More debug code
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@ -97,7 +97,7 @@ public class NetworkFluidTiles extends NetworkTileEntities
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FluidStack p = this.getNetworkTank().getFluid();
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FluidStack r = this.getNetworkTank().drain(volume, doDrain);
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FluidStack n = this.getNetworkTank().getFluid();
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System.out.println((world.isRemote ? "Client" : "Server") + " Network Drain: B:" + (p != null ? p.amount : 0) + " A:" + (n != null ? n.amount : 0));
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//System.out.println((world.isRemote ? "Client" : "Server") + " Network Drain: B:" + (p != null ? p.amount : 0) + " A:" + (n != null ? n.amount : 0));
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if (doDrain)
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{
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//Has the tank changed any. If yes then update all info and do a client update
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