electrodynamics/archive/java/resonantinduction/old/client/model/ModelCopperWire.java

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package resonantinduction.old.client.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraftforge.common.ForgeDirection;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelCopperWire extends ModelBase
{
// fields
ModelRenderer Middle;
ModelRenderer Right;
ModelRenderer Left;
ModelRenderer Back;
ModelRenderer Front;
ModelRenderer Top;
ModelRenderer Bottom;
public ModelCopperWire()
{
textureWidth = 64;
textureHeight = 32;
Middle = new ModelRenderer(this, 0, 0);
Middle.addBox(-1F, -1F, -1F, 4, 4, 4);
Middle.setRotationPoint(-1F, 15F, -1F);
Middle.setTextureSize(64, 32);
Middle.mirror = true;
setRotation(Middle, 0F, 0F, 0F);
Right = new ModelRenderer(this, 21, 0);
Right.addBox(0F, 0F, 0F, 6, 4, 4);
Right.setRotationPoint(2F, 14F, -2F);
Right.setTextureSize(64, 32);
Right.mirror = true;
setRotation(Right, 0F, 0F, 0F);
Left = new ModelRenderer(this, 21, 0);
Left.addBox(0F, 0F, 0F, 6, 4, 4);
Left.setRotationPoint(-8F, 14F, -2F);
Left.setTextureSize(64, 32);
Left.mirror = true;
setRotation(Left, 0F, 0F, 0F);
Back = new ModelRenderer(this, 0, 11);
Back.addBox(0F, 0F, 0F, 4, 4, 6);
Back.setRotationPoint(-2F, 14F, 2F);
Back.setTextureSize(64, 32);
Back.mirror = true;
setRotation(Back, 0F, 0F, 0F);
Front = new ModelRenderer(this, 0, 11);
Front.addBox(0F, 0F, 0F, 4, 4, 6);
Front.setRotationPoint(-2F, 14F, -8F);
Front.setTextureSize(64, 32);
Front.mirror = true;
setRotation(Front, 0F, 0F, 0F);
Top = new ModelRenderer(this, 21, 11);
Top.addBox(0F, 0F, 0F, 4, 6, 4);
Top.setRotationPoint(-2F, 8F, -2F);
Top.setTextureSize(64, 32);
Top.mirror = true;
setRotation(Top, 0F, 0F, 0F);
Bottom = new ModelRenderer(this, 21, 11);
Bottom.addBox(0F, 0F, 0F, 4, 6, 4);
Bottom.setRotationPoint(-2F, 18F, -2F);
Bottom.setTextureSize(64, 32);
Bottom.mirror = true;
setRotation(Bottom, 0F, 0F, 0F);
}
public void renderSide(int i)
{
this.renderSide(ForgeDirection.getOrientation(i));
}
public void renderSide(ForgeDirection side)
{
switch (side)
{
case UP:
Top.render(0.0625F);
break;
case DOWN:
Bottom.render(0.0625F);
break;
case NORTH:
Back.render(0.0625F);
break;
case SOUTH:
Front.render(0.0625F);
break;
case WEST:
Left.render(0.0625F);
break;
case EAST:
Right.render(0.0625F);
break;
default:
Middle.render(0.0625F);
break;
}
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}