/* * Copyright (c) 2021 TeamMoeg * * This file is part of Steam Powered. * * Steam Powered is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3. * * Steam Powered is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Steam Powered. If not, see . */ package com.teammoeg.steampowered.client; import com.teammoeg.steampowered.FluidRegistry; import com.teammoeg.steampowered.block.SPBlockPartials; import com.teammoeg.steampowered.ponder.SPPonderIndex; import com.teammoeg.steampowered.registrate.SPBlocks; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.ItemBlockRenderTypes; import net.minecraftforge.client.event.ParticleFactoryRegisterEvent; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; public class SteamPoweredClient { public static void addClientListeners(IEventBus forgeEventBus, IEventBus modEventBus) { SPBlockPartials.clientInit(); modEventBus.addListener(SteamPoweredClient::clientInit); modEventBus.addListener(SteamPoweredClient::setupRenderType); modEventBus.addListener(SteamPoweredClient::registerParticleFactories); } public static void clientInit(FMLClientSetupEvent event) { SPPonderIndex.register(); } public static void registerParticleFactories(ParticleFactoryRegisterEvent event) { Minecraft.getInstance().particleEngine.register(Particles.STEAM.get(), SteamParticle.Factory::new); } public static void setupRenderType(FMLClientSetupEvent event) { event.enqueueWork(() -> { ItemBlockRenderTypes.setRenderLayer(FluidRegistry.steam.get(), RenderType.translucent()); ItemBlockRenderTypes.setRenderLayer(FluidRegistry.steamFlowing.get(), RenderType.translucent()); ItemBlockRenderTypes.setRenderLayer(SPBlocks.DYNAMO.get(), RenderType.cutoutMipped()); }); } }