generated from tilera/1710mod
fix: add balanced shard crystal color
This commit is contained in:
parent
61cd161d8e
commit
d5e9580367
|
@ -5,7 +5,7 @@ public class CrystalColors {
|
||||||
public static final int[] colors = new int[]{16777215, 16777086, 16727041, 37119, 40960, 15650047, 5592439, 11154172, 0xB0B0BC, 0x800080};
|
public static final int[] colors = new int[]{16777215, 16777086, 16727041, 37119, 40960, 15650047, 5592439, 11154172, 0xB0B0BC, 0x800080};
|
||||||
|
|
||||||
public static int getColorForShard(int meta) {
|
public static int getColorForShard(int meta) {
|
||||||
if (meta > 9 || meta < 0) {
|
if (meta > 9 || meta < 0 || meta == 6) {
|
||||||
return 0xFFFFFF;
|
return 0xFFFFFF;
|
||||||
} else if (meta > 6) {
|
} else if (meta > 6) {
|
||||||
return colors[meta];
|
return colors[meta];
|
||||||
|
|
Loading…
Reference in a new issue