added pre-fab machines
This commit is contained in:
parent
7b8fa4258c
commit
2994c5240b
2 changed files with 265 additions and 0 deletions
159
src/minecraft/dark/library/machine/TileEntityBasicMachine.java
Normal file
159
src/minecraft/dark/library/machine/TileEntityBasicMachine.java
Normal file
|
@ -0,0 +1,159 @@
|
|||
package dark.library.machine;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.ISidedInventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import universalelectricity.prefab.tile.TileEntityElectricityRunnable;
|
||||
|
||||
public abstract class TileEntityBasicMachine extends TileEntityElectricityRunnable implements ISidedInventory, net.minecraftforge.common.ISidedInventory
|
||||
{
|
||||
int players = 0;
|
||||
int invSize = 1;
|
||||
ItemStack[] containingItems = new ItemStack[invSize];
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return this.containingItems.length;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int slot)
|
||||
{
|
||||
return this.containingItems[slot];
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack decrStackSize(int slot, int ammount)
|
||||
{
|
||||
if (this.containingItems[slot] != null)
|
||||
{
|
||||
ItemStack itemstack;
|
||||
|
||||
if (this.containingItems[slot].stackSize <= ammount)
|
||||
{
|
||||
itemstack = this.containingItems[slot];
|
||||
this.containingItems[slot] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else
|
||||
{
|
||||
itemstack = this.containingItems[slot].splitStack(ammount);
|
||||
|
||||
if (this.containingItems[slot].stackSize == 0)
|
||||
{
|
||||
this.containingItems[slot] = null;
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlotOnClosing(int slot)
|
||||
{
|
||||
if (this.containingItems[slot] != null)
|
||||
{
|
||||
ItemStack itemstack = this.containingItems[slot];
|
||||
this.containingItems[slot] = null;
|
||||
return itemstack;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInventorySlotContents(int slot, ItemStack itemstack)
|
||||
{
|
||||
this.containingItems[slot] = itemstack;
|
||||
|
||||
if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit())
|
||||
{
|
||||
itemstack.stackSize = this.getInventoryStackLimit();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getInvName()
|
||||
{
|
||||
return "container.machine";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInvNameLocalized()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
super.readFromNBT(nbt);
|
||||
NBTTagList nbttaglist = nbt.getTagList("Items");
|
||||
this.containingItems = new ItemStack[this.getSizeInventory()];
|
||||
|
||||
for (int i = 0; i < nbttaglist.tagCount(); ++i)
|
||||
{
|
||||
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.tagAt(i);
|
||||
byte b0 = nbttagcompound1.getByte("Slot");
|
||||
|
||||
if (b0 >= 0 && b0 < this.containingItems.length)
|
||||
{
|
||||
this.containingItems[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
super.writeToNBT(nbt);
|
||||
NBTTagList nbttaglist = new NBTTagList();
|
||||
|
||||
for (int i = 0; i < this.containingItems.length; ++i)
|
||||
{
|
||||
if (this.containingItems[i] != null)
|
||||
{
|
||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
||||
nbttagcompound1.setByte("Slot", (byte) i);
|
||||
this.containingItems[i].writeToNBT(nbttagcompound1);
|
||||
nbttaglist.appendTag(nbttagcompound1);
|
||||
}
|
||||
}
|
||||
|
||||
nbt.setTag("Items", nbttaglist);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 64;
|
||||
}
|
||||
|
||||
/**
|
||||
* Do not make give this method the name canInteractWith because it clashes with Container
|
||||
*/
|
||||
public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
|
||||
{
|
||||
return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double) this.xCoord + 0.5D, (double) this.yCoord + 0.5D, (double) this.zCoord + 0.5D) <= 64.0D;
|
||||
}
|
||||
|
||||
public void openChest()
|
||||
{
|
||||
this.players++;
|
||||
}
|
||||
|
||||
public void closeChest()
|
||||
{
|
||||
this.players--;
|
||||
}
|
||||
}
|
106
src/minecraft/dark/library/machine/TileEntityProcessMachine.java
Normal file
106
src/minecraft/dark/library/machine/TileEntityProcessMachine.java
Normal file
|
@ -0,0 +1,106 @@
|
|||
package dark.library.machine;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntityFurnace;
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
import net.minecraftforge.common.ForgeDummyContainer;
|
||||
|
||||
public abstract class TileEntityProcessMachine extends TileEntityBasicMachine
|
||||
{
|
||||
int[] TOP_SLOTS = { 0 };
|
||||
int[] WEST_SLOTS = { 1 };
|
||||
int[] EAST_SLOTS = { 1 };
|
||||
int[] NORTH_SLOTS = { 1 };
|
||||
int[] SOUTH_SLOTS = { 1 };
|
||||
int[] BOTTOM_SLOTS = { 2 };
|
||||
|
||||
@Override
|
||||
public int[] getSizeInventorySide(int side)
|
||||
{
|
||||
ForgeDirection direction = ForgeDirection.getOrientation(side);
|
||||
switch (direction)
|
||||
{
|
||||
case UP:
|
||||
return TOP_SLOTS;
|
||||
case NORTH:
|
||||
return NORTH_SLOTS;
|
||||
case SOUTH:
|
||||
return SOUTH_SLOTS;
|
||||
case EAST:
|
||||
return EAST_SLOTS;
|
||||
case WEST:
|
||||
return WEST_SLOTS;
|
||||
case DOWN:
|
||||
return BOTTOM_SLOTS;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean func_102007_a(int par1, ItemStack par2ItemStack, int par3)
|
||||
{
|
||||
return this.isStackValidForSlot(par1, par2ItemStack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean func_102008_b(int i, ItemStack itemstack, int j)
|
||||
{
|
||||
return this.isStackValidForSlot(i, itemstack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isStackValidForSlot(int side, ItemStack itemstack)
|
||||
{
|
||||
return side == 2 ? false : (side == 1 ? isItemFuel(itemstack) : true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getStartInventorySide(ForgeDirection side)
|
||||
{
|
||||
if (ForgeDummyContainer.legacyFurnaceSides)
|
||||
{
|
||||
if (side == ForgeDirection.DOWN)
|
||||
return 1;
|
||||
if (side == ForgeDirection.UP)
|
||||
return 0;
|
||||
return 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (side == ForgeDirection.DOWN)
|
||||
return 2;
|
||||
if (side == ForgeDirection.UP)
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventorySide(ForgeDirection side)
|
||||
{
|
||||
switch (side)
|
||||
{
|
||||
case UP:
|
||||
return TOP_SLOTS != null ? TOP_SLOTS.length : 0;
|
||||
case NORTH:
|
||||
return NORTH_SLOTS != null ? NORTH_SLOTS.length : 0;
|
||||
case SOUTH:
|
||||
return SOUTH_SLOTS != null ? SOUTH_SLOTS.length : 0;
|
||||
case EAST:
|
||||
return EAST_SLOTS != null ? EAST_SLOTS.length : 0;
|
||||
case WEST:
|
||||
return WEST_SLOTS != null ? WEST_SLOTS.length : 0;
|
||||
case DOWN:
|
||||
return BOTTOM_SLOTS != null ? BOTTOM_SLOTS.length : 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if item is a fuel source (getItemBurnTime() > 0).
|
||||
*/
|
||||
public static boolean isItemFuel(ItemStack itemstack)
|
||||
{
|
||||
return TileEntityFurnace.getItemBurnTime(itemstack) > 0;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue