generated from tilera/1710mod
fix: structure node bedrock bug
This commit is contained in:
parent
9db42fb0db
commit
16fea97234
|
@ -24,7 +24,7 @@ apply from: './gradle/scripts/mixins.gradle'
|
|||
sourceCompatibility = JavaVersion.VERSION_1_8
|
||||
targetCompatibility = JavaVersion.VERSION_1_8
|
||||
|
||||
version = "1.8.7"
|
||||
version = "1.8.8"
|
||||
group= "dev.tilera"
|
||||
archivesBaseName = "auracore"
|
||||
|
||||
|
|
|
@ -99,7 +99,7 @@ public class WorldGenerator implements IWorldGenerator {
|
|||
this.structureNode.put(var7.hashCode(), true);
|
||||
int yPos = world.getHeightValue(var7.chunkPosX, var7.chunkPosZ) + 3;
|
||||
int nearKey = AuraManager.getClosestAuraWithinRange(world, var7.chunkPosX, var7.chunkPosZ, 10);
|
||||
if (nearKey < 0 && yPos > 0) {
|
||||
if (nearKey < 0 && yPos > 5) {
|
||||
int value = random.nextInt(200) + 800;
|
||||
AuraManager.registerAuraNode(world, (short)value, EnumNodeType.NORMAL, world.provider.dimensionId, var7.chunkPosX, yPos, var7.chunkPosZ);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue