From 28b6c601cd7ade3e647f3124485112b43f3a8cb8 Mon Sep 17 00:00:00 2001 From: Maxwolf Goodliffe Date: Thu, 22 May 2014 21:02:49 -0700 Subject: [PATCH] Fixed pathing issue to hazmat armor texture that appears on the player. --- .../main/scala/resonantinduction/atomic/process/ItemHazmat.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/atomic/src/main/scala/resonantinduction/atomic/process/ItemHazmat.java b/atomic/src/main/scala/resonantinduction/atomic/process/ItemHazmat.java index 757c610cf..b068e5620 100644 --- a/atomic/src/main/scala/resonantinduction/atomic/process/ItemHazmat.java +++ b/atomic/src/main/scala/resonantinduction/atomic/process/ItemHazmat.java @@ -32,7 +32,7 @@ public class ItemHazmat extends ItemArmor implements IAntiPoisonArmor @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, int layer) { - return Reference.PREFIX + Reference.MODEL_DIRECTORY + "hazmat.png"; + return Reference.PREFIX + Reference.MODEL_PATH + "hazmat.png"; } @Override