Fixed minor piston render issue
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1 changed files with 1 additions and 1 deletions
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@ -55,7 +55,7 @@ public class RenderMechanicalPiston extends TileEntitySpecialRenderer
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* Render Piston Rotor
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*/
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GL11.glPushMatrix();
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GL11.glTranslated(0, 0, (0.5 * Math.cos(angle)) - 0.5);
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GL11.glTranslated(0, 0, (0.5 * Math.cos(angle - Math.PI)) - 0.5);
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MODEL.renderOnly("PistonShaft", "PistonFace", "PistonFace2");
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GL11.glPopMatrix();
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