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package dark.core.prefab.invgui;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.util.ResourceLocation;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.core.common.DarkMain;
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@SideOnly(Side.CLIENT)
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public class GuiButtonImage extends GuiButton
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{
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public static final ResourceLocation TEXTURE = new ResourceLocation(DarkMain.getInstance().DOMAIN, DarkMain.GUI_DIRECTORY + "gui_button.png");
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private ButtonIcon buttonIcon = ButtonIcon.BLANK;
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public GuiButtonImage(int buttonID, int xx, int yy, ButtonIcon icon)
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{
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super(buttonID, xx, yy, 20, 20, "");
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this.buttonIcon = icon;
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this.width = icon.sizeX;
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this.height = icon.sizeY;
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}
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/** Draws this button to the screen. */
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@Override
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public void drawButton(Minecraft mc, int width, int hight)
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{
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if (this.drawButton)
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{
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(TEXTURE);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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boolean hovering = width >= this.xPosition && hight >= this.yPosition && width < this.xPosition + this.width && hight < this.yPosition + this.height;
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int vv = buttonIcon.vv;
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int uu = buttonIcon.uu;
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if (hovering)
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{
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vv += this.height;
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}
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this.drawTexturedModalRect(this.xPosition, this.yPosition, uu, vv, this.width, this.height);
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}
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}
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/** Checks to see if the x and y coords are intersecting with the button. */
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public boolean isIntersect(int x, int y)
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{
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return x >= this.xPosition && y >= this.yPosition && x < this.xPosition + this.width && y < this.yPosition + this.height;
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}
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public static enum ButtonIcon
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{
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PERSON(0, 0),
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ARROW_LEFT(30, 0, 10, 10),
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ARROW_RIGHT(20, 0, 10, 10),
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ARROW_DOWN(30, 20, 10, 10),
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ARROW_UP(20, 20, 10, 10),
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CHEST(60, 0),
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LOCKED(80, 0),
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UNLOCKED(100, 0),
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BLANK(120, 0),
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RED_ON(140, 0),
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RED_OFF(160, 0),
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FURNACE_OFF(180, 0),
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FURNACE_ON(200, 0);
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int vv, uu;
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int sizeX = 20, sizeY = 20;
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private ButtonIcon(int xx, int yy)
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{
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this.vv = xx;
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this.uu = yy;
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}
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private ButtonIcon(int xx, int yy, int cx, int cy)
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{
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this(xx, yy);
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this.sizeX = cx;
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this.sizeY = cy;
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}
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}
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}
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