Fixed gutter bound crash

This commit is contained in:
Calclavia 2014-03-07 23:00:00 -08:00
parent 9b19f8ca61
commit 07d4883a9e

View file

@ -36,6 +36,7 @@ public class TileGutter extends TilePressurizedNode
textureName = "material_wood_surface"; textureName = "material_wood_surface";
isOpaqueCube = false; isOpaqueCube = false;
normalRender = false; normalRender = false;
bounds = new Cuboid(0, 0, 0, 1, 0.99, 1);
node = new PressureNode(this) node = new PressureNode(this)
{ {
@ -134,12 +135,6 @@ public class TileGutter extends TilePressurizedNode
return list; return list;
} }
@Override
public Cuboid getSelectBounds()
{
return null;
}
@Override @Override
public void collide(Entity entity) public void collide(Entity entity)
{ {