Change recipes to be easier to read
Just have to remember not too spam Ctrl + Shift + F or it will reformate all the lines again
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d5572c63d4
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1c0b538d74
1 changed files with 30 additions and 9 deletions
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@ -258,10 +258,11 @@ public class FluidMech extends DummyModContainer
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/* LOGGER */
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FMLog.info("Finalizing...");
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proxy.postInit();
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/* TAB ITEM SET */
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TabFluidMech.setItemStack(new ItemStack(blockPipe, 1, 4));
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/* RECIPES */
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/*/******** RECIPES **************/
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// generator
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CraftingManager.getInstance().getRecipeList().add(new ShapedOreRecipe(new ItemStack(this.blockGenerator, 1), new Object[] {
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@ -301,7 +302,9 @@ public class FluidMech extends DummyModContainer
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"@@",
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'@', Item.leather });
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// slime steal
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GameRegistry.addShapelessRecipe(new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()), new Object[] { new ItemStack(itemParts, 1, Parts.Seal.ordinal()), new ItemStack(Item.slimeBall, 1) });
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GameRegistry.addShapelessRecipe(new ItemStack(itemParts, 1, Parts.SlimeSeal.ordinal()), new Object[] {
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new ItemStack(itemParts, 1, Parts.Seal.ordinal()),
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new ItemStack(Item.slimeBall, 1) });
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// part valve
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GameRegistry.addRecipe(new ItemStack(itemParts, 1, Parts.Valve.ordinal()), new Object[] {
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"T@T",
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@ -321,18 +324,36 @@ public class FluidMech extends DummyModContainer
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'@', new ItemStack(itemParts, 1, Parts.Iron.ordinal()) });
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// Iron Pipe
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 1, 15), new Object[] { new ItemStack(itemParts, 1, Parts.Iron.ordinal()), new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
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for (int it = 0; it < 15; it++)
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 1, 15), new Object[] {
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new ItemStack(itemParts, 1, Parts.Iron.ordinal()),
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new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
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// steam pipes
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 1, ColorCode.ORANGE.ordinal()), new Object[] {
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new ItemStack(itemParts, 1, Parts.Bronze.ordinal()),
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new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
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for (int pipeMeta = 0; pipeMeta < 15; pipeMeta++)
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{
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if (it != ColorCode.WHITE.ordinal() && it != ColorCode.ORANGE.ordinal())
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if (pipeMeta != ColorCode.WHITE.ordinal() && pipeMeta != ColorCode.ORANGE.ordinal())
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{
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, it), new Object[] { new ItemStack(blockPipe, 1, 15), new ItemStack(blockPipe, 1, 15), new ItemStack(blockPipe, 1, 15), new ItemStack(blockPipe, 1, 15), new ItemStack(Item.dyePowder, 1, it) });
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, pipeMeta), new Object[] {
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(Item.dyePowder, 1, pipeMeta) });
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}
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}
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// steam pipes
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 1, ColorCode.ORANGE.ordinal()), new Object[] { new ItemStack(itemParts, 1, Parts.Bronze.ordinal()), new ItemStack(itemParts, 1, Parts.Seal.ordinal()) });
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// milk pipes
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.WHITE.ordinal()), new Object[] { new ItemStack(blockPipe, 1, 15), new ItemStack(blockPipe, 1, 15), new ItemStack(blockPipe, 1, 15), new ItemStack(blockPipe, 1, 15), new ItemStack(Item.dyePowder, 1, 15) });
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GameRegistry.addShapelessRecipe(new ItemStack(blockPipe, 4, ColorCode.WHITE.ordinal()), new Object[] {
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(blockPipe, 1, 15),
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new ItemStack(Item.dyePowder, 1, 15) });
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// lava tank
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GameRegistry.addRecipe(new ItemStack(blockTank, 1, ColorCode.RED.ordinal()), new Object[] {
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"N@N",
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