electrodynamics/archive/java/dark/lib/EnumMaterial.java

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package dark.lib;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.item.EnumToolMaterial;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* Class for storing materials, there icon names, sub items to be made from them or there sub ores
*
*
* @author DarkGuardsman
*/
public enum EnumMaterial
{
WOOD("Wood", EnumToolMaterial.WOOD, EnumOrePart.INGOTS, EnumOrePart.PLATES, EnumOrePart.RUBBLE, EnumOrePart.ROD, EnumOrePart.MOLTEN),
STONE("Stone", EnumToolMaterial.STONE, EnumOrePart.INGOTS, EnumOrePart.SCRAPS, EnumOrePart.MOLTEN),
IRON("Iron", EnumToolMaterial.IRON, EnumOrePart.INGOTS),
OBBY("Obby", true, 7.0f, 500, 4, EnumOrePart.INGOTS, EnumOrePart.RUBBLE, EnumOrePart.SCRAPS, EnumOrePart.PLATES, EnumOrePart.MOLTEN),
GOLD("Gold", EnumToolMaterial.GOLD, EnumOrePart.GEARS, EnumOrePart.INGOTS),
COAL("Coal", EnumToolMaterial.WOOD, EnumOrePart.GEARS, EnumOrePart.TUBE, EnumOrePart.PLATES, EnumOrePart.RUBBLE, EnumOrePart.SCRAPS, EnumOrePart.MOLTEN),
COPPER("Copper", true, 3.5f, 79, 1),
TIN("Tin", true, 2.0f, 50, 1, EnumOrePart.GEARS, EnumOrePart.TUBE),
LEAD("Lead", false, 0, 0, 1, EnumOrePart.GEARS, EnumOrePart.TUBE),
ALUMINIUM("Aluminum", true, 5.0f, 100, 2, EnumOrePart.GEARS, EnumOrePart.TUBE),
SILVER("Silver", true, 11.0f, 30, 0, EnumOrePart.GEARS),
STEEL("Steel", true, 7.0f, 4, 1000, EnumOrePart.RUBBLE),
BRONZE("Bronze", true, 6.5f, 3, 560, EnumOrePart.RUBBLE);
/** Name of the material */
public String simpleName;
/** List of ore parts that to not be created for the material */
public List<EnumOrePart> unneedItems;
public boolean hasTools = false;
/** Limit by which each material is restricted by for creating orePart sub items */
public static final int itemCountPerMaterial = 50;
/** Client side only var used by ore items to store icon per material set */
@SideOnly(Side.CLIENT)
public Icon[] itemIcons;
public float materialEffectiveness = 2.0f;
public int maxUses = 100;
public float damageBoost = 0;
private EnumMaterial(String name, EnumToolMaterial material, EnumOrePart... enumOreParts)
{
this(name, false, material.getEfficiencyOnProperMaterial(), material.getMaxUses(), material.getDamageVsEntity(), enumOreParts);
}
private EnumMaterial(String name, boolean tool, float effectiveness, int toolUses, float damage, EnumOrePart... enumOreParts)
{
this.simpleName = name;
this.hasTools = tool;
this.materialEffectiveness = effectiveness;
this.maxUses = toolUses;
this.damageBoost = damage;
unneedItems = new ArrayList<EnumOrePart>();
for (int i = 0; enumOreParts != null && i < enumOreParts.length; i++)
{
unneedItems.add(enumOreParts[i]);
}
}
/**
* Creates a new item stack using material and part given. Uses a preset length of 50 for parts
* enum so to prevent any unwanted changes in loading of itemStacks metadata.
*
* @param mat - material
* @param part - part
* @return new ItemStack created from the two enums as long as everything goes right
*/
public static ItemStack getStack(Item item, EnumMaterial mat, EnumOrePart part, int ammount)
{
ItemStack reStack = null;
if (mat != null && part != null)
{
if (part == EnumOrePart.INGOTS)
{
if (mat == EnumMaterial.IRON)
{
return new ItemStack(Item.ingotIron, 1);
}
else if (mat == EnumMaterial.GOLD)
{
return new ItemStack(Item.ingotGold, 1);
}
}
int meta = mat.ordinal() * itemCountPerMaterial;
meta += part.ordinal();
return new ItemStack(item, ammount, meta);
}
return reStack;
}
public ItemStack getStack(Item item, EnumOrePart part)
{
return this.getStack(item, part, 1);
}
public ItemStack getStack(Item item, EnumOrePart part, int ammount)
{
return getStack(item, this, part, ammount);
}
public static Icon getIcon(int metadata)
{
int mat = metadata / EnumMaterial.itemCountPerMaterial;
if (mat < EnumMaterial.values().length)
{
return EnumMaterial.values()[metadata / EnumMaterial.itemCountPerMaterial].itemIcons[metadata % EnumMaterial.itemCountPerMaterial];
}
return null;
}
public static String getOreName(EnumMaterial mat, EnumOrePart part)
{
return mat.getOreName(part);
}
public String getOreName(EnumOrePart part)
{
return part.simpleName.toLowerCase() + this.simpleName;
}
public boolean shouldCreateItem(EnumOrePart part)
{
return this.unneedItems == null || !this.unneedItems.contains(part);
}
public boolean shouldCreateTool()
{
return this.hasTools;
}
}