Gears now work all 6 sides
This commit is contained in:
parent
a0bbaee12b
commit
0fd99fa04e
3 changed files with 465 additions and 403 deletions
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@ -26,6 +26,9 @@ public abstract class FluidNetwork extends Network<IFluidNetwork, IFluidConnecto
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protected FluidTank tank = new FluidTank(0);
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protected final FluidTankInfo[] tankInfo = new FluidTankInfo[1];
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// TODO: Make animated distribution to create a smooth flow transition.
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public boolean animateDistribution = false;
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@Override
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public void addConnector(IFluidConnector connector)
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{
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@ -42,13 +45,13 @@ public abstract class FluidNetwork extends Network<IFluidNetwork, IFluidConnecto
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@Override
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public boolean canUpdate()
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{
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return false;
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return animateDistribution;
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}
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@Override
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public boolean continueUpdate()
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{
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return false;
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return canUpdate();
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}
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@Override
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@ -73,7 +76,7 @@ public abstract class FluidNetwork extends Network<IFluidNetwork, IFluidConnecto
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public void reconstructConnector(IFluidConnector connector)
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{
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FluidTank tank = connector.getInternalTank();
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if (tank != null)
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{
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this.tank.setCapacity(this.tank.getCapacity() + tank.getCapacity());
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@ -15,6 +15,7 @@ import resonantinduction.mechanical.network.IMechanical;
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import resonantinduction.mechanical.network.IMechanicalConnector;
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import resonantinduction.mechanical.network.IMechanicalNetwork;
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import resonantinduction.mechanical.network.MechanicalNetwork;
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import resonantinduction.mechanical.network.PartMechanical;
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import codechicken.lib.data.MCDataInput;
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import codechicken.lib.data.MCDataOutput;
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import codechicken.lib.vec.Cuboid6;
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@ -22,7 +23,6 @@ import codechicken.lib.vec.Rotation;
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import codechicken.lib.vec.Transformation;
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import codechicken.lib.vec.Vector3;
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import codechicken.microblock.FaceMicroClass;
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import codechicken.multipart.JCuboidPart;
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import codechicken.multipart.JNormalOcclusion;
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import codechicken.multipart.TFacePart;
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import codechicken.multipart.TMultiPart;
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@ -36,55 +36,14 @@ import cpw.mods.fml.relauncher.SideOnly;
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* @author Calclavia
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*
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*/
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public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart, IMechanicalConnector
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public class PartGear extends PartMechanical
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{
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public static Cuboid6[][] oBoxes = new Cuboid6[6][2];
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static
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{
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oBoxes[0][0] = new Cuboid6(1 / 8D, 0, 0, 7 / 8D, 1 / 8D, 1);
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oBoxes[0][1] = new Cuboid6(0, 0, 1 / 8D, 1, 1 / 8D, 7 / 8D);
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for (int s = 1; s < 6; s++)
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{
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Transformation t = Rotation.sideRotations[s].at(Vector3.center);
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oBoxes[s][0] = oBoxes[0][0].copy().apply(t);
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oBoxes[s][1] = oBoxes[0][1].copy().apply(t);
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}
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}
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private IMechanicalNetwork network;
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/** The mechanical connections this connector has made */
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protected Object[] connections = new Object[6];
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/** Side of the block this is placed on */
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public ForgeDirection placementSide;
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/** The size of the gear */
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private float radius = 0.5f;
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public boolean isClockwise = true;
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/** The current angle the gear is on. In radians per second. */
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public float angle = 0;
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/** When true, it will start marking nearby gears for update */
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public boolean markRotationUpdate = true;
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private int manualCrankTime = 0;
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public void preparePlacement(int side, int itemDamage)
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{
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this.placementSide = ForgeDirection.getOrientation((byte) (side ^ 1));
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}
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@Override
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public void update()
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{
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if (markRotationUpdate)
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{
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updateRotations();
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}
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super.update();
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if (!this.world().isRemote)
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{
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@ -94,20 +53,6 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
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manualCrankTime--;
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}
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}
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else
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{
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/**
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* Update angle rotation.
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*/
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if (getNetwork().getPower() > 0)
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{
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if (isClockwise)
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angle += getNetwork().getAngularVelocity() / 20f;
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else
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angle -= getNetwork().getAngularVelocity() / 20f;
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}
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}
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}
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@Override
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@ -116,186 +61,6 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
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return 0.1f;
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}
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/**
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* Updates rotations of all nearby gears.
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*/
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public void updateRotations()
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{
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/** Look for gears that are back-to-back with this gear. Equate torque. */
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universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
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TileEntity tile = vec.getTileEntity(world());
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if (tile instanceof TileMultipart)
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{
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TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
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if (neighbor instanceof PartGear)
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{
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equateRotation((PartGear) neighbor, false);
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}
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}
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/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
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for (int i = 0; i < 4; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
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universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
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TileEntity checkTile = checkVec.getTileEntity(world());
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if (checkTile instanceof TileMultipart)
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{
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TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
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if (neighbor != this && neighbor instanceof PartGear)
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{
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equateRotation((PartGear) neighbor, false);
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}
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}
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}
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/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
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for (int i = 0; i < 4; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
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if (neighbor != this && neighbor instanceof PartGear)
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{
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equateRotation((PartGear) neighbor, false);
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}
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}
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markRotationUpdate = false;
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}
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@Override
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public void onAdded()
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{
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super.onAdded();
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refresh();
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}
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@Override
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public void onMoved()
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{
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this.refresh();
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}
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@Override
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public void onChunkLoad()
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{
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super.onChunkLoad();
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refresh();
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}
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@Override
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public void onNeighborChanged()
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{
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super.onNeighborChanged();
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refresh();
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}
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@Override
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public void onPartChanged(TMultiPart part)
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{
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refresh();
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}
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/**
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* Refresh should be called sparingly.
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*/
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public void refresh()
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{
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/** Look for gears that are back-to-back with this gear. Equate torque. */
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universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
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TileEntity tile = vec.getTileEntity(world());
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if (tile instanceof TileMultipart)
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{
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TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
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if (neighbor instanceof PartGear)
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{
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connections[this.placementSide.getOpposite().ordinal()] = neighbor;
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getNetwork().merge(((PartGear) neighbor).getNetwork());
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}
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}
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else if (tile instanceof IMechanical)
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{
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connections[this.placementSide.getOpposite().ordinal()] = tile;
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if (tile instanceof IMechanicalConnector)
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{
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getNetwork().merge(((IMechanicalConnector) tile).getNetwork());
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}
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}
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/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
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for (int i = 0; i < 4; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
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universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
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TileEntity checkTile = checkVec.getTileEntity(world());
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if (checkTile instanceof TileMultipart)
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{
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TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
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if (neighbor != this && neighbor instanceof PartGear)
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{
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connections[checkDir.ordinal()] = neighbor;
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getNetwork().merge(((PartGear) neighbor).getNetwork());
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}
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}
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}
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/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
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for (int i = 0; i < 4; i++)
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{
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ForgeDirection checkDir = ForgeDirection.getOrientation(i);
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TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
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if (neighbor != this && neighbor instanceof PartGear)
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{
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connections[checkDir.ordinal()] = neighbor;
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getNetwork().merge(((PartGear) neighbor).getNetwork());
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}
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}
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getNetwork().reconstruct();
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if (!world().isRemote)
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{
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sendRefreshPacket();
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}
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}
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@Override
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public Object[] getConnections()
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{
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return connections;
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}
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public void equateRotation(PartGear neighbor, boolean isPositive)
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{
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if (!neighbor.markRotationUpdate)
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{
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if (isPositive)
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{
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((PartGear) neighbor).isClockwise = isClockwise;
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}
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else
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{
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((PartGear) neighbor).isClockwise = !isClockwise;
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}
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neighbor.markRotationUpdate = true;
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}
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}
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@Override
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public boolean activate(EntityPlayer player, MovingObjectPosition hit, ItemStack item)
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{
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@ -308,124 +73,12 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
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return false;
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}
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public long onReceiveEnergy(ForgeDirection from, long torque, float angularVelocity, boolean doReceive)
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{
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if (!world().isRemote && doReceive)
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{
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getNetwork().onReceiveEnergy(torque, angularVelocity);
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markRotationUpdate = true;
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}
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return (long) (torque * angularVelocity);
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}
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@Override
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public void preRemove()
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{
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this.getNetwork().split(this);
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}
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/** Packet Code. */
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@Override
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public void readDesc(MCDataInput packet)
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{
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this.placementSide = ForgeDirection.getOrientation(packet.readByte());
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}
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@Override
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public void writeDesc(MCDataOutput packet)
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{
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packet.writeByte(this.placementSide.ordinal());
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}
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@Override
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public void read(MCDataInput packet)
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{
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read(packet, packet.readUByte());
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}
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@Override
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public boolean sendNetworkPacket(long torque, float angularVelocity)
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{
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if (tile() != null)
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{
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tile().getWriteStream(this).writeByte(0).writeLong(torque).writeFloat(angularVelocity).writeBoolean(isClockwise);
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}
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return true;
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}
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public void sendRefreshPacket()
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{
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if (tile() != null)
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{
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tile().getWriteStream(this).writeByte(1);
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}
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}
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public void read(MCDataInput packet, int packetID)
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{
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if (packetID == 0)
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{
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getNetwork().setPower(packet.readLong(), packet.readFloat());
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isClockwise = packet.readBoolean();
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markRotationUpdate = true;
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}
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else if (packetID == 1)
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{
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this.refresh();
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}
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}
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@Override
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public int getSlotMask()
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{
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return 1 << this.placementSide.ordinal();
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}
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@Override
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public Cuboid6 getBounds()
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{
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return FaceMicroClass.aBounds()[0x10 | this.placementSide.ordinal()];
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}
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@Override
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public int redstoneConductionMap()
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{
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return 0;
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}
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@Override
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public boolean solid(int arg0)
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{
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return true;
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}
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@Override
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public Iterable<Cuboid6> getOcclusionBoxes()
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{
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return Arrays.asList(oBoxes[this.placementSide.ordinal()]);
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}
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protected ItemStack getItem()
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{
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return new ItemStack(Mechanical.itemGear);
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}
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@Override
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public Iterable<ItemStack> getDrops()
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{
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List<ItemStack> drops = new ArrayList<ItemStack>();
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drops.add(getItem());
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return drops;
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}
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@Override
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public ItemStack pickItem(MovingObjectPosition hit)
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{
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return getItem();
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void renderDynamic(Vector3 pos, float frame, int pass)
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@ -436,59 +89,9 @@ public class PartGear extends JCuboidPart implements JNormalOcclusion, TFacePart
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}
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}
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@Override
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public void load(NBTTagCompound nbt)
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{
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super.load(nbt);
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this.placementSide = ForgeDirection.getOrientation(nbt.getByte("side"));
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}
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@Override
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public void save(NBTTagCompound nbt)
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{
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super.save(nbt);
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nbt.setByte("side", (byte) this.placementSide.ordinal());
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}
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@Override
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public String getType()
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{
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return "resonant_induction_gear";
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}
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@Override
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public IMechanicalNetwork getNetwork()
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{
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if (this.network == null)
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{
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this.network = new MechanicalNetwork();
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this.network.addConnector(this);
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}
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return this.network;
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}
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@Override
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public void setNetwork(IMechanicalNetwork network)
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{
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this.network = network;
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}
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@Override
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public boolean canConnect(ForgeDirection direction)
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{
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return new universalelectricity.api.vector.Vector3(this.x() + direction.offsetX, this.y() + direction.offsetY, this.z() + direction.offsetZ).getTileEntity(this.world()) instanceof IMechanicalConnector;
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}
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@Override
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public boolean isClockwise()
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{
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return isClockwise;
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}
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@Override
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public void setRotation(boolean isClockwise)
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{
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this.isClockwise = isClockwise;
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}
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}
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@ -0,0 +1,456 @@
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package resonantinduction.mechanical.network;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraftforge.common.ForgeDirection;
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import resonantinduction.mechanical.Mechanical;
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import resonantinduction.mechanical.network.IMechanical;
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import resonantinduction.mechanical.network.IMechanicalConnector;
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import resonantinduction.mechanical.network.IMechanicalNetwork;
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import resonantinduction.mechanical.network.MechanicalNetwork;
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import codechicken.lib.data.MCDataInput;
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import codechicken.lib.data.MCDataOutput;
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import codechicken.lib.vec.Cuboid6;
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import codechicken.lib.vec.Rotation;
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import codechicken.lib.vec.Transformation;
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import codechicken.lib.vec.Vector3;
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import codechicken.microblock.FaceMicroClass;
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import codechicken.multipart.JCuboidPart;
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import codechicken.multipart.JNormalOcclusion;
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import codechicken.multipart.TFacePart;
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import codechicken.multipart.TMultiPart;
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||||
import codechicken.multipart.TileMultipart;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
/**
|
||||
* We assume all the force acting on the gear is 90 degrees.
|
||||
*
|
||||
* @author Calclavia
|
||||
*
|
||||
*/
|
||||
public abstract class PartMechanical extends JCuboidPart implements JNormalOcclusion, TFacePart, IMechanicalConnector
|
||||
{
|
||||
public static Cuboid6[][] oBoxes = new Cuboid6[6][2];
|
||||
|
||||
static
|
||||
{
|
||||
oBoxes[0][0] = new Cuboid6(1 / 8D, 0, 0, 7 / 8D, 1 / 8D, 1);
|
||||
oBoxes[0][1] = new Cuboid6(0, 0, 1 / 8D, 1, 1 / 8D, 7 / 8D);
|
||||
for (int s = 1; s < 6; s++)
|
||||
{
|
||||
Transformation t = Rotation.sideRotations[s].at(Vector3.center);
|
||||
oBoxes[s][0] = oBoxes[0][0].copy().apply(t);
|
||||
oBoxes[s][1] = oBoxes[0][1].copy().apply(t);
|
||||
}
|
||||
}
|
||||
|
||||
private IMechanicalNetwork network;
|
||||
|
||||
/** The mechanical connections this connector has made */
|
||||
protected Object[] connections = new Object[6];
|
||||
|
||||
/** Side of the block this is placed on */
|
||||
public ForgeDirection placementSide;
|
||||
|
||||
/** The size of the gear */
|
||||
private float radius = 0.5f;
|
||||
|
||||
public boolean isClockwise = true;
|
||||
|
||||
/** The current angle the gear is on. In radians per second. */
|
||||
public float angle = 0;
|
||||
|
||||
/** When true, it will start marking nearby gears for update */
|
||||
public boolean markRotationUpdate = true;
|
||||
|
||||
public void preparePlacement(int side, int itemDamage)
|
||||
{
|
||||
this.placementSide = ForgeDirection.getOrientation((byte) (side ^ 1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void update()
|
||||
{
|
||||
if (markRotationUpdate)
|
||||
{
|
||||
updateRotations();
|
||||
}
|
||||
|
||||
if (this.world().isRemote)
|
||||
{
|
||||
/**
|
||||
* Update angle rotation.
|
||||
*/
|
||||
if (getNetwork().getPower() > 0)
|
||||
{
|
||||
if (isClockwise)
|
||||
angle += getNetwork().getAngularVelocity() / 20f;
|
||||
else
|
||||
angle -= getNetwork().getAngularVelocity() / 20f;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates rotations of all nearby gears.
|
||||
*/
|
||||
public void updateRotations()
|
||||
{
|
||||
/** Look for gears that are back-to-back with this gear. Equate torque. */
|
||||
universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
|
||||
|
||||
TileEntity tile = vec.getTileEntity(world());
|
||||
|
||||
if (tile instanceof TileMultipart)
|
||||
{
|
||||
TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
|
||||
|
||||
if (neighbor instanceof PartMechanical)
|
||||
{
|
||||
equateRotation((PartMechanical) neighbor, false);
|
||||
}
|
||||
}
|
||||
|
||||
/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
|
||||
universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
|
||||
|
||||
TileEntity checkTile = checkVec.getTileEntity(world());
|
||||
|
||||
if (checkTile instanceof TileMultipart)
|
||||
{
|
||||
TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
|
||||
|
||||
if (neighbor != this && neighbor instanceof PartMechanical)
|
||||
{
|
||||
equateRotation((PartMechanical) neighbor, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
ForgeDirection checkDir = ForgeDirection.getOrientation(i);
|
||||
TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
|
||||
|
||||
if (neighbor != this && neighbor instanceof PartMechanical)
|
||||
{
|
||||
equateRotation((PartMechanical) neighbor, false);
|
||||
}
|
||||
}
|
||||
|
||||
markRotationUpdate = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onAdded()
|
||||
{
|
||||
super.onAdded();
|
||||
refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onMoved()
|
||||
{
|
||||
this.refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onChunkLoad()
|
||||
{
|
||||
super.onChunkLoad();
|
||||
refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNeighborChanged()
|
||||
{
|
||||
super.onNeighborChanged();
|
||||
refresh();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPartChanged(TMultiPart part)
|
||||
{
|
||||
refresh();
|
||||
}
|
||||
|
||||
/**
|
||||
* Refresh should be called sparingly.
|
||||
*/
|
||||
public void refresh()
|
||||
{
|
||||
/** Look for gears that are back-to-back with this gear. Equate torque. */
|
||||
universalelectricity.api.vector.Vector3 vec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(placementSide);
|
||||
|
||||
TileEntity tile = vec.getTileEntity(world());
|
||||
|
||||
if (tile instanceof TileMultipart)
|
||||
{
|
||||
TMultiPart neighbor = ((TileMultipart) tile).partMap(this.placementSide.getOpposite().ordinal());
|
||||
|
||||
if (neighbor instanceof IMechanicalConnector)
|
||||
{
|
||||
connections[this.placementSide.getOpposite().ordinal()] = neighbor;
|
||||
getNetwork().merge(((IMechanicalConnector) neighbor).getNetwork());
|
||||
}
|
||||
}
|
||||
else if (tile instanceof IMechanical)
|
||||
{
|
||||
connections[this.placementSide.getOpposite().ordinal()] = tile;
|
||||
if (tile instanceof IMechanicalConnector)
|
||||
{
|
||||
getNetwork().merge(((IMechanicalConnector) tile).getNetwork());
|
||||
}
|
||||
}
|
||||
|
||||
/** Look for gears outside this block space, the relative UP, DOWN, LEFT, RIGHT */
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
ForgeDirection checkDir = ForgeDirection.getOrientation(Rotation.rotateSide(this.placementSide.ordinal(), i));
|
||||
universalelectricity.api.vector.Vector3 checkVec = new universalelectricity.api.vector.Vector3(tile()).modifyPositionFromSide(checkDir);
|
||||
|
||||
TileEntity checkTile = checkVec.getTileEntity(world());
|
||||
|
||||
if (checkTile instanceof TileMultipart)
|
||||
{
|
||||
TMultiPart neighbor = ((TileMultipart) checkTile).partMap(this.placementSide.ordinal());
|
||||
|
||||
if (neighbor != this && neighbor instanceof PartMechanical)
|
||||
{
|
||||
connections[checkDir.ordinal()] = neighbor;
|
||||
getNetwork().merge(((PartMechanical) neighbor).getNetwork());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Look for gears that are internal and adjacent to this gear. (The 2 sides) */
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
ForgeDirection checkDir = ForgeDirection.getOrientation(i);
|
||||
TMultiPart neighbor = tile().partMap(this.placementSide.getRotation(checkDir).ordinal());
|
||||
|
||||
if (neighbor != this && neighbor instanceof PartMechanical)
|
||||
{
|
||||
connections[checkDir.ordinal()] = neighbor;
|
||||
getNetwork().merge(((PartMechanical) neighbor).getNetwork());
|
||||
}
|
||||
}
|
||||
|
||||
getNetwork().reconstruct();
|
||||
|
||||
if (!world().isRemote)
|
||||
{
|
||||
sendRefreshPacket();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Object[] getConnections()
|
||||
{
|
||||
return connections;
|
||||
}
|
||||
|
||||
public void equateRotation(PartMechanical neighbor, boolean isPositive)
|
||||
{
|
||||
if (!neighbor.markRotationUpdate)
|
||||
{
|
||||
if (isPositive)
|
||||
{
|
||||
((PartMechanical) neighbor).isClockwise = isClockwise;
|
||||
}
|
||||
else
|
||||
{
|
||||
((PartMechanical) neighbor).isClockwise = !isClockwise;
|
||||
}
|
||||
|
||||
neighbor.markRotationUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
public long onReceiveEnergy(ForgeDirection from, long torque, float angularVelocity, boolean doReceive)
|
||||
{
|
||||
if (!world().isRemote && doReceive)
|
||||
{
|
||||
getNetwork().onReceiveEnergy(torque, angularVelocity);
|
||||
markRotationUpdate = true;
|
||||
}
|
||||
|
||||
return (long) (torque * angularVelocity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preRemove()
|
||||
{
|
||||
this.getNetwork().split(this);
|
||||
}
|
||||
|
||||
/** Packet Code. */
|
||||
|
||||
@Override
|
||||
public boolean sendNetworkPacket(long torque, float angularVelocity)
|
||||
{
|
||||
if (tile() != null)
|
||||
{
|
||||
tile().getWriteStream(this).writeByte(0).writeLong(torque).writeFloat(angularVelocity).writeBoolean(isClockwise);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void sendRefreshPacket()
|
||||
{
|
||||
if (tile() != null)
|
||||
{
|
||||
tile().getWriteStream(this).writeByte(1);
|
||||
}
|
||||
}
|
||||
|
||||
public void read(MCDataInput packet, int packetID)
|
||||
{
|
||||
if (packetID == 0)
|
||||
{
|
||||
getNetwork().setPower(packet.readLong(), packet.readFloat());
|
||||
isClockwise = packet.readBoolean();
|
||||
markRotationUpdate = true;
|
||||
}
|
||||
else if (packetID == 1)
|
||||
{
|
||||
this.refresh();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Network Methods
|
||||
*/
|
||||
@Override
|
||||
public IMechanicalNetwork getNetwork()
|
||||
{
|
||||
if (this.network == null)
|
||||
{
|
||||
this.network = new MechanicalNetwork();
|
||||
this.network.addConnector(this);
|
||||
}
|
||||
return this.network;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setNetwork(IMechanicalNetwork network)
|
||||
{
|
||||
this.network = network;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canConnect(ForgeDirection direction)
|
||||
{
|
||||
return new universalelectricity.api.vector.Vector3(this.x() + direction.offsetX, this.y() + direction.offsetY, this.z() + direction.offsetZ).getTileEntity(this.world()) instanceof IMechanicalConnector;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isClockwise()
|
||||
{
|
||||
return isClockwise;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRotation(boolean isClockwise)
|
||||
{
|
||||
this.isClockwise = isClockwise;
|
||||
}
|
||||
|
||||
/** Packet Code. */
|
||||
@Override
|
||||
public void readDesc(MCDataInput packet)
|
||||
{
|
||||
this.placementSide = ForgeDirection.getOrientation(packet.readByte());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeDesc(MCDataOutput packet)
|
||||
{
|
||||
packet.writeByte(this.placementSide.ordinal());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(MCDataInput packet)
|
||||
{
|
||||
read(packet, packet.readUByte());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlotMask()
|
||||
{
|
||||
return 1 << this.placementSide.ordinal();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Cuboid6 getBounds()
|
||||
{
|
||||
return FaceMicroClass.aBounds()[0x10 | this.placementSide.ordinal()];
|
||||
}
|
||||
|
||||
@Override
|
||||
public int redstoneConductionMap()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean solid(int arg0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Multipart Methods
|
||||
*/
|
||||
|
||||
@Override
|
||||
public Iterable<Cuboid6> getOcclusionBoxes()
|
||||
{
|
||||
return Arrays.asList(oBoxes[this.placementSide.ordinal()]);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(NBTTagCompound nbt)
|
||||
{
|
||||
super.load(nbt);
|
||||
this.placementSide = ForgeDirection.getOrientation(nbt.getByte("side"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(NBTTagCompound nbt)
|
||||
{
|
||||
super.save(nbt);
|
||||
nbt.setByte("side", (byte) this.placementSide.ordinal());
|
||||
}
|
||||
|
||||
protected abstract ItemStack getItem();
|
||||
|
||||
@Override
|
||||
public Iterable<ItemStack> getDrops()
|
||||
{
|
||||
List<ItemStack> drops = new ArrayList<ItemStack>();
|
||||
drops.add(getItem());
|
||||
return drops;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack pickItem(MovingObjectPosition hit)
|
||||
{
|
||||
return getItem();
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue