buckets fillin' good
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1 changed files with 33 additions and 2 deletions
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@ -4,9 +4,12 @@ import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ILiquidContainer;
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import net.minecraft.client.util.ITooltipFlag;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.DamageSource;
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@ -15,10 +18,38 @@ import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TextFormatting;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
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public abstract class BoilerBlock extends Block {
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public BoilerBlock(Properties properties) {
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public abstract class BoilerBlock extends Block implements ILiquidContainer{
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@Override
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public boolean canPlaceLiquid(IBlockReader w, BlockPos p, BlockState s,Fluid f) {
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TileEntity te=w.getBlockEntity(p);
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if(te instanceof BoilerTileEntity) {
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BoilerTileEntity boiler=(BoilerTileEntity)te;
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if(boiler.input.fill(new FluidStack(f,1000),FluidAction.SIMULATE)==1000)
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return true;
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}
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return false;
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}
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@Override
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public boolean placeLiquid(IWorld w, BlockPos p, BlockState s,
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FluidState f){
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TileEntity te=w.getBlockEntity(p);
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if(te instanceof BoilerTileEntity) {
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BoilerTileEntity boiler=(BoilerTileEntity)te;
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if(boiler.input.fill(new FluidStack(f.getType(),1000),FluidAction.SIMULATE)==1000) {
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boiler.input.fill(new FluidStack(f.getType(),1000),FluidAction.EXECUTE);
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return true;
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}
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}
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return false;
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}
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public BoilerBlock(Properties properties) {
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super(properties);
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}
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