auracore/src/main/java/dev/tilera/auracore/mixins/MixinTileCrucible.java
Timo Ley b98a39af6e
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feat: add crucible mechanics config option
2023-01-21 23:31:46 +01:00

270 lines
10 KiB
Java

package dev.tilera.auracore.mixins;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import dev.tilera.auracore.Config;
import dev.tilera.auracore.api.IAlembic;
import dev.tilera.auracore.aura.AuraManager;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidTank;
import thaumcraft.api.TileThaumcraft;
import thaumcraft.api.aspects.Aspect;
import thaumcraft.api.aspects.AspectList;
import thaumcraft.api.aspects.IAspectSource;
import thaumcraft.common.config.ConfigBlocks;
import thaumcraft.common.tiles.TileCrucible;
@Mixin(TileCrucible.class)
public abstract class MixinTileCrucible extends TileThaumcraft implements IAspectSource {
@Shadow(remap = false)
public short heat;
@Shadow(remap = false)
public AspectList aspects;
@Shadow(remap = false)
public FluidTank tank;
@Shadow(remap = false)
int bellows;
@Shadow(remap = false)
private long counter;
@Shadow(remap = false)
public abstract AspectList takeRandomFromSource();
@Shadow(remap = false)
public abstract void getBellows();
@Shadow(remap = false)
public abstract int tagAmount();
@Shadow(remap = false)
public abstract void spill();
@Shadow(remap = false)
abstract void drawEffects();
boolean spillNextTick = false;
/**
* @author tilera
* @reason Spill remnants to alembics and aura
*/
@Overwrite(remap = false)
public void spillRemnants() {
if (this.tank.getFluidAmount() > 0 || this.aspects.visSize() > 0) {
this.tank.setFluid(null);
this.heat = 0;
for (int a = 2; a < 6; ++a) {
TileEntity tile = this.worldObj.getTileEntity(
this.xCoord + ForgeDirection.getOrientation((int) a).offsetX,
this.yCoord + ForgeDirection.getOrientation((int) a).offsetY,
this.zCoord + ForgeDirection.getOrientation((int) a).offsetZ);
if (tile == null || !(tile instanceof IAlembic))
continue;
for (Aspect tag : this.aspects.getAspectsSortedAmount()) {
try {
int result;
if (tag == null || ((IAlembic) tile).containerContains(tag) <= 0 || (result = ((IAlembic) tile)
.addToContainer(tag, this.aspects.getAmount(tag))) == this.aspects.getAmount(tag))
continue;
this.aspects.reduce(tag, this.aspects.getAmount(tag) - result);
} catch (Exception e) {
}
}
}
for (int a = 2; a < 6; ++a) {
TileEntity tile = this.worldObj.getTileEntity(
this.xCoord + ForgeDirection.getOrientation((int) a).offsetX,
this.yCoord + ForgeDirection.getOrientation((int) a).offsetY,
this.zCoord + ForgeDirection.getOrientation((int) a).offsetZ);
if (tile == null || !(tile instanceof IAlembic))
continue;
for (Aspect tag : this.aspects.getAspectsSortedAmount()) {
try {
int result;
if (tag == null || (result = ((IAlembic) tile).addToContainer(tag,
this.aspects.getAmount(tag))) == this.aspects.getAmount(tag))
continue;
this.aspects.reduce(tag, this.aspects.getAmount(tag) - result);
} catch (Exception e) {
}
}
}
if (Config.legacyCrucibleMechanics) {
AuraManager.addFluxToClosest(this.worldObj, (float) this.xCoord + 0.5f, (float) this.yCoord + 0.5f, (float) this.zCoord + 0.5f, this.aspects);
} else {
for(int a = 0; a < this.aspects.visSize() / 2; ++a) {
this.spill();
}
}
this.aspects = new AspectList();
this.markDirty();
super.worldObj.markBlockForUpdate(super.xCoord, super.yCoord, super.zCoord);
super.worldObj.addBlockEvent(super.xCoord, super.yCoord, super.zCoord, ConfigBlocks.blockMetalDevice, 2, 5);
}
}
/**
* @author tilera
* @reason Flux to aura & no aspect boiling down
*/
@Overwrite
public void updateEntity() {
++this.counter;
int prevheat = this.heat;
if (!super.worldObj.isRemote) {
if (this.bellows < 0) {
this.getBellows();
}
if (this.spillNextTick) {
this.spillRemnants();
this.spillNextTick = false;
this.getBellows();
}
if (this.tank.getFluidAmount() <= 0) {
if (this.heat > 0) {
--this.heat;
}
} else {
Material mat = super.worldObj.getBlock(super.xCoord, super.yCoord - 1, super.zCoord).getMaterial();
Block bi = super.worldObj.getBlock(super.xCoord, super.yCoord - 1, super.zCoord);
int md = super.worldObj.getBlockMetadata(super.xCoord, super.yCoord - 1, super.zCoord);
if (mat != Material.lava && mat != Material.fire && (bi != ConfigBlocks.blockAiry || md != 1)) {
if (this.heat > 0) {
--this.heat;
if (this.heat == 149) {
this.markDirty();
super.worldObj.markBlockForUpdate(super.xCoord, super.yCoord, super.zCoord);
}
}
} else if (this.heat < 200) {
this.heat = (short)(this.heat + 1 + this.bellows * 2);
if (prevheat < 151 && this.heat >= 151) {
this.markDirty();
super.worldObj.markBlockForUpdate(super.xCoord, super.yCoord, super.zCoord);
}
}
}
if (Config.legacyCrucibleMechanics) {
if (this.tagAmount() > 500 && this.counter % 5L == 0L) {
AspectList tt = this.takeRandomFromSource();
AuraManager.addFluxToClosest(this.worldObj, this.xCoord, this.yCoord, this.zCoord, tt);
if (this.tagAmount() <= 500) {
this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
}
}
} else {
if (this.tagAmount() > 100 && this.counter % 5L == 0L) {
this.takeRandomFromSource();
this.spill();
}
if (this.counter > 100L && this.heat > 150) {
this.counter = 0L;
if (this.tagAmount() > 0) {
int s = this.aspects.getAspects().length;
Aspect a = this.aspects.getAspects()[super.worldObj.rand.nextInt(s)];
if (a.isPrimal()) {
a = this.aspects.getAspects()[super.worldObj.rand.nextInt(s)];
}
this.tank.drain(2, true);
this.aspects.remove(a, 1);
if (!a.isPrimal()) {
if (super.worldObj.rand.nextBoolean()) {
this.aspects.add(a.getComponents()[0], 1);
} else {
this.aspects.add(a.getComponents()[1], 1);
}
} else {
this.spill();
}
}
this.markDirty();
super.worldObj.markBlockForUpdate(super.xCoord, super.yCoord, super.zCoord);
}
}
} else if (this.tank.getFluidAmount() > 0) {
this.drawEffects();
}
if (super.worldObj.isRemote && prevheat < 151 && this.heat >= 151) {
++this.heat;
}
}
/**
* @author tilera
* @reason Implement aspect container properly
*/
@Overwrite(remap = false)
public boolean takeFromContainer(Aspect tag, int amount) {
if (this.aspects.getAmount(tag) >= amount) {
this.aspects.reduce(tag, amount);
this.spillNextTick = true;
this.markDirty();
super.worldObj.markBlockForUpdate(super.xCoord, super.yCoord, super.zCoord);
return true;
}
return false;
}
/**
* @author tilera
* @reason Implement aspect container properly
*/
@Overwrite(remap = false)
public boolean takeFromContainer(AspectList ot) {
if (this.doesContainerContain(ot)) {
for (Aspect tag : ot.getAspects()) {
this.aspects.reduce(tag, ot.getAmount(tag));
this.spillNextTick = true;
this.markDirty();
super.worldObj.markBlockForUpdate(super.xCoord, super.yCoord, super.zCoord);
}
return true;
}
return false;
}
/**
* @author tilera
* @reason Implement aspect container properly
*/
@Overwrite(remap = false)
public boolean doesContainerContainAmount(Aspect tag, int amount) {
return this.aspects.getAmount(tag) >= amount;
}
/**
* @author tilera
* @reason Implement aspect container properly
*/
@Overwrite(remap = false)
public boolean doesContainerContain(AspectList ot) {
for (Aspect tag : this.aspects.getAspects()) {
if (this.aspects.getAmount(tag) > ot.getAmount(tag)) continue;
return false;
}
return true;
}
/**
* @author tilera
* @reason Implement aspect container properly
*/
@Overwrite(remap = false)
public int containerContains(Aspect tag) {
return this.aspects.getAmount(tag);
}
}