52 lines
2.1 KiB
Java
52 lines
2.1 KiB
Java
/**
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* Available under MIT the license more info at: https://tldrlegal.com/license/mit-license
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*
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* MIT License
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*
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* Copyright 2021 MRH0
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction,
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* including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom t
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* he Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package com.teammoeg.steampowered.client.render;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
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import com.simibubi.create.foundation.render.PartialBufferer;
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import com.simibubi.create.foundation.render.SuperByteBuffer;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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/**
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* Adapted from: Create: Crafts & Additions
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* @author MRH0
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*/
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public class AlternatorRenderer extends KineticTileEntityRenderer {
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public AlternatorRenderer(TileEntityRendererDispatcher dispatcher) {
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super(dispatcher);
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}
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@Override
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protected SuperByteBuffer getRotatedModel(KineticTileEntity te) {
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return PartialBufferer.getFacing(AllBlockPartials.SHAFT_HALF, te.getBlockState());
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}
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}
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