From 0496b44c0d32e6befaf38ffa2a5d72d3dd0504ea Mon Sep 17 00:00:00 2001 From: Calclavia Date: Sat, 3 Aug 2013 16:39:11 -0400 Subject: [PATCH] Added some raytrace functions --- src/resonantinduction/base/Vector3.java | 67 +++++++++++++++++++++++++ 1 file changed, 67 insertions(+) diff --git a/src/resonantinduction/base/Vector3.java b/src/resonantinduction/base/Vector3.java index e47e1f95f..e19b74326 100644 --- a/src/resonantinduction/base/Vector3.java +++ b/src/resonantinduction/base/Vector3.java @@ -3,8 +3,13 @@ */ package resonantinduction.base; +import java.util.List; + import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.MovingObjectPosition; +import net.minecraft.util.Vec3; import net.minecraft.world.World; /** @@ -218,6 +223,68 @@ public class Vector3 return world.getBlockTileEntity((int) this.x, (int) this.y, (int) this.z); } + public MovingObjectPosition rayTraceEntities(World world, float rotationYaw, float rotationPitch, boolean collisionFlag, double reachDistance) + { + MovingObjectPosition pickedEntity = null; + Vec3 startingPosition = this.toVec3(); + Vec3 look = getDeltaPositionFromRotation(rotationYaw, rotationPitch).toVec3(); + Vec3 reachPoint = Vec3.createVectorHelper(startingPosition.xCoord + look.xCoord * reachDistance, startingPosition.yCoord + look.yCoord * reachDistance, startingPosition.zCoord + look.zCoord * reachDistance); + + double playerBorder = 1.1 * reachDistance; + AxisAlignedBB boxToScan = AxisAlignedBB.getAABBPool().getAABB(-playerBorder, -playerBorder, -playerBorder, playerBorder, playerBorder, playerBorder); + + @SuppressWarnings("unchecked") + List entitiesHit = world.getEntitiesWithinAABBExcludingEntity(null, boxToScan); + double closestEntity = reachDistance; + + if (entitiesHit == null || entitiesHit.isEmpty()) + { + return null; + } + for (Entity entityHit : entitiesHit) + { + if (entityHit != null && entityHit.canBeCollidedWith() && entityHit.boundingBox != null) + { + float border = entityHit.getCollisionBorderSize(); + AxisAlignedBB aabb = entityHit.boundingBox.expand(border, border, border); + MovingObjectPosition hitMOP = aabb.calculateIntercept(startingPosition, reachPoint); + + if (hitMOP != null) + { + if (aabb.isVecInside(startingPosition)) + { + if (0.0D < closestEntity || closestEntity == 0.0D) + { + pickedEntity = new MovingObjectPosition(entityHit); + if (pickedEntity != null) + { + pickedEntity.hitVec = hitMOP.hitVec; + closestEntity = 0.0D; + } + } + } + else + { + double distance = startingPosition.distanceTo(hitMOP.hitVec); + + if (distance < closestEntity || closestEntity == 0.0D) + { + pickedEntity = new MovingObjectPosition(entityHit); + pickedEntity.hitVec = hitMOP.hitVec; + closestEntity = distance; + } + } + } + } + } + return pickedEntity; + } + + private Vec3 toVec3() + { + return Vec3.createVectorHelper(this.x, this.y, this.z); + } + @Override public Vector3 clone() {