Mekanism-tilera-Edition/common/mekanism/client/gui/GuiElement.java
Victor Robertson e5a6eadc45 Fix indentation and remove trailing whitespace
This patch provides common/mekanism/*.java with standardized
indentation (tabs) and also removes trailing whitespace.
2014-03-07 19:20:35 -06:00

77 lines
2.1 KiB
Java

package mekanism.client.gui;
import java.util.List;
import mekanism.common.ObfuscatedNames;
import mekanism.common.util.MekanismUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
public abstract class GuiElement
{
protected static Minecraft mc = Minecraft.getMinecraft();
protected ResourceLocation RESOURCE;
public GuiMekanism guiObj;
public TileEntity tileEntity;
public ResourceLocation defaultLocation;
public GuiElement(ResourceLocation resource, GuiMekanism gui, TileEntity tile, ResourceLocation def)
{
RESOURCE = resource;
guiObj = gui;
tileEntity = tile;
defaultLocation = def;
}
protected void displayTooltip(String s, int xAxis, int yAxis)
{
guiObj.drawCreativeTabHoveringText(s, xAxis, yAxis);
}
protected void displayTooltips(List<String> list, int xAxis, int yAxis)
{
guiObj.func_102021_a(list, xAxis, yAxis);
}
protected void offsetX(int xSize)
{
if(guiObj instanceof GuiContainer)
{
try {
int size = (Integer)MekanismUtils.getPrivateValue(guiObj, GuiContainer.class, ObfuscatedNames.GuiContainer_xSize);
MekanismUtils.setPrivateValue(guiObj, size + xSize, GuiContainer.class, ObfuscatedNames.GuiContainer_xSize);
} catch(Exception e) {}
}
}
protected void offsetY(int ySize)
{
if(guiObj instanceof GuiContainer)
{
try {
int size = (Integer)MekanismUtils.getPrivateValue(guiObj, GuiContainer.class, ObfuscatedNames.GuiContainer_ySize);
MekanismUtils.setPrivateValue(guiObj, size + ySize, GuiContainer.class, ObfuscatedNames.GuiContainer_ySize);
} catch(Exception e) {}
}
}
protected FontRenderer getFontRenderer()
{
return guiObj.getFontRenderer();
}
public abstract void renderBackground(int xAxis, int yAxis, int guiWidth, int guiHeight);
public abstract void renderForeground(int xAxis, int yAxis);
public abstract void preMouseClicked(int xAxis, int yAxis, int button);
public abstract void mouseClicked(int xAxis, int yAxis, int button);
}