e5a6eadc45
This patch provides common/mekanism/*.java with standardized indentation (tabs) and also removes trailing whitespace.
63 lines
2.3 KiB
Java
63 lines
2.3 KiB
Java
package mekanism.client.gui;
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import mekanism.common.EnergyDisplay;
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import mekanism.common.EnergyDisplay.ElectricUnit;
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import mekanism.common.inventory.container.ContainerEnergyCube;
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import mekanism.common.tile.TileEntityEnergyCube;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.util.StatCollector;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class GuiEnergyCube extends GuiMekanism
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{
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public TileEntityEnergyCube tileEntity;
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public GuiEnergyCube(InventoryPlayer inventory, TileEntityEnergyCube tentity)
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{
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super(new ContainerEnergyCube(inventory, tentity));
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tileEntity = tentity;
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guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png")));
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
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{
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int xAxis = (mouseX - (width - xSize) / 2);
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int yAxis = (mouseY - (height - ySize) / 2);
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String capacityInfo = MekanismUtils.getEnergyDisplay(tileEntity.getEnergy());
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String outputInfo = MekanismUtils.localize("gui.out") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t";
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fontRenderer.drawString(tileEntity.getInvName(), 43, 6, 0x404040);
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fontRenderer.drawString(capacityInfo, 45, 40, 0x00CD00);
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fontRenderer.drawString(outputInfo, 45, 49, 0x00CD00);
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fontRenderer.drawString(MekanismUtils.localize("container.inventory"), 8, ySize - 96 + 2, 0x404040);
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super.drawGuiContainerForegroundLayer(mouseX, mouseY);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
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{
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super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
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mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png"));
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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int guiWidth = (width - xSize) / 2;
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int guiHeight = (height - ySize) / 2;
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drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
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int xAxis = mouseX - guiWidth;
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int yAxis = mouseY - guiHeight;
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int displayInt = tileEntity.getScaledEnergyLevel(72);
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drawTexturedModalRect(guiWidth + 65, guiHeight + 17, 176, 0, displayInt, 10);
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}
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}
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