# File installing ## Install actions ### move args: - `` `move` moves the file to the given location. ### extract args: - `` `extract` can be used with zip files, to extract the contents of the zip file to the given location. ### rename args: - `` `rename` renames the file to the new given filename. ### library args: - `` - `` - `` `library` can be used with jar files, to add them to the classpath of the game. If a library with the same `` and ``, as specified in the arguments of this action, was already added to the classpath, it will be replaced by this one. This install action can only be used by [instance addons](./instance.md). ### inject `inject` can be used with zip or jar files, to inject the contents of that file into the server launch jar on server side or into the client jar on client side. In contrast to libraries, `inject` will not add just that file to the classpath, but will also overwrite classes, which are already contained in the game jar, if they are also in injected file. This install action can only be used by [instance addons](./instance.md). ## Locations Locations are specified as a relative path from the Minecraft directory to which the file will be installed. For example `./mods` would point to the mods directory of the Minecraft instance. ## Directories If the file is a directory, then it is treated like a zip file, which means, that you can move and rename it like a normal file, but also use the `extract` install action to move all contents of the directory to the specified location.