Mekanism-tilera-Edition/common/mekanism/client/gui/GuiEnergyCube.java
Victor Robertson e5a6eadc45 Fix indentation and remove trailing whitespace
This patch provides common/mekanism/*.java with standardized
indentation (tabs) and also removes trailing whitespace.
2014-03-07 19:20:35 -06:00

63 lines
2.3 KiB
Java

package mekanism.client.gui;
import mekanism.common.EnergyDisplay;
import mekanism.common.EnergyDisplay.ElectricUnit;
import mekanism.common.inventory.container.ContainerEnergyCube;
import mekanism.common.tile.TileEntityEnergyCube;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiEnergyCube extends GuiMekanism
{
public TileEntityEnergyCube tileEntity;
public GuiEnergyCube(InventoryPlayer inventory, TileEntityEnergyCube tentity)
{
super(new ContainerEnergyCube(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png")));
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
int xAxis = (mouseX - (width - xSize) / 2);
int yAxis = (mouseY - (height - ySize) / 2);
String capacityInfo = MekanismUtils.getEnergyDisplay(tileEntity.getEnergy());
String outputInfo = MekanismUtils.localize("gui.out") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t";
fontRenderer.drawString(tileEntity.getInvName(), 43, 6, 0x404040);
fontRenderer.drawString(capacityInfo, 45, 40, 0x00CD00);
fontRenderer.drawString(outputInfo, 45, 49, 0x00CD00);
fontRenderer.drawString(MekanismUtils.localize("container.inventory"), 8, ySize - 96 + 2, 0x404040);
super.drawGuiContainerForegroundLayer(mouseX, mouseY);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
{
super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiEnergyCube.png"));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
int xAxis = mouseX - guiWidth;
int yAxis = mouseY - guiHeight;
int displayInt = tileEntity.getScaledEnergyLevel(72);
drawTexturedModalRect(guiWidth + 65, guiHeight + 17, 176, 0, displayInt, 10);
}
}