created an extends version of UniversalyRunnable
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4 changed files with 38 additions and 284 deletions
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@ -1,159 +0,0 @@
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package dark.library.machine;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import universalelectricity.prefab.tile.TileEntityElectricityRunnable;
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public abstract class TileEntityBasicMachine extends TileEntityElectricityRunnable implements ISidedInventory, net.minecraftforge.common.ISidedInventory
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{
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int players = 0;
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int invSize = 1;
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ItemStack[] containingItems = new ItemStack[invSize];
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@Override
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public int getSizeInventory()
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{
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return this.containingItems.length;
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}
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@Override
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public ItemStack getStackInSlot(int slot)
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{
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return this.containingItems[slot];
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}
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@Override
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public ItemStack decrStackSize(int slot, int ammount)
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{
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if (this.containingItems[slot] != null)
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{
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ItemStack itemstack;
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if (this.containingItems[slot].stackSize <= ammount)
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{
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itemstack = this.containingItems[slot];
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this.containingItems[slot] = null;
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return itemstack;
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}
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else
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{
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itemstack = this.containingItems[slot].splitStack(ammount);
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if (this.containingItems[slot].stackSize == 0)
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{
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this.containingItems[slot] = null;
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}
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return itemstack;
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}
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}
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else
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{
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return null;
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}
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int slot)
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{
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if (this.containingItems[slot] != null)
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{
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ItemStack itemstack = this.containingItems[slot];
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this.containingItems[slot] = null;
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return itemstack;
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}
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else
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{
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int slot, ItemStack itemstack)
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{
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this.containingItems[slot] = itemstack;
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if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit())
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{
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itemstack.stackSize = this.getInventoryStackLimit();
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}
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}
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@Override
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public String getInvName()
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{
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return "container.machine";
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}
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@Override
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public boolean isInvNameLocalized()
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{
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return false;
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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NBTTagList nbttaglist = nbt.getTagList("Items");
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this.containingItems = new ItemStack[this.getSizeInventory()];
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for (int i = 0; i < nbttaglist.tagCount(); ++i)
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{
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NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.tagAt(i);
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byte b0 = nbttagcompound1.getByte("Slot");
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if (b0 >= 0 && b0 < this.containingItems.length)
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{
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this.containingItems[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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super.writeToNBT(nbt);
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NBTTagList nbttaglist = new NBTTagList();
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for (int i = 0; i < this.containingItems.length; ++i)
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{
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if (this.containingItems[i] != null)
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{
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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nbttagcompound1.setByte("Slot", (byte) i);
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this.containingItems[i].writeToNBT(nbttagcompound1);
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nbttaglist.appendTag(nbttagcompound1);
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}
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}
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nbt.setTag("Items", nbttaglist);
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}
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@Override
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public int getInventoryStackLimit()
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{
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return 64;
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}
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/**
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* Do not make give this method the name canInteractWith because it clashes with Container
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*/
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public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
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{
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return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double) this.xCoord + 0.5D, (double) this.yCoord + 0.5D, (double) this.zCoord + 0.5D) <= 64.0D;
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}
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public void openChest()
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{
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this.players++;
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}
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public void closeChest()
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{
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this.players--;
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}
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}
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@ -1,106 +0,0 @@
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package dark.library.machine;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntityFurnace;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.ForgeDummyContainer;
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public abstract class TileEntityProcessMachine extends TileEntityBasicMachine
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{
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int[] TOP_SLOTS = { 0 };
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int[] WEST_SLOTS = { 1 };
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int[] EAST_SLOTS = { 1 };
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int[] NORTH_SLOTS = { 1 };
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int[] SOUTH_SLOTS = { 1 };
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int[] BOTTOM_SLOTS = { 2 };
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@Override
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public int[] getAccessibleSlotsFromSide(int side)
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{
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ForgeDirection direction = ForgeDirection.getOrientation(side);
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switch (direction)
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{
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case UP:
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return TOP_SLOTS;
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case NORTH:
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return NORTH_SLOTS;
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case SOUTH:
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return SOUTH_SLOTS;
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case EAST:
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return EAST_SLOTS;
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case WEST:
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return WEST_SLOTS;
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case DOWN:
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return BOTTOM_SLOTS;
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}
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return null;
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}
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@Override
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public boolean canInsertItem(int par1, ItemStack par2ItemStack, int par3)
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{
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return this.isStackValidForSlot(par1, par2ItemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemstack, int j)
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{
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return this.isStackValidForSlot(i, itemstack);
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}
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@Override
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public boolean isStackValidForSlot(int side, ItemStack itemstack)
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{
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return side == 2 ? false : (side == 1 ? isItemFuel(itemstack) : true);
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}
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@Override
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public int getStartInventorySide(ForgeDirection side)
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{
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if (ForgeDummyContainer.legacyFurnaceSides)
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{
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if (side == ForgeDirection.DOWN)
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return 1;
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if (side == ForgeDirection.UP)
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return 0;
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return 2;
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}
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else
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{
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if (side == ForgeDirection.DOWN)
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return 2;
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if (side == ForgeDirection.UP)
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return 0;
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return 1;
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}
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}
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@Override
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public int getSizeInventorySide(ForgeDirection side)
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{
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switch (side)
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{
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case UP:
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return TOP_SLOTS != null ? TOP_SLOTS.length : 0;
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case NORTH:
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return NORTH_SLOTS != null ? NORTH_SLOTS.length : 0;
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case SOUTH:
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return SOUTH_SLOTS != null ? SOUTH_SLOTS.length : 0;
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case EAST:
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return EAST_SLOTS != null ? EAST_SLOTS.length : 0;
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case WEST:
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return WEST_SLOTS != null ? WEST_SLOTS.length : 0;
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case DOWN:
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return BOTTOM_SLOTS != null ? BOTTOM_SLOTS.length : 0;
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}
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return 0;
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}
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/**
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* Return true if item is a fuel source (getItemBurnTime() > 0).
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*/
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public static boolean isItemFuel(ItemStack itemstack)
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{
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return TileEntityFurnace.getItemBurnTime(itemstack) > 0;
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}
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}
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@ -0,0 +1,35 @@
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package dark.library.machine;
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import net.minecraft.nbt.NBTTagCompound;
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import calclavia.lib.TileEntityUniversalRunnable;
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import dark.library.PowerSystems;
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public class TileEntityRunnableMachine extends TileEntityUniversalRunnable
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{
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/** The amount of players using the console. */
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public int playersUsing = 0;
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@Override
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public void updateEntity()
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{
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if (this.wattsReceived < this.getWattBuffer() && PowerSystems.runPowerLess(PowerSystems.INDUSTRIALCRAFT, PowerSystems.BUILDCRAFT, PowerSystems.MEKANISM))
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{
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this.wattsReceived += Math.max(this.getWattBuffer() - this.wattsReceived, 0);
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt)
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{
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super.readFromNBT(nbt);
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this.wattsReceived = nbt.getDouble("wattsReceived");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt)
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{
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super.writeToNBT(nbt);
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nbt.setDouble("wattsReceived", this.wattsReceived);
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}
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}
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@ -24,6 +24,7 @@ import dark.library.access.AccessLevel;
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import dark.library.access.UserAccess;
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import dark.library.access.interfaces.ISpecialAccess;
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import dark.library.access.interfaces.ITerminal;
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import dark.library.machine.TileEntityRunnableMachine;
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import dark.library.terminal.commands.CommandRegistry;
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/**
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* @author Calclavia, DarkGuardsman
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*
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*/
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public abstract class TileEntityTerminal extends TileEntityUniversalRunnable implements ISpecialAccess, IPacketReceiver, ITerminal
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public abstract class TileEntityTerminal extends TileEntityRunnableMachine implements ISpecialAccess, IPacketReceiver, ITerminal
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{
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public enum PacketType
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{
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@ -44,29 +45,16 @@ public abstract class TileEntityTerminal extends TileEntityUniversalRunnable imp
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/** A list of user access data. */
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private final List<UserAccess> users = new ArrayList<UserAccess>();
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/** The amount of players using the console. */
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public int playersUsing = 0;
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/** The amount of lines the terminal can store. */
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public static final int SCROLL_SIZE = 15;
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/** Used on client side to determine the scroll of the terminal. */
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private int scroll = 0;
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@Override
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public void initiate()
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{
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super.initiate();
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}
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@Override
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public void updateEntity()
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{
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super.updateEntity();
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if (PowerSystems.runPowerLess(PowerSystems.INDUSTRIALCRAFT, PowerSystems.BUILDCRAFT, PowerSystems.MEKANISM))
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{
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this.wattsReceived += this.getRequest().getWatts();
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}
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super.updateEntity();
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if (!this.worldObj.isRemote)
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{
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@ -315,8 +303,6 @@ public abstract class TileEntityTerminal extends TileEntityUniversalRunnable imp
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{
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super.readFromNBT(nbt);
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this.wattsReceived = nbt.getDouble("wattsReceived");
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// Read user list
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this.users.clear();
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@ -334,8 +320,6 @@ public abstract class TileEntityTerminal extends TileEntityUniversalRunnable imp
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{
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super.writeToNBT(nbt);
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nbt.setDouble("wattsReceived", this.wattsReceived);
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// Write user list
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NBTTagList usersTag = new NBTTagList();
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for (int player = 0; player < this.users.size(); ++player)
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