; y < 3; y++)
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{
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for (int x = 0; x < 9; x++)
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{
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this.addSlotToContainer(new Slot(player.inventory, x + y * 9 + 9, this.xInventoryDisplacement + x * 18, this.yInventoryDisplacement + y * 18));
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}
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}
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for (int x = 0; x < 9; x++)
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{
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this.addSlotToContainer(new Slot(player.inventory, x, this.xInventoryDisplacement + x * 18, this.yHotBarDisplacement));
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}
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}
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/**
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* Called to transfer a stack from one inventory to the other eg. when shift clicking.
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*/
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@Override
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public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int slotID)
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{
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ItemStack var2 = null;
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Slot var3 = (Slot) this.inventorySlots.get(slotID);
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if (var3 != null && var3.getHasStack())
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{
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ItemStack itemStack = var3.getStack();
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var2 = itemStack.copy();
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// A slot ID greater than the slot count means it is inside the TileEntity GUI.
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if (slotID >= this.slotCount)
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{
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// Player Inventory, Try to place into slot.
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boolean didTry = false;
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for (int i = 0; i < this.slotCount; i++)
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{
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if (this.getSlot(i).isItemValid(itemStack))
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{
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didTry = true;
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if (this.mergeItemStack(itemStack, i, i + 1, false))
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{
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break;
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}
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}
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}
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if (!didTry)
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{
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if (slotID < 27 + this.slotCount)
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{
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if (!this.mergeItemStack(itemStack, 27 + this.slotCount, 36 + this.slotCount, false))
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{
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return null;
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}
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}
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else if (slotID >= 27 + this.slotCount && slotID < 36 + this.slotCount && !this.mergeItemStack(itemStack, slotCount, 27 + slotCount, false))
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{
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return null;
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}
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}
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}
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else if (!this.mergeItemStack(itemStack, this.slotCount, 36 + this.slotCount, false))
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{
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return null;
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}
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if (itemStack.stackSize == 0)
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{
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var3.putStack((ItemStack) null);
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}
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else
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{
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var3.onSlotChanged();
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}
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if (itemStack.stackSize == var2.stackSize)
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{
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return null;
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}
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var3.onPickupFromSlot(par1EntityPlayer, itemStack);
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}
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return var2;
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}
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@Override
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public boolean canInteractWith(EntityPlayer entityplayer)
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{
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return this.inventory.isUseableByPlayer(entityplayer);
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}
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}
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