57 lines
1.8 KiB
Java
57 lines
1.8 KiB
Java
package mekanism.client.render.tileentity;
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import mekanism.client.model.ModelLogisticalSorter;
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import mekanism.common.tileentity.TileEntityLogisticalSorter;
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import mekanism.common.util.MekanismUtils;
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import mekanism.common.util.MekanismUtils.ResourceType;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class RenderLogisticalSorter extends TileEntitySpecialRenderer
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{
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private ModelLogisticalSorter model = new ModelLogisticalSorter();
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float partialTick)
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{
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renderAModelAt((TileEntityLogisticalSorter)tileEntity, x, y, z, partialTick);
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}
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private void renderAModelAt(TileEntityLogisticalSorter tileEntity, double x, double y, double z, float partialTick)
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{
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GL11.glPushMatrix();
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GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
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bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "LogisticalSorter" + (tileEntity.isActive ? "On" : "") + ".png"));
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switch(tileEntity.facing)
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{
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case 0:
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{
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GL11.glRotatef(90F, 0.0F, 0.0F, -1.0F);
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GL11.glTranslatef(1.0F, 1.0F, 0.0F);
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break;
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}
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case 1:
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{
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GL11.glRotatef(90F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(-1.0F, 1.0F, 0.0F);
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break;
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}
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case 2: GL11.glRotatef(90, 0.0F, 1.0F, 0.0F); break;
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case 3: GL11.glRotatef(270, 0.0F, 1.0F, 0.0F); break;
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case 4: GL11.glRotatef(180, 0.0F, 1.0F, 0.0F); break;
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case 5: GL11.glRotatef(0, 0.0F, 1.0F, 0.0F); break;
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}
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GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
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model.render(0.0625F, tileEntity.isActive);
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GL11.glPopMatrix();
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}
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}
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