fix: structure node bedrock bug
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This commit is contained in:
Timo Ley 2023-02-08 22:14:39 +01:00
parent 9db42fb0db
commit 16fea97234
2 changed files with 2 additions and 2 deletions

View File

@ -24,7 +24,7 @@ apply from: './gradle/scripts/mixins.gradle'
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
version = "1.8.7"
version = "1.8.8"
group= "dev.tilera"
archivesBaseName = "auracore"

View File

@ -99,7 +99,7 @@ public class WorldGenerator implements IWorldGenerator {
this.structureNode.put(var7.hashCode(), true);
int yPos = world.getHeightValue(var7.chunkPosX, var7.chunkPosZ) + 3;
int nearKey = AuraManager.getClosestAuraWithinRange(world, var7.chunkPosX, var7.chunkPosZ, 10);
if (nearKey < 0 && yPos > 0) {
if (nearKey < 0 && yPos > 5) {
int value = random.nextInt(200) + 800;
AuraManager.registerAuraNode(world, (short)value, EnumNodeType.NORMAL, world.provider.dimensionId, var7.chunkPosX, yPos, var7.chunkPosZ);
}