196 lines
6.4 KiB
Java
196 lines
6.4 KiB
Java
/*
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* Copyright (c) 2021 TeamMoeg
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*
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* This file is part of Steam Powered.
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*
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* Steam Powered is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* Steam Powered is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Steam Powered. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.teammoeg.steampowered.content.boiler;
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import com.simibubi.create.content.contraptions.goggles.IHaveGoggleInformation;
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import com.teammoeg.steampowered.FluidRegistry;
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import com.teammoeg.steampowered.content.burner.IHeatReceiver;
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import net.minecraft.block.BlockState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SUpdateTileEntityPacket;
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import net.minecraft.tileentity.ITickableTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
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import net.minecraftforge.fluids.capability.templates.FluidTank;
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import java.util.List;
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public abstract class BoilerTileEntity extends TileEntity implements IHeatReceiver, ITickableTileEntity, IHaveGoggleInformation {
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FluidTank input = new FluidTank(10000) {
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@Override
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public boolean isFluidValid(FluidStack stack) {
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return stack.getFluid() == Fluids.WATER;
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}
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};
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FluidTank output = new FluidTank(10000) {
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};
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private IFluidHandler ft = new IFluidHandler() {
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@Override
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public int getTanks() {
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return 2;
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}
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@Override
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public FluidStack getFluidInTank(int tank) {
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switch (tank) {
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case 0:
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return input.getFluid();
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case 1:
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return output.getFluid();
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default:
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return null;
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}
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}
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@Override
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public int getTankCapacity(int tank) {
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return 10000;
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}
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@Override
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public boolean isFluidValid(int tank, FluidStack stack) {
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if (tank == 0 && stack.getFluid() == Fluids.WATER)
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return true;
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return false;
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}
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@Override
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public int fill(FluidStack resource, FluidAction action) {
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return input.fill(resource, action);
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}
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@Override
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public FluidStack drain(FluidStack resource, FluidAction action) {
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return output.drain(resource, action);
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}
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@Override
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public FluidStack drain(int maxDrain, FluidAction action) {
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return output.drain(maxDrain, action);
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}
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};
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int heatreceived;
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int lastheat;
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private LazyOptional<IFluidHandler> holder = LazyOptional.of(() -> ft);
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public BoilerTileEntity(TileEntityType<?> p_i48289_1_) {
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super(p_i48289_1_);
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}
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// Easy, easy
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public void readCustomNBT(CompoundNBT nbt) {
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input.readFromNBT(nbt.getCompound("in"));
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output.readFromNBT(nbt.getCompound("out"));
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heatreceived = nbt.getInt("hu");
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}
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// Easy, easy
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public void writeCustomNBT(CompoundNBT nbt) {
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nbt.put("in", input.writeToNBT(new CompoundNBT()));
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nbt.put("out", output.writeToNBT(new CompoundNBT()));
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nbt.putInt("hu", heatreceived);
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}
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@Override
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public void load(BlockState state, CompoundNBT nbt) {
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super.load(state, nbt);
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readCustomNBT(nbt);
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}
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@Override
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public CompoundNBT save(CompoundNBT nbt) {
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super.save(nbt);
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writeCustomNBT(nbt);
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return nbt;
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}
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@Override
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public SUpdateTileEntityPacket getUpdatePacket() {
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CompoundNBT nbt = new CompoundNBT();
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this.writeCustomNBT(nbt);
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return new SUpdateTileEntityPacket(this.getBlockPos(), 3, nbt);
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}
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@Override
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public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) {
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this.readCustomNBT(pkt.getTag());
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}
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@Override
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public CompoundNBT getUpdateTag() {
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CompoundNBT nbt = super.getUpdateTag();
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writeCustomNBT(nbt);
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return nbt;
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}
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@Override
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public void tick() {
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lastheat=heatreceived;
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//debug
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if (this.level != null && !this.level.isClientSide) {
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int consume = Math.min(getHUPerTick(), heatreceived);
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heatreceived = 0;
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consume = Math.min(this.input.drain(consume / 120, FluidAction.EXECUTE).getAmount() * 120, consume);
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this.output.fill(new FluidStack(FluidRegistry.steam.get().getFluid(), consume / 10), FluidAction.EXECUTE);
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this.level.sendBlockUpdated(this.getBlockPos(), this.level.getBlockState(this.getBlockPos()), this.level.getBlockState(this.getBlockPos()), 3);
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}
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}
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@Override
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public void commitHeat(float value) {
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heatreceived = (int) value;
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}
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public boolean addToGoggleTooltip(List<ITextComponent> tooltip, boolean isPlayerSneaking) {
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this.containedFluidTooltip(tooltip, isPlayerSneaking, LazyOptional.of(() -> input));
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this.containedFluidTooltip(tooltip, isPlayerSneaking, LazyOptional.of(() -> output));
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return true;
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}
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protected abstract int getHUPerTick();
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@Override
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public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {
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if (!this.holder.isPresent()) {
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this.refreshCapability();
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}
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return cap == CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY ? holder.cast() : super.getCapability(cap, side);
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}
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private void refreshCapability() {
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LazyOptional<IFluidHandler> oldCap = this.holder;
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this.holder = LazyOptional.of(() -> {
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return this.ft;
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});
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oldCap.invalidate();
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}
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}
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