From 1dcebc7ab53c956a420d2bcaf83dd4a0dd1a9480 Mon Sep 17 00:00:00 2001 From: Robert Seifert Date: Wed, 8 May 2013 09:58:53 -0400 Subject: [PATCH] Dropped sound level of armbot per kodos's request --- src/minecraft/assemblyline/common/armbot/TileEntityArmbot.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/minecraft/assemblyline/common/armbot/TileEntityArmbot.java b/src/minecraft/assemblyline/common/armbot/TileEntityArmbot.java index 0125c0795..85ceb6642 100644 --- a/src/minecraft/assemblyline/common/armbot/TileEntityArmbot.java +++ b/src/minecraft/assemblyline/common/armbot/TileEntityArmbot.java @@ -201,7 +201,7 @@ public class TileEntityArmbot extends TileEntityAssemblyNetwork implements IMult if (this.ticks % 5 == 0 && FMLCommonHandler.instance().getEffectiveSide() == Side.CLIENT) { // sound is 0.25 seconds long (20 ticks/second) - this.worldObj.playSound(this.xCoord, this.yCoord, this.zCoord, "mods.assemblyline.conveyor", 0.8f, 1.7f, true); + this.worldObj.playSound(this.xCoord, this.yCoord, this.zCoord, "mods.assemblyline.conveyor", 0.4f, 1.7f, true); } if (Math.abs(this.renderYaw - this.rotationYaw) < this.ROTATION_SPEED + 0.1f)