68 lines
1.7 KiB
Java
68 lines
1.7 KiB
Java
|
package resonantinduction.old.client.render;
|
||
|
|
||
|
import net.minecraft.tileentity.TileEntity;
|
||
|
import net.minecraft.util.ResourceLocation;
|
||
|
|
||
|
import org.lwjgl.opengl.GL11;
|
||
|
|
||
|
import resonantinduction.core.Reference;
|
||
|
import resonantinduction.old.client.model.ModelManipulator;
|
||
|
import resonantinduction.old.transport.logistic.TileEntityManipulator;
|
||
|
import cpw.mods.fml.relauncher.Side;
|
||
|
import cpw.mods.fml.relauncher.SideOnly;
|
||
|
|
||
|
@SideOnly(Side.CLIENT)
|
||
|
public class RenderManipulator extends RenderImprintable
|
||
|
{
|
||
|
private ModelManipulator model = new ModelManipulator();
|
||
|
|
||
|
private void renderAModelAt(TileEntityManipulator tileEntity, double x, double y, double z, float f)
|
||
|
{
|
||
|
int face = tileEntity.getDirection().ordinal();
|
||
|
|
||
|
GL11.glPushMatrix();
|
||
|
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
|
||
|
GL11.glRotatef(180f, 0f, 0f, 1f);
|
||
|
|
||
|
if (tileEntity.isOutput())
|
||
|
{
|
||
|
ResourceLocation name = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_DIRECTORY + "manipulator1.png");
|
||
|
bindTexture(name);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ResourceLocation name = new ResourceLocation(Reference.DOMAIN, Reference.MODEL_DIRECTORY + "manipulator2.png");
|
||
|
bindTexture(name);
|
||
|
}
|
||
|
|
||
|
if (face == 2)
|
||
|
{
|
||
|
GL11.glRotatef(0f, 0f, 1f, 0f);
|
||
|
}
|
||
|
else if (face == 3)
|
||
|
{
|
||
|
GL11.glRotatef(180f, 0f, 1f, 0f);
|
||
|
}
|
||
|
else if (face == 4)
|
||
|
{
|
||
|
GL11.glRotatef(270f, 0f, 1f, 0f);
|
||
|
}
|
||
|
else if (face == 5)
|
||
|
{
|
||
|
GL11.glRotatef(90f, 0f, 1f, 0f);
|
||
|
}
|
||
|
|
||
|
model.render(0.0625F, true, 0);
|
||
|
|
||
|
GL11.glPopMatrix();
|
||
|
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void renderTileEntityAt(TileEntity tileEntity, double var2, double var4, double var6, float var8)
|
||
|
{
|
||
|
this.renderAModelAt((TileEntityManipulator) tileEntity, var2, var4, var6, var8);
|
||
|
super.renderTileEntityAt(tileEntity, var2, var4, var6, var8);
|
||
|
}
|
||
|
|
||
|
}
|