Code cleanup and bug fixes
mainly just a code upload but cleanup and bug fixes were made but not finished.
This commit is contained in:
parent
916ddca95d
commit
35b1f75329
6 changed files with 193 additions and 301 deletions
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@ -8,7 +8,6 @@ import net.minecraft.src.basiccomponents.*;
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import net.minecraft.src.eui.boiler.*;
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import net.minecraft.src.eui.burner.GUIFireBox;
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import net.minecraft.src.eui.burner.TileEntityFireBox;
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import net.minecraft.src.eui.grinder.*;
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import net.minecraft.src.eui.turbine.GUIGenerator;
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import net.minecraft.src.eui.turbine.TileEntityGenerator;
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import net.minecraft.src.forge.*;
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@ -74,48 +73,37 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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{
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TileEntity tileEntity = par1iBlockAccess.getBlockTileEntity(x, y, z);
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int metadata = par1iBlockAccess.getBlockMetadata(x, y, z);
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if(metadata > -1 && tileEntity != null)
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{
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if (side == 1)
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{
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switch(metadata)
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{
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case 0: return 1;
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case 1: return 3;
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case 2: return 18;
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case 3: return 5;
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case 0: return 6;
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case 1: return 4;
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case 2: return 7;
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case 3: return 4;
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}
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}
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//If it is the front side
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if(side == ((TileEntityMachine)tileEntity).getDirection())
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{
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switch(metadata)
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{
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case 1: return 3;
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case 3: return 3;
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}
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}
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//If it is the back side
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else if(side == UniversalElectricity.getOrientationFromSide(((TileEntityMachine)tileEntity).getDirection(), (byte)2))
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{
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switch(metadata)
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{
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case 0: return 19;
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case 1: return 6;
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case 2: return 17;
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case 3: return 3;
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case 0: return 5;
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case 2: return 8;
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case 3: return 4;
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}
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}
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switch(metadata)
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{
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case 1: return 4;
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case 2: return 16;
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case 3: return 2;
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case 1: return 0;
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case 2: return 2;
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}
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return 0;
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}
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return 1;
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}
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@ -126,10 +114,10 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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{
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switch(metadata)
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{
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case 0: return 1;
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case 1: return 3;
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case 2: return 18;
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case 3: return 5;
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case 0: return 6;
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case 1: return 4;
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case 2: return 7;
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case 3: return 0;
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}
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}
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else
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@ -139,10 +127,10 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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{
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switch(metadata)
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{
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case 0: return 19;
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case 1: return 6;
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case 2: return 17;
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case 3: return 3;
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case 0: return 5;
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case 1: return 0;
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case 2: return 8;
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case 3: return 4;
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}
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}
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//If it is the back side
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@ -158,12 +146,12 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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switch(metadata)
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{
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case 1: return 4;
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case 2: return 16;
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case 3: return 2;
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case 1: return 0;
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case 2: return 2;
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case 3: return 0;
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}
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}
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return 0;
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return 1;
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}
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public boolean blockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
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{
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@ -229,11 +217,7 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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if (blockEntity != null)
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{
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if(blockEntity instanceof TileEntityGrinder)
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{
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TileEntity var6 = (TileEntityGrinder)par1World.getBlockTileEntity(x, y, z);
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ModLoader.openGUI(par5EntityPlayer, new GuiGrinder(par5EntityPlayer.inventory, (TileEntityGrinder) var6 )); ;
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}
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if(blockEntity instanceof TileEntityBoiler)
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{
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TileEntity var6 = (TileEntityBoiler)par1World.getBlockTileEntity(x, y, z);
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@ -258,8 +242,7 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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public TileEntity getBlockEntity(int meta)
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{
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switch(meta)
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{
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case 0: return new TileEntityGrinder();
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{
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case 1: return new TileEntityBoiler();
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case 2: return new TileEntityFireBox();
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case 3: return new TileEntityGenerator();
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@ -306,8 +289,16 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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{
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if (!keepFurnaceInventory)
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{
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TileEntityGrinder var5 = (TileEntityGrinder)par1World.getBlockTileEntity(par2, par3, par4);
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TileEntityMachine var5 = null;
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TileEntity entityBox = par1World.getBlockTileEntity(par2, par3, par4);
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if(entityBox instanceof TileEntityFireBox)
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{
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var5 = (TileEntityFireBox)entityBox;
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}
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else if(entityBox instanceof TileEntityBoiler)
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{
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var5 = (TileEntityBoiler)entityBox;
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}
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if (var5 != null)
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{
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for (int var6 = 0; var6 < var5.getSizeInventory(); ++var6)
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@ -369,13 +360,10 @@ public class BlockMachine extends net.minecraft.src.universalelectricity.extend.
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{
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return 0;
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}
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public void addCreativeItems(ArrayList itemList) {
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itemList.add(new ItemStack(this, 1,0));
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itemList.add(new ItemStack(this, 1,1));
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itemList.add(new ItemStack(this, 1,2));
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itemList.add(new ItemStack(this, 1,3));
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itemList.add(new ItemStack(this, 1,14));
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itemList.add(new ItemStack(this, 1,15));
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public void addCreativeItems(ArrayList itemList) {
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itemList.add(new ItemStack(this, 1,1));//boiler
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itemList.add(new ItemStack(this, 1,2));//firebox
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itemList.add(new ItemStack(this, 1,3));//generator
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itemList.add(new ItemStack(this, 1,15));//eu vamp
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}
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}
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@ -34,15 +34,5 @@ public class ItemMachine extends ItemBlock {
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}
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return this.getItemName();
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}
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@Override
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public void addCreativeItems(ArrayList itemList) {
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itemList.add(new ItemStack(this, 1,0));
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itemList.add(new ItemStack(this, 1,1));
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itemList.add(new ItemStack(this, 1,2));
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itemList.add(new ItemStack(this, 1,3));
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itemList.add(new ItemStack(this, 1,15));
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}
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}
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@ -1,13 +1,14 @@
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package net.minecraft.src.eui;
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import net.minecraft.src.*;
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import net.minecraft.src.eui.boiler.TileEntityBoiler;
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import net.minecraft.src.forge.ITextureProvider;
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import net.minecraft.src.universalelectricity.electricity.TileEntityElectricUnit;
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import net.minecraft.src.universalelectricity.extend.IRotatable;
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public class TileEntityMachine extends TileEntityElectricUnit implements ITextureProvider, IRotatable
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{
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private byte facing;
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private byte facing = 0;
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public TileEntity getSteamMachine(int i)
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{
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@ -74,4 +75,20 @@ public class TileEntityMachine extends TileEntityElectricUnit implements ITextur
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// TODO Auto-generated method stub
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return false;
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}
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public int getSizeInventory() {
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// TODO Auto-generated method stub
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return 0;
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}
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public ItemStack getStackInSlot(int var6) {
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// TODO Auto-generated method stub
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return null;
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}
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@Override
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public boolean canUpdate()
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{
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return true;
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}
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}
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15
minecraft/net/minecraft/src/eui/boiler/ShareResources.java
Normal file
15
minecraft/net/minecraft/src/eui/boiler/ShareResources.java
Normal file
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@ -0,0 +1,15 @@
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package net.minecraft.src.eui.boiler;
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import net.minecraft.src.TileEntity;
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import net.minecraft.src.World;
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public class ShareResources {
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}
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@ -16,7 +16,7 @@ public class TileEntityBoiler extends TileEntityMachine implements IInventory, I
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/**
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* The ItemStacks that hold the items currently being used in the furnace
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*/
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private ItemStack[] furnaceItemStacks = new ItemStack[3];
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private ItemStack[] furnaceItemStacks = new ItemStack[1];
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/** The number of ticks that the boiler will keep burning */
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public int RunTime = 0;
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@ -33,8 +33,9 @@ public class TileEntityBoiler extends TileEntityMachine implements IInventory, I
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public int hullHeat = 0;
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public int hullHeatMax = 10000;
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private int heatTick = 0;
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public TileEntity[] connectedBlocks = {null, null, null, null, null, null};
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public TileEntity[] connectedFaces = {null, null, null, null, null, null, null, null};
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int count = 0;
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boolean hullHeated = false;
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TileEntity[] connectedBlocks = {null, null, null, null, null, null};
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int steamMax = 140;
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public boolean isBeingHeated = false;
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/**
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{
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return this.furnaceItemStacks[par1];
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}
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/**
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* Decrease the size of the stack in slot (first int arg) by the amount of the second int arg. Returns the new
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* stack.
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*/
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public ItemStack decrStackSize(int par1, int par2)
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{
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if (this.furnaceItemStacks[par1] != null)
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{
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return false;
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}
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}
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private int getTextureFront() {
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return 0;
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}
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public TileEntity getFacingBoilers(int i)
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{
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int x = this.xCoord;
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int y = this.yCoord;
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int z = this.zCoord;
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switch(i){
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case 0: y = y - 1;break;
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case 1: y = y + 1;break;
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case 2: z = z + 1;break;
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case 3: z = z - 1;break;
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case 4: x = x + 1;break;
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case 5: x = x - 1;break;
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}
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TileEntity aEntity = worldObj.getBlockTileEntity(x, y, z);
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if(aEntity instanceof TileEntityBoiler)
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{
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return aEntity;
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}
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return null;
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}
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int count = 0;
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}
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@Override
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public void updateEntity(){
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if(count == 20){
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isBeingHeated = getIsHeated();
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addConnection();
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shareResources();
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count++;
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if(count >= 20){
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isBeingHeated = getIsHeated();
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addWater();//adds water from container slot
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shareWater();
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count = 0;
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}
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else
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{
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count++;
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}
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boolean hullHeated = false;
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//changed hullHeat max depending on contents of boiler
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if(waterStored>0)
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if(waterStored > 0)
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{
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hullHeatMax = 4700;
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if(hullHeat > hullHeatMax)
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@ -280,8 +248,7 @@ public class TileEntityBoiler extends TileEntityMachine implements IInventory, I
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heatTick += 1;
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}
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}
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//adds water from container slot
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addWater();
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int heatNeeded = mod_EUIndustry.boilerHeat; // kilo joules
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//if hull heated do work
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@ -312,190 +279,118 @@ public class TileEntityBoiler extends TileEntityMachine implements IInventory, I
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}
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}
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}
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int transferW = 0;
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int transferS = 0;
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int transferH = 0;
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public void shareResources()
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{
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for(int i = 0; i<6; i++)
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}
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public void shareWater()
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{
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int wSum = getStoredLiquid(1); //pre-sets the sum to the first tanks current volume
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int tankCount = 1; //amount of tanks around this tank, used to get avarage liquid ammount
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boolean bottom = false; // whether or not this tanks need to worry about what is bellow it
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TileEntity entityBellow = worldObj.getBlockTileEntity(this.xCoord,this.yCoord-1, this.zCoord);
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TileEntity entityAbove = worldObj.getBlockTileEntity(this.xCoord,this.yCoord+1, this.zCoord);
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//checks wether or not the block bellow it is a tank to move liquid too
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if(entityBellow instanceof TileEntityBoiler)
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{
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if(connectedBlocks[i] instanceof TileEntityBoiler)
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{
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TileEntityBoiler connectedConsumer = (TileEntityBoiler)connectedBlocks[i];
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//add steam to other boiler if less
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boolean canTradeSteam;
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if( i ==0)
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{
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if(this.steamStored == this.steamMax)
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int bWater = ((TileEntityBoiler) entityBellow).getStoredLiquid(1);
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int bMax = ((TileEntityBoiler) entityBellow).getLiquidCapacity(1);
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//checks if that tank has room to get liquid.
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if(bWater < bMax)
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{
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int emptyVol = Math.max( bMax - bWater,0);
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int tradeVol = Math.min(emptyVol, waterStored);
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int rejected = ((TileEntityBoiler) entityBellow).onReceiveLiquid(1, tradeVol, (byte) 1);
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waterStored = Math.max(waterStored - rejected,0);
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wSum -= rejected;
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}
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else
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{
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canTradeSteam = true;
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}
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else
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{
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canTradeSteam = false;
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bottom = true;
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}
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}
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else
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{
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canTradeSteam = true;
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}
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if(canTradeSteam)
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//there was no tank bellow this tank
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bottom = true;
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}
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//if this is the bottom tank or bottom tank is full then trade liquid with tanks around it.
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if(bottom)
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{
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if( this.steamStored > 0)
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//get average water around center tank
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for(int i = 0; i<4;i++)
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{
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int x = this.xCoord;
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int z = this.zCoord;
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//switch to check each side TODO rewrite for side values
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switch(i)
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{
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int SSum = (this.steamStored + connectedConsumer.steamStored)/2;
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if(i == 1 && connectedConsumer.steamStored < connectedConsumer.steamMax && this.steamStored > 0){
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if(this.steamStored >= 10 )
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{
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int rejectedW = connectedConsumer.addSteam(10);
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this.steamStored = Math.max(Math.min(this.steamStored - 10 + rejectedW, this.steamMax), 0);
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}
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else
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{
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int rejectedW = connectedConsumer.addSteam(this.steamStored);
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this.steamStored = Math.max(Math.min(this.steamStored - this.steamStored + rejectedW, this.steamMax), 0);
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}
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}
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if(this.steamStored > connectedConsumer.steamStored)
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{
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transferS = SSum - connectedConsumer.steamStored;
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int rejectedS = connectedConsumer.addSteam(transferS);
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this.steamStored = Math.max(Math.min(this.steamStored - transferS + rejectedS, 140), 0);
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}
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case 0: --x;
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case 1: ++x;
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case 2: --z;
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case 3: ++z;
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}
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}
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//add water to other boiler if less
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if( this.waterStored > 0)
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{
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boolean canTradeWater;
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if( i ==1)
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{
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if(this.waterStored == this.getLiquidCapacity(1))
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{
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canTradeWater = true;
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}
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else
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{
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canTradeWater = false;
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}
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}
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else
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{
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canTradeWater = true;
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}
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if(canTradeWater)
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{
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int WSum = (this.waterStored + connectedConsumer.waterStored)/2;
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if(i == 0 && this.waterStored > 0 && connectedConsumer.waterStored < connectedConsumer.getLiquidCapacity(1))
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{
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int rejectedW = connectedConsumer.addwater(1);
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this.waterStored = Math.max(Math.min(this.waterStored - 1 + rejectedW, this.getLiquidCapacity(1)), 0);
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}
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if(this.waterStored > connectedConsumer.waterStored)
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{
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transferW =Math.round(WSum - connectedConsumer.waterStored);
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if(transferW > 0)
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{
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int rejectedW = connectedConsumer.addwater(transferW);
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this.waterStored = Math.max(Math.min(this.waterStored - transferW + rejectedW, this.getLiquidCapacity(1)), 0);
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}
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}
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}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//add heat to other boiler if less
|
||||
boolean canTradeHeat;
|
||||
|
||||
if(this.heatStored == heatMax || !isBeingHeated)
|
||||
{
|
||||
canTradeHeat = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
canTradeHeat = false;
|
||||
}
|
||||
|
||||
if(canTradeHeat)
|
||||
TileEntity entity = worldObj.getBlockTileEntity(x,this.yCoord, z);
|
||||
if(entity instanceof TileEntityBoiler)
|
||||
{
|
||||
if( this.heatStored > 0)
|
||||
{
|
||||
|
||||
if(this.heatStored > connectedConsumer.heatStored )
|
||||
{
|
||||
int HSum = (this.heatStored + connectedConsumer.heatStored)/2;
|
||||
transferH = HSum - connectedConsumer.heatStored;
|
||||
int rejectedH = connectedConsumer.onReceiveHeat(transferH);
|
||||
this.heatStored = Math.max(Math.min(this.waterStored - transferW + rejectedH, heatMax), 0);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
//if is a tank add to the sum
|
||||
wSum += ((TileEntityBoiler) entity).getStoredLiquid(1);
|
||||
tankCount += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
private int onProduceWater(int t, int i) {
|
||||
if(waterStored - t > 0)
|
||||
//transfers water
|
||||
for(int i = 0; i<4;i++)
|
||||
{
|
||||
waterStored = waterStored - t;
|
||||
return t;
|
||||
int average = wSum / tankCount;// takes the sum and makes it an average
|
||||
int x2 = this.xCoord;
|
||||
int z2 = this.zCoord;
|
||||
int tradeSum = 0;
|
||||
//switch to check each side TODO rewrite for side values
|
||||
switch(i)
|
||||
{
|
||||
case 0: --x2;
|
||||
case 1: ++x2;
|
||||
case 2: --z2;
|
||||
case 3: ++z2;
|
||||
}
|
||||
TileEntity entity = worldObj.getBlockTileEntity(x2,this.yCoord, z2);
|
||||
if(entity instanceof TileEntityBoiler)
|
||||
{
|
||||
int targetW = ((TileEntityBoiler) entity).getStoredLiquid(1);
|
||||
if(targetW < average)
|
||||
{
|
||||
tradeSum = Math.min(average, waterStored); //gets the ammount to give to the target tank
|
||||
int rejectedAm = ((TileEntityBoiler) entity).onReceiveLiquid(1, tradeSum, (byte) i); //send that ammount with safty incase some comes back
|
||||
waterStored =rejectedAm + waterStored - tradeSum; //counts up current water sum after trade
|
||||
}
|
||||
}
|
||||
}
|
||||
if(entityAbove instanceof TileEntityBoiler)
|
||||
{
|
||||
int bWater = ((TileEntityBoiler) entityAbove).getStoredLiquid(1);
|
||||
int bMax = ((TileEntityBoiler) entityAbove).getLiquidCapacity(1);
|
||||
if(bottom && waterStored > 0)
|
||||
{
|
||||
if(bWater < bMax)
|
||||
{
|
||||
int emptyVolS = Math.max( bMax - bWater,0);
|
||||
int tradeVolS = Math.min(emptyVolS, steamStored);
|
||||
int rejectedS = ((TileEntityBoiler) entityAbove).addSteam(tradeVolS);
|
||||
waterStored = Math.max(waterStored - rejectedS,0);
|
||||
wSum -= rejectedS;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
}
|
||||
public void addConnection()
|
||||
{
|
||||
for(int i = 0; i<6; i++)
|
||||
{
|
||||
|
||||
TileEntity aEntity = getSteamMachine(i);
|
||||
if(aEntity instanceof TileEntityBoiler)
|
||||
{
|
||||
this.connectedBlocks[i] = aEntity;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.connectedBlocks[i] = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
public int addSteam(int watt) {
|
||||
int rejectedElectricity = Math.max((this.steamStored + watt) - steamMax, 0);
|
||||
this.steamStored += watt - rejectedElectricity;
|
||||
return rejectedElectricity;
|
||||
}
|
||||
public int addwater(int watt) {
|
||||
int rejectedElectricity = Math.max((this.waterStored + watt) - this.getLiquidCapacity(1), 0);
|
||||
this.waterStored += watt - rejectedElectricity;
|
||||
return rejectedElectricity;
|
||||
}
|
||||
public int onReceiveHeat(int watt) {
|
||||
if(heatStored < heatMax)
|
||||
{
|
||||
int rejectedElectricity = Math.max((this.heatStored + watt) - heatMax, 0);
|
||||
this.heatStored += watt - rejectedElectricity;
|
||||
return rejectedElectricity;
|
||||
}
|
||||
return watt;
|
||||
}
|
||||
/**
|
||||
* adds water too the system
|
||||
*/
|
||||
private void addWater() {
|
||||
if (this.furnaceItemStacks[0] != null)
|
||||
{
|
||||
|
@ -527,9 +422,7 @@ public class TileEntityBoiler extends TileEntityMachine implements IInventory, I
|
|||
@Override
|
||||
public int getStartInventorySide(int side)
|
||||
{
|
||||
if (side == 0) return 1;
|
||||
if (side == 1) return 0;
|
||||
return 2;
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -588,16 +481,20 @@ public class TileEntityBoiler extends TileEntityMachine implements IInventory, I
|
|||
{
|
||||
return 14;
|
||||
}
|
||||
if(type == 0)
|
||||
{
|
||||
return steamMax;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@Override
|
||||
public int onProduceLiquid(int type, int maxVol, int side) {
|
||||
if(type == 0)
|
||||
{
|
||||
if(steamStored > maxVol)
|
||||
if(steamStored > 1)
|
||||
{
|
||||
this.steamStored -= maxVol;
|
||||
return maxVol;
|
||||
this.steamStored -= 1;
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
|
|
|
@ -4,7 +4,6 @@ import net.minecraft.src.basiccomponents.BasicComponents;
|
|||
import net.minecraft.src.eui.*;
|
||||
import net.minecraft.src.eui.boiler.TileEntityBoiler;
|
||||
import net.minecraft.src.eui.burner.TileEntityFireBox;
|
||||
import net.minecraft.src.eui.grinder.TileEntityGrinder;
|
||||
import net.minecraft.src.eui.turbine.TileEntityGenerator;
|
||||
import net.minecraft.src.forge.*;
|
||||
import net.minecraft.src.universalelectricity.*;
|
||||
|
@ -14,19 +13,13 @@ import java.util.Map;
|
|||
import java.io.*;
|
||||
public class mod_EUIndustry extends NetworkMod {
|
||||
static Configuration config = new Configuration((new File(Minecraft.getMinecraftDir(), "config/EUIndustry/SteamPower.cfg")));
|
||||
private static int coalID = configurationProperties();
|
||||
private static int BlockID;
|
||||
public static int pipeID;
|
||||
public static int partID;
|
||||
public static int pipeBlockID;
|
||||
public static int pipeBlockID2;
|
||||
private static int BlockID= configurationProperties();
|
||||
public static int genOutput;
|
||||
public static int steamOutBoiler;
|
||||
public static int pipeLoss;
|
||||
public static int boilerHeat;
|
||||
public static int fireOutput;
|
||||
public static Block machine = new net.minecraft.src.eui.BlockMachine(BlockID).setBlockName("machine");
|
||||
public static Item coalNugget = new net.minecraft.src.eui.ItemCoalFuel(coalID);
|
||||
@Override
|
||||
public String getVersion() {
|
||||
// TODO change version on each update ;/
|
||||
|
@ -34,19 +27,14 @@ public class mod_EUIndustry extends NetworkMod {
|
|||
}
|
||||
public static int configurationProperties()
|
||||
{
|
||||
config.load();
|
||||
coalID = Integer.parseInt(config.getOrCreateIntProperty("coalItems", Configuration.CATEGORY_ITEM, 30439).value);
|
||||
pipeBlockID = Integer.parseInt(config.getOrCreateIntProperty("PipeS", Configuration.CATEGORY_BLOCK, 128).value);
|
||||
pipeBlockID2 = Integer.parseInt(config.getOrCreateIntProperty("PipeW", Configuration.CATEGORY_BLOCK, 130).value);
|
||||
BlockID = Integer.parseInt(config.getOrCreateIntProperty("Machines", Configuration.CATEGORY_BLOCK, 129).value);
|
||||
pipeID = Integer.parseInt(config.getOrCreateIntProperty("pipes", Configuration.CATEGORY_ITEM, 30433).value);
|
||||
partID = Integer.parseInt(config.getOrCreateIntProperty("parts", Configuration.CATEGORY_ITEM, 30434).value);
|
||||
config.load();
|
||||
BlockID = Integer.parseInt(config.getOrCreateIntProperty("Machines", Configuration.CATEGORY_BLOCK, 129).value);
|
||||
genOutput = Integer.parseInt(config.getOrCreateIntProperty("genOutputWatts", Configuration.CATEGORY_GENERAL, 1000).value);
|
||||
steamOutBoiler = Integer.parseInt(config.getOrCreateIntProperty("steamOutBoiler", Configuration.CATEGORY_GENERAL, 10).value);
|
||||
boilerHeat = Integer.parseInt(config.getOrCreateIntProperty("boilerInKJ", Configuration.CATEGORY_GENERAL, 4500).value);
|
||||
fireOutput = Integer.parseInt(config.getOrCreateIntProperty("fireBoxOutKJ", Configuration.CATEGORY_GENERAL,50).value);
|
||||
config.save();
|
||||
return coalID;
|
||||
return BlockID;
|
||||
}
|
||||
@Override
|
||||
public void modsLoaded()
|
||||
|
@ -69,9 +57,6 @@ public class mod_EUIndustry extends NetworkMod {
|
|||
ModLoader.addName((new ItemStack(machine, 1, 2)), "FireBox");
|
||||
ModLoader.addName((new ItemStack(machine, 1, 3)), "SteamGen");
|
||||
ModLoader.addName((new ItemStack(machine, 1, 15)), "EUVampire");
|
||||
ModLoader.addName((new ItemStack(coalNugget, 1, 0)), "CoalNuggets");
|
||||
ModLoader.addName((new ItemStack(coalNugget, 1, 1)), "CoalPellets");
|
||||
ModLoader.addName((new ItemStack(coalNugget, 1, 2)), "CoalDust");
|
||||
//Crafting
|
||||
/**
|
||||
* case 0: return new TileEntityGrinder(); <-Removed
|
||||
|
|
Loading…
Reference in a new issue