Fixed debug GUI not working for subclasses of TileMechanical
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parent
b515691a20
commit
07e7170e82
4 changed files with 35 additions and 13 deletions
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@ -48,6 +48,7 @@ public abstract class TileMechanical extends TileBase implements INodeProvider,
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public TileMechanical(Material material)
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public TileMechanical(Material material)
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{
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{
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super(material);
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super(material);
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this.mechanicalNode = new MechanicalNode(this);
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}
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}
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@Override
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@Override
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@ -69,6 +70,15 @@ public abstract class TileMechanical extends TileBase implements INodeProvider,
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{
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{
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super.updateEntity();
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super.updateEntity();
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mechanicalNode.update();
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mechanicalNode.update();
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if(frame != null)
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{
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frame.update();
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if(!frame.isVisible())
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{
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frame.dispose();
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frame = null;
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}
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}
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if (!this.getWorldObj().isRemote)
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if (!this.getWorldObj().isRemote)
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{
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{
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if (ticks % 3 == 0 && (mechanicalNode.markTorqueUpdate || mechanicalNode.markRotationUpdate))
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if (ticks % 3 == 0 && (mechanicalNode.markTorqueUpdate || mechanicalNode.markRotationUpdate))
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@ -29,8 +29,8 @@ public class MechanicalNodeFrame extends Frame implements ActionListener
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Label[] connections = new Label[10];
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Label[] connections = new Label[10];
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long tick = 0;
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long tick = 0;
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PartMechanical partMechanical = null;
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private PartMechanical partMechanical = null;
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TileMechanical tileMechanical = null;
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private TileMechanical tileMechanical = null;
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public MechanicalNodeFrame(TileMechanical tile)
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public MechanicalNodeFrame(TileMechanical tile)
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{
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{
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@ -0,0 +1,22 @@
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package resonantinduction.mechanical.process.purifier;
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import net.minecraftforge.common.ForgeDirection;
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import resonant.api.grid.INodeProvider;
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import resonantinduction.core.interfaces.IMechanicalNode;
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import resonantinduction.mechanical.energy.grid.MechanicalNode;
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public class MixerNode extends MechanicalNode
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{
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public MixerNode(INodeProvider parent)
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{
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super(parent);
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}
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@Override
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public boolean inverseRotation(ForgeDirection dir, IMechanicalNode with)
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{
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return dir == ForgeDirection.DOWN;
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}
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}
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@ -41,17 +41,7 @@ public class TileMixer extends TileMechanical implements IInventory
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public TileMixer()
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public TileMixer()
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{
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{
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super(Material.iron);
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super(Material.iron);
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mechanicalNode = new MixerNode(this).setConnection(Byte.parseByte("000011", 2));
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mechanicalNode = new MechanicalNode(this)
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{
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@Override
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public boolean inverseRotation(ForgeDirection dir, IMechanicalNode with)
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{
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return dir == ForgeDirection.DOWN;
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}
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}.setConnection(Byte.parseByte("000011", 2));
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isOpaqueCube = false;
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isOpaqueCube = false;
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normalRender = false;
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normalRender = false;
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customItemRender = true;
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customItemRender = true;
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