Possible fixed for icon call server side in framed wire
This commit is contained in:
parent
5db13056dd
commit
0d3001b3fc
2 changed files with 371 additions and 376 deletions
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@ -36,263 +36,262 @@ import codechicken.multipart.MultiPartRegistry;
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import codechicken.multipart.PartMap;
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import codechicken.multipart.TSlottedPart;
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import codechicken.multipart.TileMultipart;
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class PartFramedWire extends PartFramedConnection<EnumWireMaterial, IConductor, IEnergyNetwork> implements IConductor, TSlottedPart, JNormalOcclusion, IHollowConnect, JIconHitEffects
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{
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public PartFramedWire()
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{
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super();
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breakIcon = RenderFramedWire.breakIcon;
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}
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public PartFramedWire()
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{
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super();
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if (FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT)
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breakIcon = RenderFramedWire.breakIcon;
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}
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public PartFramedWire(EnumWireMaterial type)
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{
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super();
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breakIcon = RenderFramedWire.breakIcon;
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material = type;
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}
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public PartFramedWire(EnumWireMaterial type)
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{
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this();
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material = type;
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}
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public PartFramedWire(int typeID)
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{
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this(EnumWireMaterial.values()[typeID]);
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}
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public PartFramedWire(int typeID)
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{
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this(EnumWireMaterial.values()[typeID]);
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}
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@Override
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public String getType()
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{
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return "resonant_induction_wire";
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}
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@Override
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public String getType()
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{
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return "resonant_induction_wire";
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}
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@Override
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public boolean activate(EntityPlayer player, MovingObjectPosition part, ItemStack item)
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{
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if (item != null)
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{
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if (item.getItem().itemID == Block.lever.blockID)
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{
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TileMultipart tile = tile();
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World w = world();
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@Override
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public boolean activate(EntityPlayer player, MovingObjectPosition part, ItemStack item)
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{
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if (item != null)
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{
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if (item.getItem().itemID == Block.lever.blockID)
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{
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TileMultipart tile = tile();
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World w = world();
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if (!w.isRemote)
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{
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PartFramedSwitchWire wire = (PartFramedSwitchWire) MultiPartRegistry.createPart("resonant_induction_switch_wire", false);
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wire.copyFrom(this);
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if (!w.isRemote)
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{
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PartFramedSwitchWire wire = (PartFramedSwitchWire) MultiPartRegistry.createPart("resonant_induction_switch_wire", false);
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wire.copyFrom(this);
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if (tile.canReplacePart(this, wire))
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{
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tile.remPart(this);
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TileMultipart.addPart(w, new BlockCoord(tile), wire);
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if (tile.canReplacePart(this, wire))
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{
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tile.remPart(this);
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TileMultipart.addPart(w, new BlockCoord(tile), wire);
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if (!player.capabilities.isCreativeMode)
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{
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player.inventory.decrStackSize(player.inventory.currentItem, 1);
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}
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}
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}
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return true;
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}
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}
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if (!player.capabilities.isCreativeMode)
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{
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player.inventory.decrStackSize(player.inventory.currentItem, 1);
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}
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}
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}
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return true;
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}
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}
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return super.activate(player, part, item);
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}
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return super.activate(player, part, item);
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}
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@Override
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public void preparePlacement(int meta)
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{
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this.setMaterial(meta);
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}
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@Override
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public void preparePlacement(int meta)
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{
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this.setMaterial(meta);
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}
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@Override
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public Iterable<Cuboid6> getCollisionBoxes()
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{
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Set<Cuboid6> collisionBoxes = new HashSet<Cuboid6>();
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collisionBoxes.addAll((Collection<? extends Cuboid6>) getSubParts());
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@Override
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public Iterable<Cuboid6> getCollisionBoxes()
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{
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Set<Cuboid6> collisionBoxes = new HashSet<Cuboid6>();
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collisionBoxes.addAll((Collection<? extends Cuboid6>) getSubParts());
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return collisionBoxes;
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}
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return collisionBoxes;
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}
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@Override
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public float getStrength(MovingObjectPosition hit, EntityPlayer player)
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{
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return 10F;
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}
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@Override
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public float getStrength(MovingObjectPosition hit, EntityPlayer player)
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{
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return 10F;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderStatic(codechicken.lib.vec.Vector3 pos, LazyLightMatrix olm, int pass)
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{
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if (pass == 0)
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{
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RenderFramedWire.INSTANCE.renderStatic(this);
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderStatic(codechicken.lib.vec.Vector3 pos, LazyLightMatrix olm, int pass)
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{
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if (pass == 0)
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{
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RenderFramedWire.INSTANCE.renderStatic(this);
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderDynamic(codechicken.lib.vec.Vector3 pos, float frame, int pass)
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{
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if (getMaterial() == EnumWireMaterial.SILVER)
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{
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RenderFramedWire.INSTANCE.renderShine(this, pos.x, pos.y, pos.z, frame);
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderDynamic(codechicken.lib.vec.Vector3 pos, float frame, int pass)
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{
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if (getMaterial() == EnumWireMaterial.SILVER)
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{
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RenderFramedWire.INSTANCE.renderShine(this, pos.x, pos.y, pos.z, frame);
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}
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}
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@Override
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public void drawBreaking(RenderBlocks renderBlocks)
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{
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CCRenderState.reset();
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RenderUtils.renderBlock(sides[6], 0, new Translation(x(), y(), z()), new IconTransformation(renderBlocks.overrideBlockTexture), null);
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}
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@Override
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public void drawBreaking(RenderBlocks renderBlocks)
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{
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CCRenderState.reset();
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RenderUtils.renderBlock(sides[6], 0, new Translation(x(), y(), z()), new IconTransformation(renderBlocks.overrideBlockTexture), null);
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}
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@Override
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public Iterable<Cuboid6> getOcclusionBoxes()
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{
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return getCollisionBoxes();
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}
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@Override
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public Iterable<Cuboid6> getOcclusionBoxes()
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{
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return getCollisionBoxes();
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}
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@Override
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public int getSlotMask()
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{
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return PartMap.CENTER.mask;
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}
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@Override
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public int getSlotMask()
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{
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return PartMap.CENTER.mask;
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}
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@Override
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public int getHollowSize()
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{
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return isInsulated ? 8 : 6;
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}
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@Override
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public int getHollowSize()
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{
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return isInsulated ? 8 : 6;
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}
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@Override
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public Cuboid6 getBounds()
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{
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return new Cuboid6(0.375, 0.375, 0.375, 0.625, 0.625, 0.625);
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}
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@Override
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public Cuboid6 getBounds()
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{
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return new Cuboid6(0.375, 0.375, 0.375, 0.625, 0.625, 0.625);
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}
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@Override
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public Icon getBreakingIcon(Object subPart, int side)
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{
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return RenderFramedWire.breakIcon;
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}
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@Override
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public Icon getBreakingIcon(Object subPart, int side)
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{
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return RenderFramedWire.breakIcon;
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}
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@Override
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protected boolean canConnectTo(TileEntity tile)
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{
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return tile instanceof IConductor || this.canConnectToObj(tile);
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}
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@Override
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protected boolean canConnectTo(TileEntity tile)
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{
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return tile instanceof IConductor || this.canConnectToObj(tile);
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}
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public boolean canConnectToObj(Object obj)
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{
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if (obj != null && (obj.getClass().isAssignableFrom(this.getClass()) || this.getClass().isAssignableFrom(obj.getClass())))
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{
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PartAdvancedWire wire = (PartAdvancedWire) obj;
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public boolean canConnectToObj(Object obj)
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{
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if (obj != null && (obj.getClass().isAssignableFrom(this.getClass()) || this.getClass().isAssignableFrom(obj.getClass())))
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{
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PartAdvancedWire wire = (PartAdvancedWire) obj;
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if (this.getMaterial() == wire.getMaterial())
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{
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if (this.isInsulated() && wire.isInsulated())
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{
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return this.getColor() == wire.getColor() || (this.getColor() == DEFAULT_COLOR || wire.getColor() == DEFAULT_COLOR);
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}
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if (this.getMaterial() == wire.getMaterial())
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{
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if (this.isInsulated() && wire.isInsulated())
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{
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return this.getColor() == wire.getColor() || (this.getColor() == DEFAULT_COLOR || wire.getColor() == DEFAULT_COLOR);
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}
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return true;
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}
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}
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else if (!(obj instanceof IConductor))
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{
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return CompatibilityModule.isHandler(obj);
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}
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return true;
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}
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}
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else if (!(obj instanceof IConductor))
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{
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return CompatibilityModule.isHandler(obj);
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}
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return false;
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}
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return false;
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}
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@Override
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public IConductor getConnector(TileEntity tile)
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{
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if (tile instanceof IConductor)
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return (IConductor) ((IConductor) tile).getInstance(ForgeDirection.UNKNOWN);
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@Override
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public IConductor getConnector(TileEntity tile)
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{
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if (tile instanceof IConductor)
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return (IConductor) ((IConductor) tile).getInstance(ForgeDirection.UNKNOWN);
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return null;
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}
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return null;
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}
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/**
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* Shouldn't need to be overridden. Override connectionPrevented instead
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*/
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@Override
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public boolean canConnect(ForgeDirection direction, Object obj)
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{
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if (obj instanceof PartFramedWire)
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{
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if (world().isBlockIndirectlyGettingPowered(x(), y(), z()))
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{
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return false;
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}
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/** Shouldn't need to be overridden. Override connectionPrevented instead */
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@Override
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public boolean canConnect(ForgeDirection direction, Object obj)
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{
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if (obj instanceof PartFramedWire)
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{
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if (world().isBlockIndirectlyGettingPowered(x(), y(), z()))
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{
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return false;
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}
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Vector3 connectPos = new Vector3(tile()).translate(direction);
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TileEntity connectTile = connectPos.getTileEntity(world());
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return !isConnectionPrevented(connectTile, direction);
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}
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Vector3 connectPos = new Vector3(tile()).translate(direction);
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TileEntity connectTile = connectPos.getTileEntity(world());
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return !isConnectionPrevented(connectTile, direction);
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}
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return false;
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}
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return false;
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}
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@Override
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public float getResistance()
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{
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return this.getMaterial().resistance;
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}
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@Override
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public float getResistance()
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{
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return this.getMaterial().resistance;
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}
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public void copyFrom(PartFramedWire otherCable)
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{
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this.isInsulated = otherCable.isInsulated;
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this.color = otherCable.color;
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this.connections = otherCable.connections;
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this.material = otherCable.material;
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this.currentWireConnections = otherCable.currentWireConnections;
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this.currentAcceptorConnections = otherCable.currentAcceptorConnections;
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this.setNetwork(otherCable.getNetwork());
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this.getNetwork().setBufferFor(this, otherCable.getInstance(ForgeDirection.UNKNOWN).getNetwork().getBufferOf(otherCable));
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}
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public void copyFrom(PartFramedWire otherCable)
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{
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this.isInsulated = otherCable.isInsulated;
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this.color = otherCable.color;
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this.connections = otherCable.connections;
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this.material = otherCable.material;
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this.currentWireConnections = otherCable.currentWireConnections;
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this.currentAcceptorConnections = otherCable.currentAcceptorConnections;
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this.setNetwork(otherCable.getNetwork());
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this.getNetwork().setBufferFor(this, otherCable.getInstance(ForgeDirection.UNKNOWN).getNetwork().getBufferOf(otherCable));
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}
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@Override
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public IEnergyNetwork getNetwork()
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{
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if (network == null)
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{
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setNetwork(EnergyNetworkLoader.getNewNetwork(this));
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}
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@Override
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public IEnergyNetwork getNetwork()
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{
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if (network == null)
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{
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setNetwork(EnergyNetworkLoader.getNewNetwork(this));
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}
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return network;
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}
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return network;
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}
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@Override
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public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
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{
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return this.getNetwork().produce(this, from.getOpposite(), receive, doReceive);
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}
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@Override
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public long onReceiveEnergy(ForgeDirection from, long receive, boolean doReceive)
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{
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return this.getNetwork().produce(this, from.getOpposite(), receive, doReceive);
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}
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@Override
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public long onExtractEnergy(ForgeDirection from, long request, boolean doExtract)
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{
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return 0;
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}
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@Override
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public long onExtractEnergy(ForgeDirection from, long request, boolean doExtract)
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{
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return 0;
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}
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@Override
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public long getCurrentCapacity()
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{
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return this.getMaterial().maxAmps;
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}
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@Override
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public long getCurrentCapacity()
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{
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return this.getMaterial().maxAmps;
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}
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@Override
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public void setMaterial(int i)
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{
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setMaterial(EnumWireMaterial.values()[i]);
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}
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@Override
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public void setMaterial(int i)
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{
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setMaterial(EnumWireMaterial.values()[i]);
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}
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@Override
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protected ItemStack getItem()
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{
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return new ItemStack(Electrical.itemWire);
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}
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@Override
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protected ItemStack getItem()
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{
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return new ItemStack(Electrical.itemWire);
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}
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}
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@ -32,6 +32,8 @@ import codechicken.multipart.PartMap;
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import codechicken.multipart.TMultiPart;
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import codechicken.multipart.TSlottedPart;
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import codechicken.multipart.TileMultipart;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public abstract class PartFramedConnection<M extends Enum, C extends IConnector<N>, N extends INodeNetwork> extends PartColorableMaterial<M> implements IConnector<N>, TSlottedPart, JNormalOcclusion, IHollowConnect, JIconHitEffects
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{
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@ -69,6 +71,8 @@ public abstract class PartFramedConnection<M extends Enum, C extends IConnector<
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/** Client Side */
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private ForgeDirection testingSide;
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@SideOnly(Side.CLIENT)
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protected Icon breakIcon;
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public void preparePlacement(int meta)
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@ -275,193 +279,185 @@ public abstract class PartFramedConnection<M extends Enum, C extends IConnector<
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return connections;
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}
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public void refresh()
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{
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if (!world().isRemote)
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{
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byte possibleWireConnections = getPossibleWireConnections();
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byte possibleAcceptorConnections = getPossibleAcceptorConnections();
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public void refresh()
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{
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if (!world().isRemote)
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{
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byte possibleWireConnections = getPossibleWireConnections();
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byte possibleAcceptorConnections = getPossibleAcceptorConnections();
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if (possibleWireConnections != this.currentWireConnections)
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{
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byte or = (byte) (possibleWireConnections | this.currentWireConnections);
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if (possibleWireConnections != this.currentWireConnections)
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{
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byte or = (byte) (possibleWireConnections | this.currentWireConnections);
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// Connections have been removed
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if (or != possibleWireConnections)
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{
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this.getNetwork().removeConnector(this);
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this.getNetwork().split(this);
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setNetwork(null);
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}
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// Connections have been removed
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if (or != possibleWireConnections)
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{
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this.getNetwork().removeConnector(this);
|
||||
this.getNetwork().split(this);
|
||||
setNetwork(null);
|
||||
}
|
||||
|
||||
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
if (connectionMapContainsSide(possibleWireConnections, side))
|
||||
{
|
||||
TileEntity tileEntity = VectorHelper.getConnectorFromSide(world(), new Vector3(tile()), side, this);
|
||||
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
|
||||
{
|
||||
if (connectionMapContainsSide(possibleWireConnections, side))
|
||||
{
|
||||
TileEntity tileEntity = VectorHelper.getConnectorFromSide(world(), new Vector3(tile()), side, this);
|
||||
|
||||
if (getConnector(tileEntity) != null)
|
||||
{
|
||||
this.getNetwork().merge(getConnector(tileEntity).getNetwork());
|
||||
}
|
||||
}
|
||||
}
|
||||
if (getConnector(tileEntity) != null)
|
||||
{
|
||||
this.getNetwork().merge(getConnector(tileEntity).getNetwork());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.currentWireConnections = possibleWireConnections;
|
||||
}
|
||||
this.currentWireConnections = possibleWireConnections;
|
||||
}
|
||||
|
||||
this.currentAcceptorConnections = possibleAcceptorConnections;
|
||||
this.getNetwork().reconstruct();
|
||||
this.sendConnectionUpdate();
|
||||
}
|
||||
this.currentAcceptorConnections = possibleAcceptorConnections;
|
||||
this.getNetwork().reconstruct();
|
||||
this.sendConnectionUpdate();
|
||||
}
|
||||
|
||||
tile().markRender();
|
||||
}
|
||||
tile().markRender();
|
||||
}
|
||||
|
||||
/**
|
||||
* Should include connections that are in the current connection maps even if those connections
|
||||
* aren't allowed any more. This is so that networks split correctly.
|
||||
*/
|
||||
@Override
|
||||
public TileEntity[] getConnections()
|
||||
{
|
||||
TileEntity[] connections = new TileEntity[6];
|
||||
/** Should include connections that are in the current connection maps even if those connections
|
||||
* aren't allowed any more. This is so that networks split correctly. */
|
||||
@Override
|
||||
public TileEntity[] getConnections()
|
||||
{
|
||||
TileEntity[] connections = new TileEntity[6];
|
||||
|
||||
if (world() != null)
|
||||
{
|
||||
for (byte i = 0; i < 6; i++)
|
||||
{
|
||||
ForgeDirection side = ForgeDirection.getOrientation(i);
|
||||
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
|
||||
if (world() != null)
|
||||
{
|
||||
for (byte i = 0; i < 6; i++)
|
||||
{
|
||||
ForgeDirection side = ForgeDirection.getOrientation(i);
|
||||
TileEntity tileEntity = VectorHelper.getTileEntityFromSide(world(), new Vector3(tile()), side);
|
||||
|
||||
if (isCurrentlyConnected(side))
|
||||
{
|
||||
connections[i] = tileEntity;
|
||||
}
|
||||
}
|
||||
if (isCurrentlyConnected(side))
|
||||
{
|
||||
connections[i] = tileEntity;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return connections;
|
||||
}
|
||||
}
|
||||
return connections;
|
||||
}
|
||||
|
||||
public boolean isCurrentlyConnected(ForgeDirection side)
|
||||
{
|
||||
return connectionMapContainsSide(getAllCurrentConnections(), side);
|
||||
}
|
||||
public boolean isCurrentlyConnected(ForgeDirection side)
|
||||
{
|
||||
return connectionMapContainsSide(getAllCurrentConnections(), side);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shouldn't need to be overridden. Override connectionPrevented instead
|
||||
*/
|
||||
@Override
|
||||
public boolean canConnect(ForgeDirection direction, Object source)
|
||||
{
|
||||
Vector3 connectPos = new Vector3(tile()).translate(direction);
|
||||
TileEntity connectTile = connectPos.getTileEntity(world());
|
||||
return !isConnectionPrevented(connectTile, direction);
|
||||
}
|
||||
/** Shouldn't need to be overridden. Override connectionPrevented instead */
|
||||
@Override
|
||||
public boolean canConnect(ForgeDirection direction, Object source)
|
||||
{
|
||||
Vector3 connectPos = new Vector3(tile()).translate(direction);
|
||||
TileEntity connectTile = connectPos.getTileEntity(world());
|
||||
return !isConnectionPrevented(connectTile, direction);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAdded()
|
||||
{
|
||||
super.onAdded();
|
||||
refresh();
|
||||
}
|
||||
@Override
|
||||
public void onAdded()
|
||||
{
|
||||
super.onAdded();
|
||||
refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMoved()
|
||||
{
|
||||
this.refresh();
|
||||
}
|
||||
@Override
|
||||
public void onMoved()
|
||||
{
|
||||
this.refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChunkLoad()
|
||||
{
|
||||
super.onChunkLoad();
|
||||
refresh();
|
||||
}
|
||||
@Override
|
||||
public void onChunkLoad()
|
||||
{
|
||||
super.onChunkLoad();
|
||||
refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborChanged()
|
||||
{
|
||||
super.onNeighborChanged();
|
||||
refresh();
|
||||
}
|
||||
@Override
|
||||
public void onNeighborChanged()
|
||||
{
|
||||
super.onNeighborChanged();
|
||||
refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPartChanged(TMultiPart part)
|
||||
{
|
||||
refresh();
|
||||
}
|
||||
@Override
|
||||
public void onPartChanged(TMultiPart part)
|
||||
{
|
||||
refresh();
|
||||
}
|
||||
|
||||
public void copyFrom(PartFramedConnection<M, C, N> other)
|
||||
{
|
||||
this.isInsulated = other.isInsulated;
|
||||
this.color = other.color;
|
||||
this.connections = other.connections;
|
||||
this.material = other.material;
|
||||
this.currentWireConnections = other.currentWireConnections;
|
||||
this.currentAcceptorConnections = other.currentAcceptorConnections;
|
||||
this.setNetwork(other.getNetwork());
|
||||
}
|
||||
public void copyFrom(PartFramedConnection<M, C, N> other)
|
||||
{
|
||||
this.isInsulated = other.isInsulated;
|
||||
this.color = other.color;
|
||||
this.connections = other.connections;
|
||||
this.material = other.material;
|
||||
this.currentWireConnections = other.currentWireConnections;
|
||||
this.currentAcceptorConnections = other.currentAcceptorConnections;
|
||||
this.setNetwork(other.getNetwork());
|
||||
}
|
||||
|
||||
/**
|
||||
* Packet Methods
|
||||
*/
|
||||
public void sendConnectionUpdate()
|
||||
{
|
||||
tile().getWriteStream(this).writeByte(0).writeByte(this.currentWireConnections).writeByte(this.currentAcceptorConnections);
|
||||
}
|
||||
/** Packet Methods */
|
||||
public void sendConnectionUpdate()
|
||||
{
|
||||
tile().getWriteStream(this).writeByte(0).writeByte(this.currentWireConnections).writeByte(this.currentAcceptorConnections);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readDesc(MCDataInput packet)
|
||||
{
|
||||
super.readDesc(packet);
|
||||
this.currentWireConnections = packet.readByte();
|
||||
this.currentAcceptorConnections = packet.readByte();
|
||||
}
|
||||
@Override
|
||||
public void readDesc(MCDataInput packet)
|
||||
{
|
||||
super.readDesc(packet);
|
||||
this.currentWireConnections = packet.readByte();
|
||||
this.currentAcceptorConnections = packet.readByte();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeDesc(MCDataOutput packet)
|
||||
{
|
||||
super.writeDesc(packet);
|
||||
packet.writeByte(this.currentWireConnections);
|
||||
packet.writeByte(this.currentAcceptorConnections);
|
||||
}
|
||||
@Override
|
||||
public void writeDesc(MCDataOutput packet)
|
||||
{
|
||||
super.writeDesc(packet);
|
||||
packet.writeByte(this.currentWireConnections);
|
||||
packet.writeByte(this.currentAcceptorConnections);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(MCDataInput packet)
|
||||
{
|
||||
read(packet, packet.readUByte());
|
||||
}
|
||||
@Override
|
||||
public void read(MCDataInput packet)
|
||||
{
|
||||
read(packet, packet.readUByte());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(MCDataInput packet, int packetID)
|
||||
{
|
||||
if (packetID == 0)
|
||||
{
|
||||
this.currentWireConnections = packet.readByte();
|
||||
this.currentAcceptorConnections = packet.readByte();
|
||||
tile().markRender();
|
||||
}
|
||||
else
|
||||
{
|
||||
super.read(packet, packetID);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void read(MCDataInput packet, int packetID)
|
||||
{
|
||||
if (packetID == 0)
|
||||
{
|
||||
this.currentWireConnections = packet.readByte();
|
||||
this.currentAcceptorConnections = packet.readByte();
|
||||
tile().markRender();
|
||||
}
|
||||
else
|
||||
{
|
||||
super.read(packet, packetID);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Network Methods
|
||||
*/
|
||||
@Override
|
||||
public void setNetwork(N network)
|
||||
{
|
||||
this.network = network;
|
||||
}
|
||||
/** Network Methods */
|
||||
@Override
|
||||
public void setNetwork(N network)
|
||||
{
|
||||
this.network = network;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IConnector<N> getInstance(ForgeDirection dir)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
@Override
|
||||
public IConnector<N> getInstance(ForgeDirection dir)
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
}
|
Loading…
Add table
Reference in a new issue