Some work on new tank renderer
This commit is contained in:
parent
6d38db4d68
commit
3048d94f7a
5 changed files with 228 additions and 250 deletions
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@ -25,6 +25,6 @@ public class ClientProxy extends CommonProxy
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MinecraftForgeClient.registerItemRenderer(Mechanical.blockTank.blockID, new ItemTankRenderer());
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MinecraftForgeClient.registerItemRenderer(Mechanical.blockTank.blockID, new ItemTankRenderer());
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MinecraftForgeClient.registerItemRenderer(Mechanical.blockPipe.blockID, new ItemPipeRenderer());
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MinecraftForgeClient.registerItemRenderer(Mechanical.blockPipe.blockID, new ItemPipeRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TilePipe.class, new RenderPipe());
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ClientRegistry.bindTileEntitySpecialRenderer(TilePipe.class, new RenderPipe());
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ClientRegistry.bindTileEntitySpecialRenderer(TileTank.class, new RenderTank());
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ClientRegistry.bindTileEntitySpecialRenderer(TileTank.class, RenderTank.INSTANCE);
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}
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}
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}
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}
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@ -23,8 +23,6 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class BlockTank extends BlockFluidNetwork
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public class BlockTank extends BlockFluidNetwork
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{
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{
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public static int tankVolume = 16;
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public BlockTank()
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public BlockTank()
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{
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{
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super("tank");
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super("tank");
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@ -39,9 +37,17 @@ public class BlockTank extends BlockFluidNetwork
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}
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}
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@Override
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@Override
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public int getRenderBlockPass()
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@SideOnly(Side.CLIENT)
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public boolean renderAsNormalBlock()
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{
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{
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return 1;
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return false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public int getRenderType()
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{
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return MechanicalBlockRenderingHandler.ID;
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}
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}
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@Override
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@Override
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@ -51,20 +57,6 @@ public class BlockTank extends BlockFluidNetwork
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return checkBlockID == this.blockID ? false : super.shouldSideBeRendered(blockAccess, x, y, z, side);
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return checkBlockID == this.blockID ? false : super.shouldSideBeRendered(blockAccess, x, y, z, side);
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean renderAsNormalBlock()
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{
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return true;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public int getRenderType()
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{
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return 0;
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}
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@Override
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@Override
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public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer entityplayer, int side, float hitX, float hitY, float hitZ)
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public boolean onMachineActivated(World world, int x, int y, int z, EntityPlayer entityplayer, int side, float hitX, float hitY, float hitZ)
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{
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{
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@ -1,17 +1,13 @@
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package resonantinduction.mechanical.fluid.tank;
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package resonantinduction.mechanical.fluid.tank;
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import net.minecraft.client.Minecraft;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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import net.minecraftforge.client.IItemRenderer;
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import net.minecraftforge.fluids.FluidContainerRegistry;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidStack;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL11;
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import resonantinduction.core.Reference;
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import resonantinduction.core.Reference;
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import resonantinduction.core.render.RenderFluidHelper;
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import resonantinduction.mechanical.Mechanical;
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import resonantinduction.old.client.model.ModelTankSide;
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import resonantinduction.old.client.model.ModelTankSide;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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@ -21,6 +17,7 @@ import cpw.mods.fml.relauncher.SideOnly;
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public class ItemTankRenderer implements IItemRenderer
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public class ItemTankRenderer implements IItemRenderer
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{
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{
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private ModelTankSide tank = new ModelTankSide();
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private ModelTankSide tank = new ModelTankSide();
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private final TileTank tileTank = new TileTank();
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@Override
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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public boolean handleRenderType(ItemStack item, ItemRenderType type)
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@ -36,8 +33,6 @@ public class ItemTankRenderer implements IItemRenderer
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@Override
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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public void renderItem(ItemRenderType type, ItemStack item, Object... data)
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{
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if (item.itemID == Mechanical.blockTank.blockID)
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{
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{
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glScalef(1.0F, 1.0F, 1.0F);
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GL11.glScalef(1.0F, 1.0F, 1.0F);
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@ -60,65 +55,13 @@ public class ItemTankRenderer implements IItemRenderer
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}
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}
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(Reference.DOMAIN, item.getItemDamage() == 1 ? "textures/blocks/obsidian.png" : "textures/blocks/iron_block.png"));
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FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(Reference.DOMAIN, item.getItemDamage() == 1 ? "textures/blocks/obsidian.png" : "textures/blocks/iron_block.png"));
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GL11.glTranslatef(0.0F, -0.9F, 0.0F);
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FluidStack fluid = null;
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tank.render(0.0625F, false, false, false, false);
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GL11.glRotatef(90f, 0f, 1f, 0f);
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tank.render(0.0625F, false, false, false, false);
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GL11.glRotatef(90f, 0f, 1f, 0f);
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tank.render(0.0625F, false, false, false, false);
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GL11.glRotatef(90f, 0f, 1f, 0f);
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tank.render(0.0625F, false, false, false, false);
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GL11.glPopMatrix();
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}
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if (item.getTagCompound() != null && item.getTagCompound().hasKey("fluid"))
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if (item.getTagCompound() != null && item.getTagCompound().hasKey("fluid"))
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{
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{
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FluidStack liquid = FluidStack.loadFluidStackFromNBT(item.getTagCompound().getCompoundTag("fluid"));
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fluid = FluidStack.loadFluidStackFromNBT(item.getTagCompound().getCompoundTag("fluid"));
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if (liquid != null && liquid.amount > 100)
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{
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int[] displayList = RenderFluidHelper.getFluidDisplayLists(liquid, Minecraft.getMinecraft().theWorld, false);
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GL11.glPushMatrix();
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glEnable(GL11.GL_CULL_FACE);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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//GL11.glScalef(0.80F, 0.9F, 0.80F);
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if (type == ItemRenderType.ENTITY)
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{
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GL11.glTranslatef(-.5F, -0.2F, -.5F);
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}
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else if (type == ItemRenderType.EQUIPPED_FIRST_PERSON)
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{
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GL11.glTranslatef(-0.1F, 0.2F, -.3F);
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}
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else if (type == ItemRenderType.EQUIPPED)
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{
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GL11.glScalef(0.9F, 0.9F, 0.9F);
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GL11.glTranslatef(-0.4F, 0.1F, 0.9F);
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}
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else
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{
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GL11.glScalef(0.80F, 0.9F, 0.80F);
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GL11.glTranslatef(0.5F, .2F, 0.5F);
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}
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}
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FMLClientHandler.instance().getClient().renderEngine.bindTexture((RenderFluidHelper.getFluidSheet(liquid)));
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RenderTank.INSTANCE.renderTank(tileTank, 0, 0, 0, fluid);
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int cap = BlockTank.tankVolume * FluidContainerRegistry.BUCKET_VOLUME;
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if (liquid.getFluid().isGaseous())
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{
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cap = liquid.amount;
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}
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GL11.glCallList(displayList[(int) Math.min(((float) liquid.amount / (float) (cap) * (RenderFluidHelper.DISPLAY_STAGES - 1)), displayList.length - 1)]);
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GL11.glPopAttrib();
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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}
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}
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}
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}
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}
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}
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@ -4,12 +4,15 @@ import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.common.ForgeDirection;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.FluidStack;
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import net.minecraftforge.fluids.FluidStack;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL11;
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import resonantinduction.core.render.RenderFluidHelper;
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import resonantinduction.core.render.RenderFluidHelper;
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import resonantinduction.mechanical.Mechanical;
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import resonantinduction.old.client.model.ModelTankSide;
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import resonantinduction.old.client.model.ModelTankSide;
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import calclavia.lib.render.RenderUtility;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import cpw.mods.fml.relauncher.SideOnly;
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import dark.lib.helpers.ColorCode;
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import dark.lib.helpers.ColorCode;
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@ -17,25 +20,120 @@ import dark.lib.helpers.ColorCode;
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@SideOnly(Side.CLIENT)
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@SideOnly(Side.CLIENT)
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public class RenderTank extends TileEntitySpecialRenderer
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public class RenderTank extends TileEntitySpecialRenderer
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{
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{
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private ModelTankSide model;
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public static final RenderTank INSTANCE = new RenderTank();
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public final ModelTankSide model = new ModelTankSide();
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public RenderTank()
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{
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model = new ModelTankSide();
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}
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@Override
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float var8)
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float var8)
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{
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{
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FluidStack liquid = tileEntity instanceof TileTank ? ((TileTank) tileEntity).getTank().getFluid(): null;
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this.renderTank(tileEntity, x, y, z, tileEntity instanceof TileTank ? ((TileTank) tileEntity).getTank().getFluid() : null);
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this.renderTank(tileEntity, x, y, z, 0, liquid);
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}
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}
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public void renderTank(TileEntity tileEntity, double x, double y, double z, int meta, FluidStack liquid)
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public void renderTank(TileEntity tileEntity, double x, double y, double z, FluidStack fluid)
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{
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{
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if (liquid != null && liquid.amount > 100)
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byte renderSides = 0;
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if (tileEntity instanceof TileTank)
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{
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{
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int[] displayList = RenderFluidHelper.getFluidDisplayLists(liquid, tileEntity.worldObj, false);
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renderSides = ((TileTank) tileEntity).renderSides;
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boolean down = TileTank.canRenderSide(renderSides, ForgeDirection.UP);
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boolean up = TileTank.canRenderSide(renderSides, ForgeDirection.DOWN);
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boolean north = TileTank.canRenderSide(renderSides, ForgeDirection.NORTH);
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boolean south = TileTank.canRenderSide(renderSides, ForgeDirection.SOUTH);
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boolean east = TileTank.canRenderSide(renderSides, ForgeDirection.EAST);
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boolean west = TileTank.canRenderSide(renderSides, ForgeDirection.WEST);
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
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GL11.glPushMatrix();
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if (!east)
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{
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if (!north)
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{
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// north east
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RenderUtility.renderCube(0.475, -0.501, -0.501, 0.501, 0.501, -0.475, Mechanical.blockTank, null);
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}
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if (!south)
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{
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// south east
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RenderUtility.renderCube(0.475, -0.501, 0.475, 0.501, 0.501, 0.501, Mechanical.blockTank, null);
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}
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if (!down)
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{
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// bottom east
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RenderUtility.renderCube(0.475, -0.501, -0.501, 0.501, -0.475, 0.501, Mechanical.blockTank, null);
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}
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if (!up)
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{
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// top east
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RenderUtility.renderCube(0.475, 0.475, -0.501, 0.501, 0.501, 0.501, Mechanical.blockTank, null);
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}
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}
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if (!west)
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{
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if (!north)
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{
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// north west
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RenderUtility.renderCube(-0.501, -0.501, -0.501, -0.475, 0.501, -0.475, Mechanical.blockTank, null);
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}
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if (!south)
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{
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// south west
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RenderUtility.renderCube(-0.501, -0.501, 0.475, -0.475, 0.501, 0.501, Mechanical.blockTank, null);
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}
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if (!down)
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{
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// bottom west
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RenderUtility.renderCube(-0.501, -0.501, -0.501, -0.475, -0.475, 0.501, Mechanical.blockTank, null);
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}
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if (!up)
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{
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// top west
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RenderUtility.renderCube(-0.501, 0.475, -0.501, -0.475, 0.501, 0.501, Mechanical.blockTank, null);
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}
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}
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if (!north)
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{
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if (!up)
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{
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// top north
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RenderUtility.renderCube(-0.501, 0.475, -0.501, 0.501, 0.501, -0.475, Mechanical.blockTank, null);
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}
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if (!down)
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{
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// bottom north
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RenderUtility.renderCube(-0.501, -0.501, -0.501, 0.501, -0.475, -0.475, Mechanical.blockTank, null);
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}
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}
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if (!south)
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{
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if (!up)
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{
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// top south
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RenderUtility.renderCube(-0.501, 0.475, 0.475, 0.501, 0.501, 0.501, Mechanical.blockTank, null);
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}
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if (!down)
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{
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// bottom south
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RenderUtility.renderCube(-0.501, -0.501, 0.475, 0.501, -0.475, 0.501, Mechanical.blockTank, null);
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}
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}
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GL11.glPopMatrix();
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GL11.glPopMatrix();
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//TODO: Remove
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fluid = new FluidStack(FluidRegistry.WATER, 8000);
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if (fluid != null && fluid.amount > 100)
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{
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int[] displayList = RenderFluidHelper.getFluidDisplayLists(fluid, tileEntity.worldObj, false);
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GL11.glPushMatrix();
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GL11.glPushMatrix();
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
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@ -43,72 +141,15 @@ public class RenderTank extends TileEntitySpecialRenderer
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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bindTexture(RenderFluidHelper.getFluidSheet(fluid));
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bindTexture(RenderFluidHelper.getFluidSheet(liquid));
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// Prevent Z-fighting
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GL11.glTranslatef((float) x, (float) y + 0.001f, (float) z);
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||||||
GL11.glTranslatef((float) x, (float) y, (float) z);
|
int cap = tileEntity instanceof TileTank ? ((TileTank) tileEntity).getTank().getCapacity() : fluid.amount;
|
||||||
GL11.glScalef(1.01F, 1.01F, 1.01F);
|
GL11.glCallList(displayList[(int) ((float) fluid.amount / (float) (cap) * (RenderFluidHelper.DISPLAY_STAGES - 1))]);
|
||||||
int cap = tileEntity instanceof TileTank ? ((TileTank) tileEntity).getTank().getCapacity() : liquid.amount;
|
|
||||||
GL11.glCallList(displayList[(int) ((float) liquid.amount / (float) (cap) * (RenderFluidHelper.DISPLAY_STAGES - 1))]);
|
|
||||||
|
|
||||||
GL11.glPopAttrib();
|
GL11.glPopAttrib();
|
||||||
GL11.glPopMatrix();
|
GL11.glPopMatrix();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
byte renderSides = 0;
|
|
||||||
if (tileEntity instanceof TileTank)
|
|
||||||
{
|
|
||||||
renderSides = ((TileTank) tileEntity).renderSides;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
boolean bot = TileTank.canRenderSide(renderSides, ForgeDirection.UP);
|
|
||||||
boolean top = TileTank.canRenderSide(renderSides, ForgeDirection.DOWN);
|
|
||||||
boolean north = TileTank.canRenderSide(renderSides, ForgeDirection.NORTH);
|
|
||||||
boolean south = TileTank.canRenderSide(renderSides, ForgeDirection.SOUTH);
|
|
||||||
boolean east = TileTank.canRenderSide(renderSides, ForgeDirection.EAST);
|
|
||||||
boolean west = TileTank.canRenderSide(renderSides, ForgeDirection.WEST);
|
|
||||||
for (int i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
ForgeDirection dir = ForgeDirection.getOrientation(i + 2);
|
|
||||||
|
|
||||||
if (!TileTank.canRenderSide(renderSides, dir.getOpposite()))
|
|
||||||
{
|
|
||||||
GL11.glPushMatrix();
|
|
||||||
|
|
||||||
GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
|
|
||||||
GL11.glScalef(1.0F, -1F, -1F);
|
|
||||||
boolean left = false;
|
|
||||||
boolean right = false;
|
|
||||||
switch (dir)
|
|
||||||
{
|
|
||||||
case NORTH:
|
|
||||||
GL11.glRotatef(180f, 0f, 1f, 0f);
|
|
||||||
left = west;
|
|
||||||
right = east;
|
|
||||||
break;
|
|
||||||
case SOUTH:
|
|
||||||
GL11.glRotatef(0f, 0f, 1f, 0f);
|
|
||||||
left = east;
|
|
||||||
right = west;
|
|
||||||
break;
|
|
||||||
case WEST:
|
|
||||||
GL11.glRotatef(90f, 0f, 1f, 0f);
|
|
||||||
left = south;
|
|
||||||
right = north;
|
|
||||||
break;
|
|
||||||
case EAST:
|
|
||||||
GL11.glRotatef(270f, 0f, 1f, 0f);
|
|
||||||
left = north;
|
|
||||||
right = south;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
bindTexture(this.getTexture(tileEntity.getBlockType().blockID, tileEntity.getBlockMetadata()));
|
|
||||||
model.render(0.0625F, left, right, top, bot);
|
|
||||||
GL11.glPopMatrix();
|
|
||||||
}
|
|
||||||
}*/
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public ResourceLocation getTexture(int block, int meta)
|
public ResourceLocation getTexture(int block, int meta)
|
||||||
|
|
|
@ -8,9 +8,11 @@ import resonantinduction.mechanical.fluid.prefab.TileFluidNetwork;
|
||||||
|
|
||||||
public class TileTank extends TileFluidNetwork
|
public class TileTank extends TileFluidNetwork
|
||||||
{
|
{
|
||||||
|
public static final int VOLUME = 16;
|
||||||
|
|
||||||
public TileTank()
|
public TileTank()
|
||||||
{
|
{
|
||||||
super(BlockTank.tankVolume);
|
super(VOLUME);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in a new issue