Fixed water turbine not replacing water blocks under it

This commit is contained in:
Calclavia 2014-12-10 22:36:05 +08:00
parent e5135ed236
commit 100c70a111

View file

@ -3,7 +3,7 @@ package resonantinduction.mechanical.mech.turbine
import java.util.List
import cpw.mods.fml.relauncher.ReflectionHelper
import net.minecraft.block.{Block, BlockLiquid}
import net.minecraft.block.BlockLiquid
import net.minecraft.creativetab.CreativeTabs
import net.minecraft.init.Blocks
import net.minecraft.item.{Item, ItemStack}
@ -64,10 +64,13 @@ class TileWaterTurbine extends TileTurbine
if (ticks % 20 == 0)
{
val blockIDAbove: Block = worldObj.getBlock(xCoord, yCoord + 1, zCoord)
val metadata: Int = worldObj.getBlockMetadata(xCoord, yCoord + 1, zCoord)
val isWater: Boolean = blockIDAbove == Blocks.water || blockIDAbove == Blocks.flowing_water
if (isWater && worldObj.isAirBlock(xCoord, yCoord - 1, zCoord) && metadata == 0)
val blockAbove = worldObj.getBlock(xCoord, yCoord + 1, zCoord)
val blockBelow = worldObj.getBlock(xCoord, yCoord - 1, zCoord)
val metadata = worldObj.getBlockMetadata(xCoord, yCoord + 1, zCoord)
val isWater = blockAbove == Blocks.water || blockAbove == Blocks.flowing_water
val isBelowAvailable = worldObj.isAirBlock(xCoord, yCoord - 1, zCoord) || blockBelow == Blocks.water || blockBelow == Blocks.flowing_water
if (isWater && metadata == 0 && isBelowAvailable)
{
powerTicks = 20
worldObj.setBlockToAir(xCoord, yCoord + 1, zCoord)
@ -79,16 +82,17 @@ class TileWaterTurbine extends TileTurbine
else
{
val currentDir: ForgeDirection = getDirection
for (dir <- ForgeDirection.VALID_DIRECTIONS)
{
if (dir != currentDir && dir != currentDir.getOpposite)
{
val check: Vector3 = toVector3.add(dir)
val blockID: Block = worldObj.getBlock(check.xi, check.yi, check.zi)
val block = worldObj.getBlock(check.xi, check.yi, check.zi)
val metadata: Int = worldObj.getBlockMetadata(check.xi, check.yi, check.zi)
if (blockID == Blocks.water || blockID == Blocks.flowing_water)
{
if (block == Blocks.water || block == Blocks.flowing_water)
{
val m = ReflectionHelper.findMethod(classOf[BlockLiquid], null, Array[String]("getFlowVector", "func_72202_i"), classOf[IBlockAccess], Integer.TYPE, Integer.TYPE, Integer.TYPE)
val vector = new Vector3(m.invoke(Blocks.water, worldObj, check.xi: Integer, check.yi: Integer, check.zi: Integer).asInstanceOf[Vec3])
val invert = (currentDir.offsetZ > 0 && vector.x < 0) || (currentDir.offsetZ < 0 && vector.x > 0) || (currentDir.offsetX > 0 && vector.z > 0) || (currentDir.offsetX < 0 && vector.z < 0)